qmk_sweep_skeletyl/keyboards/thevankeyboards/minivan/keymaps/like_jis/keymap.c

173 lines
8.1 KiB
C

#include QMK_KEYBOARD_H
#include "keymap_japanese.h"
extern keymap_config_t keymap_config;
#ifdef RGBLIGHT_ENABLE
//Following line allows macro to read current RGB settings
extern rgblight_config_t rgblight_config;
#endif
extern uint8_t is_master;
// Each layer gets a name for readability, which is then used in the keymap matrix below.
// The underscores don't mean anything - you can have a layer called STUFF or any other name.
// Layer names don't all need to be of the same length, obviously, and you can also skip them
// entirely and just use numbers.
enum layer_number {
_BASE = 0,
_LOWER,
_RAISE,
_ADJUST,
};
enum custom_keycodes {
LOWER = SAFE_RANGE,
RAISE,
ADJUST,
KANJI,
RGBRST
};
enum tapdances{
TD_SCCL = 0,
};
// Layer Mode aliases
#define KC_TBSF LSFT_T(KC_TAB)
#define KC_ROSF RSFT_T(JP_BSLS)
#define KC_ALAP LALT_T(KC_APP)
// Layer tap
#define KC_BSLO LT(_LOWER, KC_BSPC)
#define KC_SPRA LT(_RAISE, KC_SPC)
#define KC_MLAD MO(_ADJUST)
#define KC_SCCL TD(TD_SCCL)
tap_dance_action_t tap_dance_actions[] = {
[TD_SCCL] = ACTION_TAP_DANCE_DOUBLE(KC_SCLN, KC_QUOT),
};
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
[_BASE] = LAYOUT(
//,-----------------------------------------------------------------------------------------------------------.
// Esc Q W E R T Y U I O P -
KC_ESC, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_MINS,
//|--------+--------+--------+--------+--------+--------|--------+--------+--------+--------+--------+--------|
//Tab/Shift A S D F G H J K L ;/: Enter
KC_TBSF, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCCL, KC_ENT,
//|--------+--------+--------+--------+--------+--------|--------+--------+--------+--------+--------+--------|
// Shift Z X C V B N M , . / yen
KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_ROSF,
//|--------+--------+--------+--------+--------+--------|--------+--------+--------+--------+--------+--------|
// Ctrl Alt GUI/Comm BackSpace/Lower Space/Raise Alt Menu Ctrl
KC_LCTL, KC_LALT, KC_LGUI, KC_BSLO, KC_SPRA, KC_RALT, KC_ALAP, KC_RCTL
//`-----------------------------------------------------------------------------------------------------------'
),
[_LOWER] = LAYOUT(
//,-----------------------------------------------------------------------------------------------------------.
// F1 F2 F3 F4 F5 - ^ \ @ [ Delete
_______, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_MINS, KC_EQL, JP_YEN, KC_LBRC, KC_RBRC, KC_DEL,
//|--------+--------+--------+--------+--------+--------|--------+--------+--------+--------+--------+--------|
// F6 F7 F8 F9 F10 ; : ]
_______, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, XXXXXXX, XXXXXXX, KC_SCLN, KC_QUOT, KC_BSLS, _______,
//|--------+--------+--------+--------+--------+--------|--------+--------+--------+--------+--------+--------|
// F11 F12 Kana/Kanji Enter Delete
_______, KC_F11, KC_F12, XXXXXXX, KANJI, KC_ENT, KC_DEL, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX,
//|--------+--------+--------+--------+--------+--------|--------+--------+--------+--------+--------+--------|
// Adjust
_______, _______, _______, _______, KC_MLAD, _______, _______, _______
//`-----------------------------------------------------------------------------------------------------------'
),
[_RAISE] = LAYOUT(
//,-----------------------------------------------------------------------------------------------------------.
// 1 2 3 4 5 6 7 8 9 0 -
_______, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS,
//|--------+--------+--------+--------+--------+--------|--------+--------+--------+--------+--------+--------|
// Left Down Up Right
_______, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, KC_LEFT, KC_DOWN, KC_UP, KC_RGHT, XXXXXXX, _______,
//|--------+--------+--------+--------+--------+--------|--------+--------+--------+--------+--------+--------|
// , . / yen
_______, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, KC_COMM, KC_DOT, KC_SLSH, KC_ROSF,
//|--------+--------+--------+--------+--------+--------|--------+--------+--------+--------+--------+--------|
_______, _______, _______, _______, _______, _______, _______, _______
//`-----------------------------------------------------------------------------------------------------------'
),
[_ADJUST] = LAYOUT(
//,-----------------------------------------------------------------------------------------------------------.
// Reset LEDReset MacMode WinMode Home PageDown PageUp End
_______, QK_BOOT,RGBRST, AG_NORM, AG_SWAP, XXXXXXX, KC_HOME, KC_PGDN, KC_PGUP, KC_END, XXXXXXX, XXXXXXX,
//|--------+--------+--------+--------+--------+--------|--------+--------+--------+--------+--------+--------|
// LED On/Off Hue/Saturation/Value Increment Mouse Left Down Up Right
_______, RGB_TOG, RGB_HUI, RGB_SAI, RGB_VAI, XXXXXXX, KC_MS_L, KC_MS_D, KC_MS_U, KC_MS_R, XXXXXXX, _______,
//|--------+--------+--------+--------+--------+--------|--------+--------+--------+--------+--------+--------|
// LED Mode Hue/Saturation/Value Decrement Mouse Button Left Right
_______, RGB_MOD, RGB_HUD, RGB_SAD, RGB_VAD, XXXXXXX, KC_BTN1, KC_BTN2, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX,
//|--------+--------+--------+--------+--------+--------|--------+--------+--------+--------+--------+--------|
_______, _______, _______, _______, _______, _______, _______, _______
//`-----------------------------------------------------------------------------------------------------------'
)
};
#define TAPPING_LAYER_TERM 150 // Custom LT Tapping term
uint16_t get_tapping_term(uint16_t keycode, keyrecord_t *record) {
switch (keycode) {
case KC_BSLO:
return TAPPING_LAYER_TERM;
case KC_SPRA:
return TAPPING_LAYER_TERM;
default:
return TAPPING_TERM;
}
}
int RGB_current_mode;
bool process_record_user(uint16_t keycode, keyrecord_t *record) {
bool result = false;
switch (keycode) {
case KANJI:
if (record->event.pressed) {
if (keymap_config.swap_lalt_lgui == false) {
register_code(KC_LNG2);
} else {
SEND_STRING(SS_LALT("`"));
}
} else {
unregister_code(KC_LNG2);
}
break;
#ifdef RGBLIGHT_ENABLE
//led operations - RGB mode change now updates the RGB_current_mode to allow the right RGB mode to be set after reactive keys are released
case RGB_MOD:
if (record->event.pressed) {
rgblight_mode(RGB_current_mode);
rgblight_step();
RGB_current_mode = rgblight_config.mode;
}
break;
case RGBRST:
if (record->event.pressed) {
eeconfig_update_rgblight_default();
rgblight_enable();
RGB_current_mode = rgblight_config.mode;
}
break;
#endif
default:
result = true;
break;
}
return result;
}
void matrix_init_user(void) {
#ifdef RGBLIGHT_ENABLE
RGB_current_mode = rgblight_config.mode;
#endif
}