qmk_sweep_skeletyl/users/twschum/twschum.c
Tim Schumacher 84065e1d74 [Keymap] Add DZ60, Levinson keymaps, twschum user files (#7358)
* Adds layout for DZ60rev2 plate B, options 4 and 10

* Use KC_TRANS for layer keys

* Format layer0 with visual key size layout

* Add RGB controls; add start description; add KC_LOCK

* Update comments on rules.mk for DZ60

* Gets keymap compiling

* Fix wiring for shift on row 3

* Hold a with other key to send Ctrl-A before other key

* Adds compile-time defined mac-compatability media keycodes

* Adds logic in place for capturing taps (w/ timeout)

* Add send_keys(...) which can send up to 64 nested keycodes

* Implement send_keys callable with n repeats

* Tweaks some of the keymap

* Add reset keycode; add disable to custom shortcuts

* Adds a special "off" layer where bonus mod goes to layer 0, every other key KC_NO

* Adjust timeout; mousekey settings

* Changes layout of Home,End,PgUp/Dn on the dedicated arrow keys L1/L2

* PoC on rgb lighted layer indication

* Refactors color table defines

* Adds logic for controlling layer lights

* Only change state on one side of the event lol

* Switch back to Tapping Toggle for layer 4

* Add custom config file for keyboard; TT and mousekey settings

* Code cleanup; starting to refactor special ctrl tapping keys functions

* Move defines and reak out functions

* Remove debugging light

* Adjust keymaps; add enter

* Adds a couple custom macros

* Add simplified version of keymap to help debug issues

* Adds basi numpad configuration for levinson keyboard half

* Use ANSI ctrl key as layer 1 for better one hand (`)

* Adapt to new 8bit hue from #5547; layer enum use everywhere

* Move custom code out to users/ space

* Flip col pins, move key assignments to "left hand"

* Update readme

* Implement placeholder macros

* Notes

* Reduce tapping time for SFT_T(/)

