qmk_sweep_skeletyl/quantum/sequencer/sequencer.c
2022-11-03 20:44:36 +00:00

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/* Copyright 2020 Rodolphe Belouin
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include "sequencer.h"
#include "debug.h"
#include "timer.h"
#ifdef MIDI_ENABLE
# include "process_midi.h"
#endif
#ifdef MIDI_MOCKED
# include "tests/midi_mock.h"
#endif
sequencer_config_t sequencer_config = {
false, // enabled
{false}, // steps
{0}, // track notes
60, // tempo
SQ_RES_4, // resolution
};
sequencer_state_t sequencer_internal_state = {0, 0, 0, 0, SEQUENCER_PHASE_ATTACK};
bool is_sequencer_on(void) {
return sequencer_config.enabled;
}
void sequencer_on(void) {
dprintln("sequencer on");
sequencer_config.enabled = true;
sequencer_internal_state.current_track = 0;
sequencer_internal_state.current_step = 0;
sequencer_internal_state.timer = timer_read();
sequencer_internal_state.phase = SEQUENCER_PHASE_ATTACK;
}
void sequencer_off(void) {
dprintln("sequencer off");
sequencer_config.enabled = false;
sequencer_internal_state.current_step = 0;
}
void sequencer_toggle(void) {
if (is_sequencer_on()) {
sequencer_off();
} else {
sequencer_on();
}
}
void sequencer_set_track_notes(const uint16_t track_notes[SEQUENCER_TRACKS]) {
for (uint8_t i = 0; i < SEQUENCER_TRACKS; i++) {
sequencer_config.track_notes[i] = track_notes[i];
}
}
bool is_sequencer_track_active(uint8_t track) {
return (sequencer_internal_state.active_tracks >> track) & true;
}
void sequencer_set_track_activation(uint8_t track, bool value) {
if (value) {
sequencer_internal_state.active_tracks |= (1 << track);
} else {
sequencer_internal_state.active_tracks &= ~(1 << track);
}
dprintf("sequencer: track %d is %s\n", track, value ? "active" : "inactive");
}
void sequencer_toggle_track_activation(uint8_t track) {
sequencer_set_track_activation(track, !is_sequencer_track_active(track));
}
void sequencer_toggle_single_active_track(uint8_t track) {
if (is_sequencer_track_active(track)) {
sequencer_internal_state.active_tracks = 0;
} else {
sequencer_internal_state.active_tracks = 1 << track;
}
}
bool is_sequencer_step_on(uint8_t step) {
return step < SEQUENCER_STEPS && (sequencer_config.steps[step] & sequencer_internal_state.active_tracks) > 0;
}
bool is_sequencer_step_on_for_track(uint8_t step, uint8_t track) {
return step < SEQUENCER_STEPS && (sequencer_config.steps[step] >> track) & true;
}
void sequencer_set_step(uint8_t step, bool value) {
if (step < SEQUENCER_STEPS) {
if (value) {
sequencer_config.steps[step] |= sequencer_internal_state.active_tracks;
} else {
sequencer_config.steps[step] &= ~sequencer_internal_state.active_tracks;
}
dprintf("sequencer: step %d is %s\n", step, value ? "on" : "off");
} else {
dprintf("sequencer: step %d is out of range\n", step);
}
}
void sequencer_toggle_step(uint8_t step) {
if (is_sequencer_step_on(step)) {
sequencer_set_step_off(step);
} else {
sequencer_set_step_on(step);
}
}
void sequencer_set_all_steps(bool value) {
for (uint8_t step = 0; step < SEQUENCER_STEPS; step++) {
if (value) {
sequencer_config.steps[step] |= sequencer_internal_state.active_tracks;
} else {
sequencer_config.steps[step] &= ~sequencer_internal_state.active_tracks;
}
}
dprintf("sequencer: all steps are %s\n", value ? "on" : "off");
}
uint8_t sequencer_get_tempo(void) {
return sequencer_config.tempo;
}
void sequencer_set_tempo(uint8_t tempo) {
if (tempo > 0) {
sequencer_config.tempo = tempo;
dprintf("sequencer: tempo set to %d bpm\n", tempo);
} else {
dprintln("sequencer: cannot set tempo to 0");
}
}
void sequencer_increase_tempo(void) {
// Handling potential uint8_t overflow
if (sequencer_config.tempo < UINT8_MAX) {
sequencer_set_tempo(sequencer_config.tempo + 1);
} else {
dprintf("sequencer: cannot set tempo above %d\n", UINT8_MAX);
}
}
void sequencer_decrease_tempo(void) {
sequencer_set_tempo(sequencer_config.tempo - 1);
}
sequencer_resolution_t sequencer_get_resolution(void) {
return sequencer_config.resolution;
}
void sequencer_set_resolution(sequencer_resolution_t resolution) {
