qmk_sweep_skeletyl/keyboard/clueboard1/clueboard1.h
Jack Humbert db32864ce7 Cleans up quantum/keymap situation, removes extra lufa folders (#416)
* sorts out keycodes

* move midi around

* remove mbed

* replaces keymap with qmk/keymap_common

* fixes keymap.h

* keymap, config, quantum rearrange

* removes unneeded lufa stuff
2016-06-18 14:30:24 -04:00

52 lines
2.7 KiB
C

#ifndef CLUEBOARD1_H
#define CLUEBOARD1_H
#include "matrix.h"
#include "keymap.h"
#include <stddef.h>
/* Clueboard matrix layout
* ,-----------------------------------------------------------. ,---.
* | 00| 01| 02| 03| 04| 05| 06| 07| 08| 09| 0A| 0B| 0C| 0D| 0E| | 0F|
* |-----------------------------------------------------------| |---|
* | 10| 11| 12| 13| 14| 15| 16| 17| 18| 19| 1A| 1B| 1C| 1D| | 1F|
* |-----------------------------------------------------------| `---'
* | 20| 21| 22| 23| 24| 25| 26| 27| 28| 29| 2A| 2B| 2C| 2D|
* |------------------------------------------------------------.
* | 30| 31| 32| 33| 34| 35| 36| 37| 38| 39| 3A| 3B| 3C| 3D|3E|
* |------------------------------------------------------------------.
* | 40| 41| 42| 43| 45| 46| 49| 4A| 4B| 4C| 4D| 4E| 4F|
* `------------------------------------------------------------------'
* ,-----------------------------------------------------------. ,---.
* | `| 1| 2| 3| 4| 5| 6| 7| 8| 9| 0| -| =|Yen| BS| |Ins|
* |-----------------------------------------------------------| |---|
* |Tab | Q| W| E| R| T| Y| U| I| O| P| [| ]| \| |Del|
* |-----------------------------------------------------------| `---'
* |Caps | A| S| D| F| G| H| J| k| L| ;| '| # | Ent|
* |--------------------------------------------------------------.
* |Shift| \| Z| X| C| V| B| N| M| ,| .| /| \|Shift| Up|
* |------------------------------------------------------------------.
* |Ctrl|Alt|Gui |MHen| Space| Space|Henk|Gui |Ctrl| Fn|Left|Down|Rgt|
* `------------------------------------------------------------------'
*/
// The first section contains all of the arguements
// The second converts the arguments into a two-dimensional array
#define KEYMAP( \
k00, k01, k02, k03, k04, k05, k06, k07, k08, k09, k0A, k0B, k0C, k0D, k0E, k0F, \
k10, k11, k12, k13, k14, k15, k16, k17, k18, k19, k1A, k1B, k1C, k1D, k1F, \
k20, k21, k22, k23, k24, k25, k26, k27, k28, k29, k2A, k2B, k2C, k2D, \
k30, k31, k32, k33, k34, k35, k36, k37, k38, k39, k3A, k3B, k3C, k3D, k3E, \
k40, k41, k42, k43, k45, k46, k49, k4A, k4B, k4C, k4D, k4E, k4F \
) { \
{ k00, k01, k02, k03, k04, k05, k06, k07, k08, k09, k0A, k0B, k0C, k0D, k0E, k0F }, \
{ k10, k11, k12, k13, k14, k15, k16, k17, k18, k19, k1A, k1B, k1C, k1D, KC_NO, k1F }, \
{ k20, k21, k22, k23, k24, k25, k26, k27, k28, k29, k2A, k2B, k2C, k2D }, \
{ k30, k31, k32, k33, k34, k35, k36, k37, k38, k39, k3A, k3B, k3C, k3D, k3E }, \
{ k40, k41, k42, k43, KC_NO, k45, k46, KC_NO, KC_NO, k49, k4A, k4B, k4C, k4D, k4E, k4F } \
}
void matrix_init_user(void);
void matrix_scan_user(void);
#endif