c66df16644
* Branch point for 2020 November 28 Breaking Change * Remove matrix_col_t to allow MATRIX_ROWS > 32 (#10183) * Add support for soft serial to ATmega32U2 (#10204) * Change MIDI velocity implementation to allow direct control of velocity value (#9940) * Add ability to build a subset of all keyboards based on platform. * Actually use eeprom_driver_init(). * Make bootloader_jump weak for ChibiOS. (#10417) * Joystick 16-bit support (#10439) * Per-encoder resolutions (#10259) * Share button state from mousekey to pointing_device (#10179) * Add hotfix for chibios keyboards not wake (#10088) * Add advanced/efficient RGB Matrix Indicators (#8564) * Naming change. * Support for STM32 GPIOF,G,H,I,J,K (#10206) * Add milc as a dependency and remove the installed milc (#10563) * ChibiOS upgrade: early init conversions (#10214) * ChibiOS upgrade: configuration file migrator (#9952) * Haptic and solenoid cleanup (#9700) * XD75 cleanup (#10524) * OLED display update interval support (#10388) * Add definition based on currently-selected serial driver. (#10716) * New feature: Retro Tapping per key (#10622) * Allow for modification of output RGB values when using rgblight/rgb_matrix. (#10638) * Add housekeeping task callbacks so that keyboards/keymaps are capable of executing code for each main loop iteration. (#10530) * Rescale both ChibiOS and AVR backlighting. * Reduce Helix keyboard build variation (#8669) * Minor change to behavior allowing display updates to continue between task ticks (#10750) * Some GPIO manipulations in matrix.c change to atomic. (#10491) * qmk cformat (#10767) * [Keyboard] Update the Speedo firmware for v3.0 (#10657) * Maartenwut/Maarten namechange to evyd13/Evy (#10274) * [quantum] combine repeated lines of code (#10837) * Add step sequencer feature (#9703) * aeboards/ext65 refactor (#10820) * Refactor xelus/dawn60 for Rev2 later (#10584) * add DEBUG_MATRIX_SCAN_RATE_ENABLE to common_features.mk (#10824) * [Core] Added `add_oneshot_mods` & `del_oneshot_mods` (#10549) * update chibios os usb for the otg driver (#8893) * Remove HD44780 References, Part 4 (#10735) * [Keyboard] Add Valor FRL TKL (+refactor) (#10512) * Fix cursor position bug in oled_write_raw functions (#10800) * Fixup version.h writing when using SKIP_VERSION=yes (#10972) * Allow for certain code in the codebase assuming length of string. (#10974) * Add AT90USB support for serial.c (#10706) * Auto shift: support repeats and early registration (#9826) * Rename ledmatrix.h to match .c file (#7949) * Split RGB_MATRIX_ENABLE into _ENABLE and _DRIVER (#10231) * Split LED_MATRIX_ENABLE into _ENABLE and _DRIVER (#10840) * Merge point for 2020 Nov 28 Breaking Change
162 lines
6.4 KiB
C
162 lines
6.4 KiB
C
#include "joystick.h"
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#include "process_joystick.h"
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#include "analog.h"
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#include <string.h>
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#include <math.h>
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bool process_joystick_buttons(uint16_t keycode, keyrecord_t *record);
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bool process_joystick(uint16_t keycode, keyrecord_t *record) {
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if (process_joystick_buttons(keycode, record) && (joystick_status.status & JS_UPDATED) > 0) {
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send_joystick_packet(&joystick_status);
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joystick_status.status &= ~JS_UPDATED;
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}
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return true;
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}
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__attribute__((weak)) void joystick_task(void) {
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if (process_joystick_analogread() && (joystick_status.status & JS_UPDATED)) {
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send_joystick_packet(&joystick_status);
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joystick_status.status &= ~JS_UPDATED;
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}
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}
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bool process_joystick_buttons(uint16_t keycode, keyrecord_t *record) {
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if (keycode < JS_BUTTON0 || keycode > JS_BUTTON_MAX) {
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return true;
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} else {
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if (record->event.pressed) {
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joystick_status.buttons[(keycode - JS_BUTTON0) / 8] |= 1 << (keycode % 8);
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} else {
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joystick_status.buttons[(keycode - JS_BUTTON0) / 8] &= ~(1 << (keycode % 8));
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}
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joystick_status.status |= JS_UPDATED;
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}
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return true;
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}
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uint16_t savePinState(pin_t pin) {
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#ifdef __AVR__
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uint8_t pinNumber = pin & 0xF;
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return ((PORTx_ADDRESS(pin) >> pinNumber) & 0x1) << 1 | ((DDRx_ADDRESS(pin) >> pinNumber) & 0x1);
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#elif defined(PROTOCOL_CHIBIOS)
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/*
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The pin configuration is backed up in the following format :
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bit 15 9 8 7 6 5 4 3 2 1 0
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|unused|ODR|IDR|PUPDR|OSPEEDR|OTYPER|MODER|
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*/
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return ((PAL_PORT(pin)->MODER >> (2 * PAL_PAD(pin))) & 0x3) | (((PAL_PORT(pin)->OTYPER >> (1 * PAL_PAD(pin))) & 0x1) << 2) | (((PAL_PORT(pin)->OSPEEDR >> (2 * PAL_PAD(pin))) & 0x3) << 3) | (((PAL_PORT(pin)->PUPDR >> (2 * PAL_PAD(pin))) & 0x3) << 5) | (((PAL_PORT(pin)->IDR >> (1 * PAL_PAD(pin))) & 0x1) << 7) | (((PAL_PORT(pin)->ODR >> (1 * PAL_PAD(pin))) & 0x1) << 8);
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#else
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return 0;
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#endif
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}
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void restorePinState(pin_t pin, uint16_t restoreState) {
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#if defined(PROTOCOL_LUFA)
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uint8_t pinNumber = pin & 0xF;
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PORTx_ADDRESS(pin) = (PORTx_ADDRESS(pin) & ~_BV(pinNumber)) | (((restoreState >> 1) & 0x1) << pinNumber);
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DDRx_ADDRESS(pin) = (DDRx_ADDRESS(pin) & ~_BV(pinNumber)) | ((restoreState & 0x1) << pinNumber);
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#elif defined(PROTOCOL_CHIBIOS)
