8bb2eeaabb
* Adding my keymap * Add a starter keymap for kyria * Updated keymap * Add auto shift, tapping modifications and gravatar oled bitmap * Add flashing helper scripts * Updates to my keymap * Enable raw hid and rgblight sleep * Cleanup * Updated keymap and board features * Remove some RGB modes for space * Start working on a miryoku-like keymap. This adds homerow mods to my keymap on the base layer and adds a game layer that doesnt have them * more work on keymaps * Fine tuning home row mods * update keymap * Keymap update * add split transport * keymap * cherry pick from develop * merge develop * fix * keymap iterations * Refactoring * continued refactoring * messing with rgb * update layer coloring * continued refactoring * more features * modifier color * Move stuff to userspace * Moving stuff out to userspace * refactoring into userspace * More refactoring * Fixing some errors in the keymap and changing the oled output * Sync zen1 keymap to my userspace config * Update copyright notices and revert transport.c to master * Swap tab and esc * Remove a file accidentally created * Use LTO_ENABLE to turn on Link_Time_Optimization * Drop modtap thumbs on game layout * Update game keymap * More iteration on the game keymap * Add oled indications of kitty and i3 mod * Promote colemak to default * Update tapping term for modtap keys * Add per key tapping term * Use left modifiers on right side
116 lines
6.6 KiB
C
116 lines
6.6 KiB
C
/* Copyright 2020 Casey Webster <casey@e1337.dev>
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 2 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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#include QMK_KEYBOARD_H
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#include "rev1.h"
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#include "cwebster2.h"
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#define LAYOUT_zen_base( \
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L01, L02, L03, L04, L05, R05, R04, R03, R02, R01, \
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L11, L12, L13, L14, L15, R15, R14, R13, R12, R11, \
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L21, L22, L23, L24, L25, R25, R24, R23, R22, R21, \
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L33, L34, L35, R35, R34, R33 \
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) \
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LAYOUT_zen_wrapper ( \
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KC_ESC, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_EQL, \
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KC_GRV, L01, L02, L03, L04, L05, R05, R04, R03, R02, R01, KC_BSLS, \
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KC_CTLBS, L11, L12, L13, L14, L15, R15, R14, R13, R12, R11, KC_QUOT, \
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KC_EQL, L21, L22, L23, L24, L25, R25, R24, R23, R22, R21, KC_MINS, \
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KC_LCCL, KC_LGUI, SCMD_T(KC_LBRC), C_S_T(KC_MINS), L33, L34, L35, R35, R34, R33, TO(_GAME), KC_PSCR, KC_ALTCL, KC_LSFT \
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)
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#define LAYOUT_zen_base_wrapper(...) LAYOUT_zen_base(__VA_ARGS__)
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const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
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/*
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* Base Layer: QWERTY
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*/
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[_QWERTY] = LAYOUT_zen_base_wrapper(
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/* ,-----------------------. ,-----------------------. */
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_______QWERTY_L1______, _______QWERTY_R1______,
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_______QWERTY_L2______, _______QWERTY_R2______,
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_______QWERTY_L3______, _______QWERTY_R3______,
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_______THUMBS_L_______, _______THUMBS_R_______
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/* `---------------------' `---------------------' */
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),
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[_COLEMAK] = LAYOUT_zen_wrapper(
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/* ,-----------------------. ,-----------------------. */
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KC_ESC, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_EQL,
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KC_GRV, _______COLEMAK_L1_____, _______COLEMAK_R1_____, KC_BSLS,
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KC_CTLBS, _______COLEMAK_L2_____, _______COLEMAK_R2_____, KC_SCLN,
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KC_EQL, _______COLEMAK_L3_____, _______COLEMAK_R3_____, KC_MINS,
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KC_LCCL, KC_LGUI, SCMD_T(KC_LBRC), C_S_T(KC_MINS), _______THUMBS_L_______, _______THUMBS_R_______, TO(_QWERTY), KC_PSCR, KC_ALTCL, KC_LSFT
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/* `---------------------' `---------------------' */
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),
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// GAME layout -- qwerty without homerow mods
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[_GAME] = LAYOUT_zen_wrapper(
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/* ,-------------------------------------------. ,-------------------------------------------. */
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KC_ESC, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_EQL,
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KC_GRV, _______QWERTY_L1______, _______QWERTY_R1______, KC_BSLS,
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KC_CTLBS, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT,
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KC_EQL, _______QWERTY_L3______, _______QWERTY_R3______, KC_MINS,
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KC_LCCL, KC_LGUI, SCMD_T(KC_LBRC), C_S_T(KC_MINS), _______THUMBS_L_______, _______THUMBS_R_______, TO(_COLEMAK), KC_PSCR, KC_ALTCL, KC_LSFT
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/* `----------------------------------' `----------------------------------' */
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),
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[_FN] = LAYOUT_zen_base_wrapper(
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/* ,-----------------------. ,-----------------------. */
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_______FN_______L1____, _______INACTIVE_R1____,
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_______FN_______L2____, _______INACTIVE_R2____,
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_______FN_______L3____, _______NAV______R2____,
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_______FN________T____, _______INACTIVE__T____
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/* `---------------------' `---------------------' */
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),
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[_SYMBOLS] = LAYOUT_zen_base_wrapper(
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/* ,-----------------------. ,-----------------------. */
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_______SYM______L1____, _______INACTIVE_R1____,
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_______SYM______L2____, _______INACTIVE_R2____,
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_______SYM______L3____, _______INACTIVE_R3____,
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_______SYM_______T____, _______INACTIVE__T____
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/* `---------------------' `---------------------' */
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),
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[_NUM] = LAYOUT_zen_base_wrapper(
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/* ,-----------------------. ,-----------------------. */
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_______NUM______L1____, _______INACTIVE_R1____,
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_______NUM______L2____, _______INACTIVE_R2____,
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_______NUM______L3____, _______INACTIVE_R3____,
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_______NUM_______T____, _______INACTIVE__T____
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/* `---------------------' `---------------------' */
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),
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[_NAV] = LAYOUT_zen_base_wrapper(
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/* ,-----------------------. ,-----------------------. */
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_______INACTIVE_L1____, _______NAV______R1____,
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_______INACTIVE_L2____, _______NAV______R2____,
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_______INACTIVE_L3____, _______NAV______R3____,
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_______INACTIVE__T____, _______NAV_______T____
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/* `---------------------' `---------------------' */
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),
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[_MOUSE] = LAYOUT_zen_base_wrapper(
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/* ,-----------------------. ,-----------------------. */
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_______INACTIVE_L1____, _______MOUSE____R1____,
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_______INACTIVE_L2____, _______MOUSE____R2____,
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_______INACTIVE_L3____, _______MOUSE____R3____,
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_______INACTIVE__T____, _______MOUSE_____T____
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/* `---------------------' `---------------------' */
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),
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[_MEDIA] = LAYOUT_zen_base_wrapper(
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/* ,-----------------------. ,-----------------------. */
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_______INACTIVE_L1____, _______MEDIA____R1____,
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_______INACTIVE_L2____, _______MEDIA____R2____,
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_______INACTIVE_L3____, _______MEDIA____R3____,
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_______INACTIVE__T____, _______MEDIA_____T____
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/* `---------------------' `---------------------' */
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),
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};
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