2e521b509c
* Added new 2x5 Keypad with 3 LEDs to indicate the selected layer. By Jonathan Cameron. * Minor refactor from suggestions from qmk team * Added * Moved to 'handwired' directory * Update readme.md * Update readme.md * Update readme.md * Update keyboards/handwired/2x5keypad/readme.md Co-Authored-By: fauxpark <fauxpark@gmail.com> * Switch to image offsite * Moved image offsite * Update keyboards/handwired/2x5keypad/keymaps/default/keymap.h Co-Authored-By: fauxpark <fauxpark@gmail.com> * Update keyboards/handwired/2x5keypad/2x5keypad.h Co-Authored-By: fauxpark <fauxpark@gmail.com> * Moved functions into .c file per suggestions * Cosmetic * Fixed function called, per suggestions. * Update keyboards/handwired/2x5keypad/2x5keypad.h Ok Co-Authored-By: fauxpark <fauxpark@gmail.com> * Moved LED functions to the top level since they can be used it various flavors * Declare those moved LED functions! * Update keyboards/handwired/2x5keypad/config.h Co-Authored-By: Drashna Jaelre <drashna@live.com>
56 lines
1.2 KiB
C
56 lines
1.2 KiB
C
#pragma once
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#include "config_common.h"
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/* USB Device descriptor parameter */
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#define VENDOR_ID 0xFEED
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#define PRODUCT_ID 0x2020
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#define DEVICE_VER 0x0001
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#define MANUFACTURER Jonathan Cameron
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#define PRODUCT 2x5keypad
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#define DESCRIPTION 2x5 Keypad
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/* key matrix size */
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#define MATRIX_ROWS 2
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#define MATRIX_COLS 5
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/* key matrix pins */
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#define MATRIX_ROW_PINS { B3, B2 }
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#define MATRIX_COL_PINS { D4, C6, D7, E6, B4 }
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#define UNUSED_PINS
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/* COL2ROW or ROW2COL */
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#define DIODE_DIRECTION COL2ROW
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/* number of backlight levels */
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#ifdef BACKLIGHT_PIN
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#define BACKLIGHT_LEVELS 0
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#endif
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/* Set 0 if debouncing isn't needed */
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#define DEBOUNCE 5
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/* Mechanical locking support. Use KC_LCAP, KC_LNUM or KC_LSCR instead in keymap */
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#define LOCKING_SUPPORT_ENABLE
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/* Locking resynchronize hack */
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#define LOCKING_RESYNC_ENABLE
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/* key combination for command */
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/* DISABLED
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#define IS_COMMAND() ( \
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get_mods == (MOD_BIT(KC_LSHIFT) | MOD_BIT(KC_RSHIFT)) \
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)
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*/
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/* prevent stuck modifiers */
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#ifdef RGB_DI_PIN
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#define RGBLIGHT_ANIMATIONS
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#define RGBLED_NUM 0
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#define RGBLIGHT_HUE_STEP 8
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#define RGBLIGHT_SAT_STEP 8
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#define RGBLIGHT_VAL_STEP 8
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#endif
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