qmk_sweep_skeletyl/keyboards/sofle/keymaps/flare576/enums.h
Jeremy Scherer ce0ca94600
New keymap for Sofle rev1 for Flare576 (#13723)
* feat(sofle): add flare576 keymap to sofle

* feat(sofle): add flare576 keymap to sofle

* luna on main

* fix(flare576): Final layout for now

* WIP

* chore(graphics): file split

* fix(oled): display issues

Always show mode changes
Remove unused variable

* feat(marquee): Scrolling logo

* fix(TG TO): Better layer swapping

* feat(readme): Update for Flare576 keybinds

* chore(license): add license

* fix(logos): simplify loop/data

* fix(logos): simplify loop/data

* fix(logos): better quality

* feat(size): remove unused layers, split images

Remove Npad, media, add meta and FF14
Add flag (MAIN_BOARD) for main/secondary graphics
Add Chocobo image

* feat(size): remove unused layers, split images

Remove Npad, media, rename game to esdf, add FF14
Add flag (MAIN_BOARD) for main/secondary graphics
Add Chocobo image

* fix(headers): PR feedback

Rename to enums.h
Fix defines
Fix last commit (hanging refs)

* chore(graphics): manage large strings better

* fix(incremental): updating keymaps

* fix(syms): Bracket idea

* fix(esdf): Map (M) key to bottom right

* PR Feedback RE: headers

* docs(readme): old information updated

* fix(licenses): add license info to new files
2021-12-27 21:05:40 +11:00

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/* Copyright 2021 Flare576 <flare576@gmail.com>
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#pragma once
enum _layers {
/* _M_XYZ = Mac Os, _W_XYZ = Win/Linux */
_BASE,
_MOUS,
_SYMS,
_FF14,
_ESDF,
};
enum custom_keycodes {
_COMP1 = SAFE_RANGE,
_COMP2,
};
enum custom_tapdance {
TD_PLAY,
TD_HOME,
};