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PAL_PORT(pin)->MODER = (PAL_PORT(pin)->MODER & ~(0x3 << (2 * PAL_PAD(pin)))) | (restoreState & 0x3) << (2 * PAL_PAD(pin));
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PAL_PORT(pin)->OTYPER = (PAL_PORT(pin)->OTYPER & ~(0x1 << (1 * PAL_PAD(pin)))) | ((restoreState >> 2) & 0x1) << (1 * PAL_PAD(pin));
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PAL_PORT(pin)->OSPEEDR = (PAL_PORT(pin)->OSPEEDR & ~(0x3 << (2 * PAL_PAD(pin)))) | ((restoreState >> 3) & 0x3) << (2 * PAL_PAD(pin));
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PAL_PORT(pin)->PUPDR = (PAL_PORT(pin)->PUPDR & ~(0x3 << (2 * PAL_PAD(pin)))) | ((restoreState >> 5) & 0x3) << (2 * PAL_PAD(pin));
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PAL_PORT(pin)->IDR = (PAL_PORT(pin)->IDR & ~(0x1 << (1 * PAL_PAD(pin)))) | ((restoreState >> 7) & 0x1) << (1 * PAL_PAD(pin));
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PAL_PORT(pin)->ODR = (PAL_PORT(pin)->ODR & ~(0x1 << (1 * PAL_PAD(pin)))) | ((restoreState >> 8) & 0x1) << (1 * PAL_PAD(pin));
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#else
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return;
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#endif
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}
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__attribute__((weak)) bool process_joystick_analogread() { return process_joystick_analogread_quantum(); }
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bool process_joystick_analogread_quantum() {
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#if JOYSTICK_AXES_COUNT > 0
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for (int axis_index = 0; axis_index < JOYSTICK_AXES_COUNT; ++axis_index) {
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if (joystick_axes[axis_index].input_pin == JS_VIRTUAL_AXIS) {
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continue;
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}
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// save previous input pin status as well
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uint16_t inputSavedState = savePinState(joystick_axes[axis_index].input_pin);
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// disable pull-up resistor
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writePinLow(joystick_axes[axis_index].input_pin);
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// if pin was a pull-up input, we need to uncharge it by turning it low
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// before making it a low input
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setPinOutput(joystick_axes[axis_index].input_pin);
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wait_us(10);
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// save and apply output pin status
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uint16_t outputSavedState = 0;
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if (joystick_axes[axis_index].output_pin != JS_VIRTUAL_AXIS) {
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// save previous output pin status
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outputSavedState = savePinState(joystick_axes[axis_index].output_pin);
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setPinOutput(joystick_axes[axis_index].output_pin);
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writePinHigh(joystick_axes[axis_index].output_pin);
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}
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uint16_t groundSavedState = 0;
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if (joystick_axes[axis_index].ground_pin != JS_VIRTUAL_AXIS) {
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// save previous output pin status
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groundSavedState = savePinState(joystick_axes[axis_index].ground_pin);
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setPinOutput(joystick_axes[axis_index].ground_pin);
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writePinLow(joystick_axes[axis_index].ground_pin);
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}
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wait_us(10);
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setPinInput(joystick_axes[axis_index].input_pin);
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wait_us(10);
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# if defined(__AVR__) || defined(PROTOCOL_CHIBIOS)
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int16_t axis_val = analogReadPin(joystick_axes[axis_index].input_pin);
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# else
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// default to resting position
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int16_t axis_val = joystick_axes[axis_index].mid_digit;
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# endif
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// test the converted value against the lower range
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int32_t ref = joystick_axes[axis_index].mid_digit;
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int32_t range = joystick_axes[axis_index].min_digit;
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int32_t ranged_val = ((axis_val - ref) * -JOYSTICK_RESOLUTION) / (range - ref);
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if (ranged_val > 0) {
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// the value is in the higher range
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range = joystick_axes[axis_index].max_digit;
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ranged_val = ((axis_val - ref) * JOYSTICK_RESOLUTION) / (range - ref);
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}
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// clamp the result in the valid range
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ranged_val = ranged_val < -JOYSTICK_RESOLUTION ? -JOYSTICK_RESOLUTION : ranged_val;
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ranged_val = ranged_val > JOYSTICK_RESOLUTION ? JOYSTICK_RESOLUTION : ranged_val;
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if (ranged_val != joystick_status.axes[axis_index]) {
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joystick_status.axes[axis_index] = ranged_val;
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joystick_status.status |= JS_UPDATED;
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}
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// restore output, ground and input status
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if (joystick_axes[axis_index].output_pin != JS_VIRTUAL_AXIS) {
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restorePinState(joystick_axes[axis_index].output_pin, outputSavedState);
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}
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if (joystick_axes[axis_index].ground_pin != JS_VIRTUAL_AXIS) {
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restorePinState(joystick_axes[axis_index].ground_pin, groundSavedState);
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}
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restorePinState(joystick_axes[axis_index].input_pin, inputSavedState);
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}
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#endif
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return true;
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}
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