* Adds vim features; refactors things

* Adds fork of the vim features written by xton

* Use correct backspace keycode

* Add VIM_ESC

* Add "OFF" to the RGB/HSV definitions

* Clean up rules, use new "OFF" definition

* Add windows KC_CALCULATOR key to numpad

* Reformat layers with better guide; change layer names

* Add sleep key

* Change timeout delay

* Add a "code paste" which surrounds a ^V with ```

* Try removing shift tap on rshift /

* Update macros

* Update the "code paste" macro

* Update keymap with reset, calc, equals

* Update keyboards/dz60/keymaps/twschum_b_4_10_simple/keymap.c

Co-Authored-By: Drashna Jaelre <drashna@live.com>

* Update keyboards/dz60/keymaps/twschum_b_4_10/keymap.c

Co-Authored-By: Drashna Jaelre <drashna@live.com>

* Update users/twschum/twschum.c

Co-Authored-By: Drashna Jaelre <drashna@live.com>

* Update users/twschum/twschum.c

Co-Authored-By: Drashna Jaelre <drashna@live.com>

* Revert quantum/rgblight_list.h

* Better name for split space layout; rename KEYMAP->LAYOUT

* Rename KEYMAP->LAYOUT

* Use simpler :flash command

* Clean up layout files

* Use qmk's MOD_MASK_CTRL

* Sync lufa submodule

* Cleanup from noroadsleft's PR comments

* Modernize vim layer code
2019-11-21 03:07:33 -08:00

257 lines
7.8 KiB
C

#include "twschum.h"
#ifdef TWSCHUM_TAPPING_CTRL_PREFIX
// state for the great state machine of custom actions!
#define TIMEOUT_DELAY 200 // ms
static uint16_t idle_timer;
static bool timeout_is_active = false;
static bool ctrl_shortcuts_enabled_g = false;
//static bool B_down = 0; // TODO just use top bit from count
//static int8_t B_count = 0;
#define N_TAPPING_CTRL_KEYS 2
static struct Tapping_ctrl_key_t special_keys_g[N_TAPPING_CTRL_KEYS] = {
{false, 0, KC_B}, {false, 0, KC_A}
};
static inline void start_idle_timer(void) {
idle_timer = timer_read();
timeout_is_active = true;
}
static inline void clear_state_after_idle_timeout(void) {
idle_timer = 0;
timeout_is_active = false;
// send timed out plain keys from tapping ctrl mod
for (int i = 0; i < N_TAPPING_CTRL_KEYS; ++i) {
struct Tapping_ctrl_key_t* key = special_keys_g + i;
repeat_send_keys(key->count, key->keycode);
key->count = 0;
}
}
inline void matrix_scan_user(void) {
if (timeout_is_active && timer_elapsed(idle_timer) > TIMEOUT_DELAY) {
clear_state_after_idle_timeout();
}
}
static inline bool tap_ctrl_event(struct Tapping_ctrl_key_t* key, keyrecord_t* record) {
if (!ctrl_shortcuts_enabled_g) {
// normal operation, just send the plain keycode
if (record->event.pressed) {
register_code(key->keycode);
}
else {
unregister_code(key->keycode);
}
return false;
}
key->down = record->event.pressed;
// increment count and reset timer when key pressed
// start the timeout when released
if (key->down) {
++(key->count);
timeout_is_active = false;
idle_timer = 0;
}
else {
if (key->count) {
start_idle_timer();
}
}
return false;
}
static inline bool tap_ctrl_other_pressed(void) {
for (int i = 0; i < N_TAPPING_CTRL_KEYS; ++i) {
struct Tapping_ctrl_key_t* key = special_keys_g + i;
if (key->count) {
if (key->down) {
// another key has been pressed while the leader key is down,
// so send number of ctrl-KEY combos before the other key
repeat_send_keys(key->count, KC_LCTL, key->keycode);
key->count = 0;
}
else {
// another key pressed after leader key released,
// need to send the plain keycode plus potential mods
if (get_mods() & MOD_MASK_CTRL) {
// make sure to send a shift if prssed
repeat_send_keys(key->count, KC_RSHIFT, key->keycode);
}
else {
repeat_send_keys(key->count, key->keycode);
}
key->count = 0;
}
return true; // will send the other keycode
}
}
return true; // safe default
}
#endif /* TWSCHUM_TAPPING_CTRL_PREFIX */
/* Use RGB underglow to indicate layer
* https://docs.qmk.fm/reference/customizing-functionality
*/
// add to quantum/rgblight_list.h
#ifdef RGBLIGHT_ENABLE
static bool rgb_layers_enabled = true;
static bool rgb_L0_enabled = false;
layer_state_t layer_state_set_user(layer_state_t state) {
if (!rgb_layers_enabled) {
return state;
}
switch (get_highest_layer(state)) {
case _Base:
if (rgb_L0_enabled) {
rgblight_sethsv_noeeprom(_Base_HSV_ON);
}
else {
rgblight_sethsv_noeeprom(_Base_HSV_OFF);
}
break;
case _Vim:
rgblight_sethsv_noeeprom(_Vim_HSV);
break;
case _Fn:
rgblight_sethsv_noeeprom(_Fn_HSV);
break;
case _Nav:
rgblight_sethsv_noeeprom(_Nav_HSV);
break;
case _Num:
rgblight_sethsv_noeeprom(_Num_HSV);
break;
case _Cfg:
rgblight_sethsv_noeeprom(_Cfg_HSV);
break;
case _None:
rgblight_sethsv_noeeprom(_None_HSV);
break;
}
return state;
}
#endif /* RGBLIGHT_ENABLE */
/* process_record_vimlayer: handles the VIM_ keycodes from xtonhasvim's vim
* emulation layer
* add process_record_keymap to allow specific keymap to still add keys
* Makes the callstack look like:
* process_record_
* _quantum
* _kb
* _user
* _keymap
* _vimlayer
*/
__attribute__ ((weak))
bool process_record_keymap(uint16_t keycode, keyrecord_t *record) {
return true;
}
/* Return True to continue processing keycode, false to stop further processing
* process_record_keymap to be call by process_record_user in the vim addon */
bool process_record_user(uint16_t keycode, keyrecord_t *record) {
/* keymap gets first whack, then vimlayer */
if(!process_record_keymap(keycode, record)) return false;
if(!process_record_vimlayer(keycode, record)) return false;
switch (keycode) {
/* KC_MAKE is a keycode to be used with any keymap
* Outputs `make <keyboard>:<keymap>`
* Holding shift will add the appropriate flashing command (:dfu,
* :teensy, :avrdude, :dfu-util) for a majority of keyboards.
* Holding control will add some commands that will speed up compiling
* time by processing multiple files at once
* For the boards that lack a shift key, or that you want to always
* attempt the flashing part, you can add FLASH_BOOTLOADER = yes to the
* rules.mk of that keymap.
*/
case KC_MAKE: // Compiles the firmware, and adds the flash command based on keyboard bootloader
if (!record->event.pressed) {
uint8_t temp_mod = get_mods();
uint8_t temp_osm = get_oneshot_mods();
clear_mods(); clear_oneshot_mods();
SEND_STRING("make " QMK_KEYBOARD ":" QMK_KEYMAP);
#ifndef FLASH_BOOTLOADER
if ( (temp_mod | temp_osm) & MOD_MASK_SHIFT ) {
SEND_STRING(":flash");
}
#endif
if ( (temp_mod | temp_osm) & MOD_MASK_CTRL) {
SEND_STRING(" -j8 --output-sync");
}
SEND_STRING(SS_TAP(X_ENTER));
set_mods(temp_mod);
}
break;
#ifdef RGBLIGHT_ENABLE
case TG_LAYER_RGB:
if (record->event.pressed) {
rgb_layers_enabled = !rgb_layers_enabled;
}
return false;
case TG_L0_RGB:
if (record->event.pressed) {
rgb_L0_enabled = !rgb_L0_enabled;
}
return false;
#endif
case SALT_CMD:
if (!record->event.pressed) {
SEND_STRING(SALT_CMD_MACRO);
}
return false;
case LESS_PD:
if (!record->event.pressed) {
SEND_STRING(LESS_PD_MACRO);
}
return false;
case CODE_PASTE:
if (!record->event.pressed) {
SEND_STRING(CODE_PASTE_MACRO);
}
return false;
#ifdef TWSCHUM_TAPPING_CTRL_PREFIX
case EN_CTRL_SHORTCUTS:
if (record->event.pressed) {
ctrl_shortcuts_enabled_g = !ctrl_shortcuts_enabled_g;
start_idle_timer(); // need to clear out state in some cases
}
return false;
case CTRL_A:
return tap_ctrl_event(&special_keys_g[1], record);
case CTRL_B:
return tap_ctrl_event(&special_keys_g[0], record);
default:
if (record->event.pressed) {
return tap_ctrl_other_pressed();
}
#endif
}
return true;
}
#ifdef RGBLIGHT_ENABLE
void matrix_init_user(void) {
// called once on board init
rgblight_enable();
}
#endif
void suspend_power_down_user(void) {
// TODO shut off backlighting
}
void suspend_wakeup_init_user(void) {
// TODO turn on backlighting
}