if (resolution >= 0 && resolution < SEQUENCER_RESOLUTIONS) {
sequencer_config.resolution = resolution;
dprintf("sequencer: resolution set to %d\n", resolution);
} else {
dprintf("sequencer: resolution %d is out of range\n", resolution);
}
}
void sequencer_increase_resolution(void) {
sequencer_set_resolution(sequencer_config.resolution + 1);
}
void sequencer_decrease_resolution(void) {
sequencer_set_resolution(sequencer_config.resolution - 1);
}
uint8_t sequencer_get_current_step(void) {
return sequencer_internal_state.current_step;
}
void sequencer_phase_attack(void) {
dprintf("sequencer: step %d\n", sequencer_internal_state.current_step);
dprintf("sequencer: time %d\n", timer_read());
if (sequencer_internal_state.current_track == 0) {
sequencer_internal_state.timer = timer_read();
}
if (timer_elapsed(sequencer_internal_state.timer) < sequencer_internal_state.current_track * SEQUENCER_TRACK_THROTTLE) {
return;
}
#if defined(MIDI_ENABLE) || defined(MIDI_MOCKED)
if (is_sequencer_step_on_for_track(sequencer_internal_state.current_step, sequencer_internal_state.current_track)) {
process_midi_basic_noteon(midi_compute_note(sequencer_config.track_notes[sequencer_internal_state.current_track]));
}
#endif
if (sequencer_internal_state.current_track < SEQUENCER_TRACKS - 1) {
sequencer_internal_state.current_track++;
} else {
sequencer_internal_state.phase = SEQUENCER_PHASE_RELEASE;
}
}
void sequencer_phase_release(void) {
if (timer_elapsed(sequencer_internal_state.timer) < SEQUENCER_PHASE_RELEASE_TIMEOUT + sequencer_internal_state.current_track * SEQUENCER_TRACK_THROTTLE) {
return;
}
#if defined(MIDI_ENABLE) || defined(MIDI_MOCKED)
if (is_sequencer_step_on_for_track(sequencer_internal_state.current_step, sequencer_internal_state.current_track)) {
process_midi_basic_noteoff(midi_compute_note(sequencer_config.track_notes[sequencer_internal_state.current_track]));
}
#endif
if (sequencer_internal_state.current_track > 0) {
sequencer_internal_state.current_track--;
} else {
sequencer_internal_state.phase = SEQUENCER_PHASE_PAUSE;
}
}
void sequencer_phase_pause(void) {
if (timer_elapsed(sequencer_internal_state.timer) < sequencer_get_step_duration()) {
return;
}
sequencer_internal_state.current_step = (sequencer_internal_state.current_step + 1) % SEQUENCER_STEPS;
sequencer_internal_state.phase = SEQUENCER_PHASE_ATTACK;
}
void sequencer_task(void) {
if (!sequencer_config.enabled) {
return;
}
if (sequencer_internal_state.phase == SEQUENCER_PHASE_PAUSE) {
sequencer_phase_pause();
}
if (sequencer_internal_state.phase == SEQUENCER_PHASE_RELEASE) {
sequencer_phase_release();
}
if (sequencer_internal_state.phase == SEQUENCER_PHASE_ATTACK) {
sequencer_phase_attack();
}
}
uint16_t sequencer_get_beat_duration(void) {
return get_beat_duration(sequencer_config.tempo);
}
uint16_t sequencer_get_step_duration(void) {
return get_step_duration(sequencer_config.tempo, sequencer_config.resolution);
}
uint16_t get_beat_duration(uint8_t tempo) {
// Dont crash in the unlikely case where the given tempo is 0
if (tempo == 0) {
return get_beat_duration(60);
}
/**
* Given
* t = tempo and d = duration, both strictly greater than 0
* When
* t beats / minute = 1 beat / d ms
* Then
* t beats / 60000ms = 1 beat / d ms
* d ms = 60000ms / t
*/
return 60000 / tempo;
}
uint16_t get_step_duration(uint8_t tempo, sequencer_resolution_t resolution) {
/**
* Resolution cheatsheet:
* 1/2 => 2 steps per 4 beats
* 1/2T => 3 steps per 4 beats
* 1/4 => 4 steps per 4 beats
* 1/4T => 6 steps per 4 beats
* 1/8 => 8 steps per 4 beats
* 1/8T => 12 steps per 4 beats
* 1/16 => 16 steps per 4 beats
* 1/16T => 24 steps per 4 beats
* 1/32 => 32 steps per 4 beats
*
* The number of steps for binary resolutions follows the powers of 2.
* The ternary variants are simply 1.5x faster.
*/
bool is_binary = resolution % 2 == 0;
uint8_t binary_steps = 2 << (resolution / 2);
uint16_t binary_step_duration = get_beat_duration(tempo) * 4 / binary_steps;
return is_binary ? binary_step_duration : 2 * binary_step_duration / 3;
}