qmk_sweep_skeletyl/keyboards/owl8/keymaps/via/keymap.c
yfuku 6721825df5
[Keyboard] Add owl8 keyboard (#13380)
* add owl8

* use DIRECT_PINS

* fix encoder

* Changed to use action_exec.
2021-08-06 17:01:52 -07:00

123 lines
3.4 KiB
C

/* Copyright 2021 yfuku
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include QMK_KEYBOARD_H
// Defines names for use in layer keycodes and the keymap
enum layer_names {
_BASE,
_FN1,
_FN2,
_FN3
};
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
[_BASE] = LAYOUT(
KC_NO, KC_NO, KC_NO, KC_NO, // for encoders
KC_NO, KC_NO, KC_NO, KC_NO, // for ext keys
MO(1), KC_BSPC, KC_SPC, KC_ENT,
KC_LEFT, KC_DOWN, KC_UP, KC_RGHT
),
[_FN1] = LAYOUT(
KC_NO, KC_NO, KC_NO, KC_NO,
KC_NO, KC_NO, KC_NO, KC_NO,
KC_1, KC_2, KC_3, KC_4,
KC_5, KC_6, KC_7, KC_8
),
[_FN2] = LAYOUT(
KC_NO, KC_NO, KC_NO, KC_NO,
KC_NO, KC_NO, KC_NO, KC_NO,
KC_1, KC_2, KC_3, KC_4,
KC_5, KC_6, KC_7, KC_8
),
[_FN3] = LAYOUT(
KC_NO, KC_NO, KC_NO, KC_NO,
KC_NO, KC_NO, KC_NO, KC_NO,
KC_1, KC_2, KC_3, KC_4,
KC_5, KC_6, KC_7, KC_8
)
};
keyevent_t encoder1_ccw = {
.key = (keypos_t){.row = 3, .col = 1},
.pressed = false
};
keyevent_t encoder1_cw = {
.key = (keypos_t){.row = 3, .col = 0},
.pressed = false
};
keyevent_t encoder2_ccw = {
.key = (keypos_t){.row = 3, .col = 3},
.pressed = false
};
keyevent_t encoder2_cw = {
.key = (keypos_t){.row = 3, .col = 2},
.pressed = false
};
void matrix_scan_user(void) {
if (IS_PRESSED(encoder1_ccw)) {
encoder1_ccw.pressed = false;
encoder1_ccw.time = (timer_read() | 1);
action_exec(encoder1_ccw);
}
if (IS_PRESSED(encoder1_cw)) {
encoder1_cw.pressed = false;
encoder1_cw.time = (timer_read() | 1);
action_exec(encoder1_cw);
}
if (IS_PRESSED(encoder2_ccw)) {
encoder2_ccw.pressed = false;
encoder2_ccw.time = (timer_read() | 1);
action_exec(encoder2_ccw);
}
if (IS_PRESSED(encoder2_cw)) {
encoder2_cw.pressed = false;
encoder2_cw.time = (timer_read() | 1);
action_exec(encoder2_cw);
}
}
bool encoder_update_user(uint8_t index, bool clockwise) {
if (index == 0) { /* First encoder */
if (clockwise) {
encoder1_cw.pressed = true;
encoder1_cw.time = (timer_read() | 1);
action_exec(encoder1_cw);
} else {
encoder1_ccw.pressed = true;
encoder1_ccw.time = (timer_read() | 1);
action_exec(encoder1_ccw);
}
} else if (index == 1) {
if (clockwise) {
encoder2_cw.pressed = true;
encoder2_cw.time = (timer_read() | 1);
action_exec(encoder2_cw);
} else {
encoder2_ccw.pressed = true;
encoder2_ccw.time = (timer_read() | 1);
action_exec(encoder2_ccw);
}
}
return true;
}