qmk_sweep_skeletyl/keyboards/system76/launch_1/config.h

111 lines
4.7 KiB
C

/*
* Copyright (C) 2021 System76
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <https://www.gnu.org/licenses/>.
*/
#pragma once
#include "config_common.h"
// Key matrix size
#define MATRIX_ROWS 6
#define MATRIX_COLS 14
/*
* Key matrix pins
* ROWS: AVR pins used for rows, top to bottom
* COLS: AVR pins used for columns, left to right
*/
#define MATRIX_ROW_PINS { F0, F1, F4, F5, F6, F7 }
#define MATRIX_COL_PINS { D7, C7, C6, B6, B5, B4, D6, D4, E6, D5, D3, D2, B7, B0 }
/*
* Diode Direction
* COL2ROW = COL => Anode (+), ROW => Cathode (-)
* ROW2COL = ROW => Anode (+), COL => Cathode (-)
*/
#define DIODE_DIRECTION COL2ROW
// Set 0 if debouncing isn't needed
#define DEBOUNCE 5
#ifdef RGB_MATRIX_ENABLE
# define RGB_DI_PIN E2
# define RGB_MATRIX_LED_COUNT 84
# define RGB_MATRIX_KEYPRESSES // Reacts to keypresses
// # define RGB_MATRIX_KEYRELEASES // Reacts to keyreleases (instead of keypresses)
// # define RGB_MATRIX_FRAMEBUFFER_EFFECTS // Enables framebuffer effects
# define RGB_DISABLE_WHEN_USB_SUSPENDED // Turns off effects when suspended
// Limit brightness to support USB-A at 0.5 A
// TODO: Do this dynamically based on power source
# define RGB_MATRIX_MAXIMUM_BRIGHTNESS 176 // Limits maximum brightness of LEDs to 176 out of 255. If not defined, maximum brightness is set to 255
# define RGB_MATRIX_DEFAULT_MODE RGB_MATRIX_RAINBOW_MOVING_CHEVRON // Sets the default mode, if none has been set
# define RGB_MATRIX_DEFAULT_HUE 142 // Sets the default hue value, if none has been set
# define RGB_MATRIX_DEFAULT_SAT 255 // Sets the default saturation value, if none has been set
# define RGB_MATRIX_DEFAULT_VAL RGB_MATRIX_MAXIMUM_BRIGHTNESS // Sets the default brightness value, if none has been set
# define RGB_MATRIX_DEFAULT_SPD 127 // Sets the default animation speed, if none has been set
# define RGB_MATRIX_DISABLE_KEYCODES // Disables control of rgb matrix by keycodes (must use code functions to control the feature)
# define ENABLE_RGB_MATRIX_CYCLE_ALL
# define ENABLE_RGB_MATRIX_CYCLE_LEFT_RIGHT
# define ENABLE_RGB_MATRIX_CYCLE_UP_DOWN
# define ENABLE_RGB_MATRIX_CYCLE_OUT_IN
# define ENABLE_RGB_MATRIX_CYCLE_OUT_IN_DUAL
# define ENABLE_RGB_MATRIX_RAINBOW_MOVING_CHEVRON
# define ENABLE_RGB_MATRIX_CYCLE_PINWHEEL
# define ENABLE_RGB_MATRIX_CYCLE_SPIRAL
# define ENABLE_RGB_MATRIX_RAINDROPS
# define ENABLE_RGB_MATRIX_SPLASH
# define ENABLE_RGB_MATRIX_MULTISPLASH
#endif // RGB_MATRIX_ENABLE
// Mechanical locking support; use KC_LCAP, KC_LNUM, or KC_LSCR instead in keymap
#define LOCKING_SUPPORT_ENABLE
// Locking resynchronize hack
#define LOCKING_RESYNC_ENABLE
// I2C {
#define F_SCL 100000UL // Run I2C bus at 100 kHz
#define I2C_START_RETRY_COUNT 20
#define I2C_TIMEOUT 100 // milliseconds
// } I2C
// EEPROM {
#define EEPROM_SIZE 1024
// TODO: Refactor with new user EEPROM code (coming soon)
#define EEPROM_MAGIC 0x76EC
#define EEPROM_MAGIC_ADDR 64
// Bump this every time we change what we store
// This will automatically reset the EEPROM with defaults
// and avoid loading invalid data from the EEPROM
#define EEPROM_VERSION 0x02
#define EEPROM_VERSION_ADDR (EEPROM_MAGIC_ADDR + 2)
// } EEPROM
// Dynamic keymap {
#define DYNAMIC_KEYMAP_LAYER_COUNT 4
#define DYNAMIC_KEYMAP_MACRO_COUNT 0
// Dynamic keymap starts after EEPROM version
#define DYNAMIC_KEYMAP_EEPROM_ADDR (EEPROM_VERSION_ADDR + 1)
// Dynamic macro starts after dynamic keymaps, it is disabled
#define DYNAMIC_KEYMAP_MACRO_EEPROM_ADDR (DYNAMIC_KEYMAP_EEPROM_ADDR + (DYNAMIC_KEYMAP_LAYER_COUNT * MATRIX_ROWS * MATRIX_COLS * 2))
#define DYNAMIC_KEYMAP_MACRO_EEPROM_SIZE 0
// } Dynamic keymap
// System76 EC {
#define SYSTEM76_EC_EEPROM_ADDR (DYNAMIC_KEYMAP_MACRO_EEPROM_ADDR + DYNAMIC_KEYMAP_MACRO_EEPROM_SIZE)
#define SYSTEM76_EC_EEPROM_SIZE (EEPROM_SIZE - SYSTEM76_EC_EEPROM_ADDR)
// } System76 EC