qmk_sweep_skeletyl/quantum/painter/qp_draw_codec.c
Nick Brassel 1f2b1dedcc
Quantum Painter (#10174)
* Install dependencies before executing unit tests.

* Split out UTF-8 decoder.

* Fixup python formatting rules.

* Add documentation for QGF/QFF and the RLE format used.

* Add CLI commands for converting images and fonts.

* Add stub rules.mk for QP.

* Add stream type.

* Add base driver and comms interfaces.

* Add support for SPI, SPI+D/C comms drivers.

* Include <qp.h> when enabled.

* Add base support for SPI+D/C+RST panels, as well as concrete implementation of ST7789.

* Add support for GC9A01.

* Add support for ILI9341.

* Add support for ILI9163.

* Add support for SSD1351.

* Implement qp_setpixel, including pixdata buffer management.

* Implement qp_line.

* Implement qp_rect.

* Implement qp_circle.

* Implement qp_ellipse.

* Implement palette interpolation.

* Allow for streams to work with either flash or RAM.

* Image loading.

* Font loading.

* QGF palette loading.

* Progressive decoder of pixel data supporting Raw+RLE, 1-,2-,4-,8-bpp monochrome and palette-based images.

* Image drawing.

* Animations.

* Font rendering.

* Check against 256 colours, dump out the loaded palette if debugging enabled.

* Fix build.

* AVR is not the intended audience.

* `qmk format-c`

* Generation fix.

* First batch of docs.

* More docs and examples.

* Review comments.

* Public API documentation.
2022-04-13 18:00:18 +10:00

142 lines
6 KiB
C

// Copyright 2021 Nick Brassel (@tzarc)
// SPDX-License-Identifier: GPL-2.0-or-later
#include "qp_internal.h"
#include "qp_draw.h"
#include "qp_comms.h"
////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
// Palette / Monochrome-format decoder
static const qp_pixel_t qp_pixel_white = {.hsv888 = {.h = 0, .s = 0, .v = 255}};
static const qp_pixel_t qp_pixel_black = {.hsv888 = {.h = 0, .s = 0, .v = 0}};
bool qp_internal_bpp_capable(uint8_t bits_per_pixel) {
#if !(QUANTUM_PAINTER_SUPPORTS_256_PALETTE)
if (bits_per_pixel > 4) {
qp_dprintf("qp_internal_decode_palette: image bpp greater than 4\n");
return false;
}
#endif
if (bits_per_pixel > 8) {
qp_dprintf("qp_internal_decode_palette: image bpp greater than 8\n");
return false;
}
return true;
}
bool qp_internal_decode_palette(painter_device_t device, uint32_t pixel_count, uint8_t bits_per_pixel, qp_internal_byte_input_callback input_callback, void* input_arg, qp_pixel_t* palette, qp_internal_pixel_output_callback output_callback, void* output_arg) {
const uint8_t pixel_bitmask = (1 << bits_per_pixel) - 1;
const uint8_t pixels_per_byte = 8 / bits_per_pixel;
uint32_t remaining_pixels = pixel_count; // don't try to derive from byte_count, we may not use an entire byte
while (remaining_pixels > 0) {
uint8_t byteval = input_callback(input_arg);
if (byteval < 0) {
return false;
}
uint8_t loop_pixels = remaining_pixels < pixels_per_byte ? remaining_pixels : pixels_per_byte;
for (uint8_t q = 0; q < loop_pixels; ++q) {
if (!output_callback(palette, byteval & pixel_bitmask, output_arg)) {
return false;
}
byteval >>= bits_per_pixel;
}
remaining_pixels -= loop_pixels;
}
return true;
}
bool qp_internal_decode_grayscale(painter_device_t device, uint32_t pixel_count, uint8_t bits_per_pixel, qp_internal_byte_input_callback input_callback, void* input_arg, qp_internal_pixel_output_callback output_callback, void* output_arg) {
return qp_internal_decode_recolor(device, pixel_count, bits_per_pixel, input_callback, input_arg, qp_pixel_white, qp_pixel_black, output_callback, output_arg);
}
bool qp_internal_decode_recolor(painter_device_t device, uint32_t pixel_count, uint8_t bits_per_pixel, qp_internal_byte_input_callback input_callback, void* input_arg, qp_pixel_t fg_hsv888, qp_pixel_t bg_hsv888, qp_internal_pixel_output_callback output_callback, void* output_arg) {
struct painter_driver_t* driver = (struct painter_driver_t*)device;
int16_t steps = 1 << bits_per_pixel; // number of items we need to interpolate
if (qp_internal_interpolate_palette(fg_hsv888, bg_hsv888, steps)) {
if (!driver->driver_vtable->palette_convert(device, steps, qp_internal_global_pixel_lookup_table)) {
return false;
}
}
return qp_internal_decode_palette(device, pixel_count, bits_per_pixel, input_callback, input_arg, qp_internal_global_pixel_lookup_table, output_callback, output_arg);
}
////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
// Progressive pull of bytes, push of pixels
static inline int16_t qp_drawimage_byte_uncompressed_decoder(void* cb_arg) {
struct qp_internal_byte_input_state* state = (struct qp_internal_byte_input_state*)cb_arg;
state->curr = qp_stream_get(state->src_stream);
return state->curr;
}
static inline int16_t qp_drawimage_byte_rle_decoder(void* cb_arg) {
struct qp_internal_byte_input_state* state = (struct qp_internal_byte_input_state*)cb_arg;
// Work out if we're parsing the initial marker byte
if (state->rle.mode == MARKER_BYTE) {
uint8_t c = qp_stream_get(state->src_stream);
if (c >= 128) {
state->rle.mode = NON_REPEATING_RUN; // non-repeated run
state->rle.remain = c - 127;
} else {
state->rle.mode = REPEATING_RUN; // repeated run
state->rle.remain = c;
}
state->curr = qp_stream_get(state->src_stream);
}
// Work out which byte we're returning
uint8_t c = state->curr;
// Decrement the counter of the bytes remaining
state->rle.remain--;
if (state->rle.remain > 0) {
// If we're in a non-repeating run, queue up the next byte
if (state->rle.mode == NON_REPEATING_RUN) {
state->curr = qp_stream_get(state->src_stream);
}
} else {
// Swap back to querying the marker byte mode
state->rle.mode = MARKER_BYTE;
}
return c;
}
bool qp_internal_pixel_appender(qp_pixel_t* palette, uint8_t index, void* cb_arg) {
struct qp_internal_pixel_output_state* state = (struct qp_internal_pixel_output_state*)cb_arg;
struct painter_driver_t* driver = (struct painter_driver_t*)state->device;
if (!driver->driver_vtable->append_pixels(state->device, qp_internal_global_pixdata_buffer, palette, state->pixel_write_pos++, 1, &index)) {
return false;
}
// If we've hit the transmit limit, send out the entire buffer and reset the write position
if (state->pixel_write_pos == state->max_pixels) {
if (!driver->driver_vtable->pixdata(state->device, qp_internal_global_pixdata_buffer, state->pixel_write_pos)) {
return false;
}
state->pixel_write_pos = 0;
}
return true;
}
qp_internal_byte_input_callback qp_internal_prepare_input_state(struct qp_internal_byte_input_state* input_state, painter_compression_t compression) {
switch (compression) {
case IMAGE_UNCOMPRESSED:
return qp_drawimage_byte_uncompressed_decoder;
case IMAGE_COMPRESSED_RLE:
input_state->rle.mode = MARKER_BYTE;
input_state->rle.remain = 0;
return qp_drawimage_byte_rle_decoder;
default:
return NULL;
}
}