qmk_sweep_skeletyl/keyboards/crkbd/keymaps/snowe/keycode_aliases.h
Tyler Thrailkill 4a15eb593d
snowe keymap/userspace and Ocean Dream animation (#12477)
* Add snowe keymap/userspace & Ocean Dream animation

* Add snowe userspace with keymap wrappers and two animations
* Add crkbd keymap
* Add Ocean Dream animation, a cool full screen animation with:
* * twinkling stars
* * meteor showers
* * ocean waves
* * island with palm tree
* * moon with phases

* Disable Luna so travis build succeeds.

* Add more copyrights

* Add pragma once to keycode_aliases.h

Co-authored-by: Drashna Jaelre <drashna@live.com>

Co-authored-by: Drashna Jaelre <drashna@live.com>
2021-06-24 12:21:40 +10:00

81 lines
2.2 KiB
C

/*
* Copyright 2020 Drashna Jaelre <@drashna>
* Copyright 2021 Tyler Thrailkill <@snowe/@snowe2010>
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#pragma once
#define GUI_ESC GUI_T(KC_ESC)
#define CTL_ESC CTL_T(KC_ESC)
#define SH_BKSP SFT_T(KC_BSPC)
#define SP_RAIS LT(_UPPER, KC_SPC)
#define LOWER MO(_LOWER)
#define RAISE MO(_UPPER)
#define ADJUST MO(_ADJUST)
#define TG_MODS TG(_MODS)
//#define TG_GAME TG(_GAMEPAD)
//#define OS_LWR OSL(_LOWER)
//#define OS_RSE OSL(_UPPER)
//#define KC_SEC1 KC_SECRET_1
//#define KC_SEC2 KC_SECRET_2
//#define KC_SEC3 KC_SECRET_3
//#define KC_SEC4 KC_SECRET_4
//#define KC_SEC5 KC_SECRET_5
#define QWERTY KC_QWERTY
#define DVORAK KC_DVORAK
#define COLEMAK KC_COLEMAK
#define WORKMAN KC_WORKMAN
#define KC_RESET RESET
#define KC_RST KC_RESET
#ifdef SWAP_HANDS_ENABLE
# define KC_C1R3 SH_TT
#else // SWAP_HANDS_ENABLE
# define KC_C1R3 KC_BSPC
#endif // SWAP_HANDS_ENABLE
#define BK_LWER LT(_LOWER, KC_BSPC)
#define SP_LWER LT(_LOWER, KC_SPC)
#define DL_RAIS LT(_UPPER, KC_DEL)
#define ET_RAIS LT(_UPPER, KC_ENTER)
#define SFT_ENT SFT_T(KC_ENTER)
#define SP_RAIS LT(_UPPER, KC_SPC)
/* OSM keycodes, to keep things clean and easy to change */
#define KC_MLSF OSM(MOD_LSFT)
#define KC_MRSF OSM(MOD_RSFT)
#define OS_LGUI OSM(MOD_LGUI)
#define OS_RGUI OSM(MOD_RGUI)
#define OS_LSFT OSM(MOD_LSFT)
#define OS_RSFT OSM(MOD_RSFT)
#define OS_LCTL OSM(MOD_LCTL)
#define OS_RCTL OSM(MOD_RCTL)
#define OS_LALT OSM(MOD_LALT)
#define OS_RALT OSM(MOD_RALT)
#define OS_MEH OSM(MOD_MEH)
#define OS_HYPR OSM(MOD_HYPR)
#define ALT_APP ALT_T(KC_APP)
#define MG_NKRO MAGIC_TOGGLE_NKRO
#define UC_IRNY UC(0x2E2E)
#define UC_CLUE UC(0x203D)