qmk_sweep_skeletyl/keyboards/keebio/quefrency
Ryan 5974d989fe
Normalise Unicode keycodes (#18898)
* `UC_MOD`/`UC_RMOD` -> `UC_NEXT`/`UC_PREV`

* `UNICODE_MODE_*` -> `QK_UNICODE_MODE_*`

* `UC_MAC` -> `UNICODE_MODE_MACOS`

* `UC_LNX` -> `UNICODE_MODE_LINUX`

* `UC_WIN` -> `UNICODE_MODE_WINDOWS`

* `UC_BSD` -> `UNICODE_MODE_BSD`

* `UC_WINC` -> `UNICODE_MODE_WINCOMPOSE`

* `UC_EMACS` -> `UNICODE_MODE_EMACS`

* `UC__COUNT` -> `UNICODE_MODE_COUNT`

* `UC_M_MA` -> `UC_MAC`

* `UC_M_LN` -> `UC_LINX`

* `UC_M_WI` -> `UC_WIN`

* `UC_M_BS` -> `UC_BSD`

* `UC_M_WC` -> `UC_WINC`

* `UC_M_EM` -> `UC_EMAC`

* Docs

* Update quantum/unicode/unicode.h
2022-10-31 21:15:12 +00:00
..
keymaps Normalise Unicode keycodes (#18898) 2022-10-31 21:15:12 +00:00
rev1
rev2
rev3
rev4
rev5
.noci
config.h
quefrency.c
quefrency.h
readme.md
rules.mk

Quefrency

A split 60/65% staggered keyboard made and sold by Keebio. More info at Keebio.

Keyboard Maintainer: Bakingpy/nooges
Hardware Supported: Pro Micro (Rev. 1), ATmega32u4 (Rev. 2 & 3)
Hardware Availability: Keebio

Make example for this keyboard (after setting up your build environment):

make keebio/quefrency/rev3:default

Example of flashing this keyboard:

make keebio/quefrency/rev3:default:flash

Handedness detection is already hardwired onto the PCB, so no need to deal with EE_HANDS or flashing .eep files.

See build environment setup then the make instructions for more information.

A build guide for this keyboard can be found here: Keebio Build Guides