qmk_sweep_skeletyl/keyboards/kprepublic/bm65hsrgb_iso/keymaps/p4yne
2022-10-27 11:19:16 +01:00
..
config.h
custom_keymap.h
keymap.c Normalise Space Cadet keycodes (#18864) 2022-10-27 11:19:16 +01:00
readme.md
rules.mk

p4yne's keymap for the bm65iso

  • Eight layers (DE, LYR_SW_MEDIA, MOUSE_DSKTP_NAV, DYN_MACRO_NUMPAD_LEADER, GAMING, US, US_SHIFTED, DE_FLAG_LIGHTNING)
  • Different color for each layer (DRK_RED, RED, MAGENTA, PURPLE, DRK_GOLD, DRK_BLUE, BLUE, DRK_RED)
  • Keys with something else defined than KC_TRNS are lit up in the layer color, so you easily can see which keys have some function defined
  • Custom layer types for KC_TRNS keys to let lower layer shine through, or stay black/off
  • Custom lighting based on layer, key and led flag
  • Caps-Lock lights up when active
  • Some leader shortcuts defined - nothing useful yet
  • Some space cadet keys defined for easier insertion of () and {}
  • Bootmagic lite enabled via default settings so you can plug in the keyboard while holding esc to land in bootloader mode
  • Manages all this and still fits in to the program memory

Make example for this keyboard (after setting up your build environment):

make kprepublic/bm65hsrgb_iso:p4yne

Flashing example for this keyboard:

make kprepublic/bm65hsrgb_iso:p4yne:flash

Keyboard Maintainer: p4yne