93bc737a8f
* Add script to build all bcat keymaps at once
* Move userspace RGB to separate source file
* Move layer handling logic into userspace
* Move keycap aliases into userspace
* Add OLED userspace library and Lily58 OLED setup
* Add Luna keyboard pet, generic OLED pet framework
Luna artwork and original implementation by HellSingCoder, licensed
under GPL v2.0.
See also: 6dfe915e26/keyboards/sofle/keymaps/helltm/keymap.c
* Use OLED on bcat's Crkbd
I had to turn off a few unused features to address firmware size limits.
* Remove vestigial NK_TOGG keybindings
* Add post-render hook to OLED pet API
This enables OLED pets to draw custom widgets (e.g., LED indicator
status) on top of their animation frames.
* Add Isda keyboard pet
For future use on my Unicorne keyboard. Unicorn artwork by sparrow666,
licensed under GPL v2.0.
See also: https://opengameart.org/content/unicorn-2
* Replace OLED timeout implementation with custom
The default implementation never lets the OLED turn off if a continuous
animation is in progress. The custom one does.
* Move keyboard state for OLED functions into struct
No change in firmware size, but makes keymaps read a little nicer and
enables more functionality in OLED pets.
* Enable continuously running OLED pet (for Luna)
* Sync OLED state; enable Bootmagic only when needed
The new extensible split transport for Split Common finally allows OLED
on/off status to be synced between halves of the keyboard. :)
Unfortunately, this required disabling Bootmagic Lite to keep my Crkbd
under the firmware size limit. (I now after 28 bytes free on avr-gcc
version 8.5.0.) So now I'll enable Bootmagic only on keyboards that
actually require it, i.e., ones lacking an accessible reset button.
* Update 9-Key macropad keymap for working from home
* Remove includes redundant with quantum.h
Co-authored-by: Drashna Jaelre <drashna@live.com>
* Simplify BCAT_OLED_PET makefile logic
* Swap some keys on my 9-Key macropad around
* Inline spurious variable in OLED code
* Remove max brightness that's now set by default
The default max brightness is only 120 rather than 150, but that might
actually fix some weirdness I've seen with bright white LED settings.
* Enable specific RGBLIGHT modes instead of default
The general trend these days seems to be enabling only the modes you
want, so I'm manually expanding the ones currently enabled by
RGBLIGHT_ANIMATIONS.
I'd like to try out the TWINKLE mode too, but it seems not to work at
all on ARM right now, and all my usable RGBLIGHT keebs are ARM boards.
* Reenable RGB_MATRIX animations after #15018
My Crkbd still has a reasonable amount of free space with these:
27974/28672 (97%, 698 bytes free). The RGB_MATRIX_KEYPRESSES effects
would put it over the firmware size limit, but I really don't ever use
those anyway.
* Use new get_u8_str function for WPM display
Co-authored-by: Drashna Jaelre <drashna@live.com>
150 lines
5.3 KiB
C
150 lines
5.3 KiB
C
/* Copyright 2020 Jonathan Rascher
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 2 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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/* Enable NKRO by default. All my devices support this, and it enables me to
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* dispense with the NK_TOGG key, thus saving firmware space by not compiling
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* magic keycode support.
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*/
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#define FORCE_NKRO
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/* Wait between tap_code register and unregister to fix flaky media keys. */
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#undef TAP_CODE_DELAY
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#define TAP_CODE_DELAY 20
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/* Treat mod-tap keys as holds even if the mod-tap key and the key being
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* modified are both released within TAPPING_TERM. This assumes the mod-tap key
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* isn't usually pressed in quick succession with other tapped keys, which is
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* good when the tap keycode is something like KC_ESC rather than a letter.
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*/
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#define PERMISSIVE_HOLD
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/* Turn off key repeat support of the tap keycode for tap-hold keys, enabling
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* holds to work correctly in quick succession after taps.
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*/
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#define TAPPING_FORCE_HOLD
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#if defined(OLED_ENABLE)
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/* The built-in OLED timeout wakes the OLED screen every time the buffer is
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* updated, even if no user activity has occurred recently. This prevents the
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* OLED from ever turning off during a continuously running animation. To avoid
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* this, we disable the default timeout and implement our own in
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* oled_task_user.
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*/
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# undef OLED_TIMEOUT
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# define OLED_DISABLE_TIMEOUT
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# if defined(SPLIT_KEYBOARD)
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/* Sync OLED on/off state between halves of split keyboards. */
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# define SPLIT_OLED_ENABLE
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# endif
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#endif
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#if defined(RGB_MATRIX_ENABLE)
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/* Turn off per-key RGB when the host goes to sleep. */
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# define RGB_DISABLE_WHEN_USB_SUSPENDED
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/* Keep per-key RGB increments consistent across keyboards. */
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# undef RGB_MATRIX_HUE_STEP
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# undef RGB_MATRIX_SAT_STEP
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# undef RGB_MATRIX_VAL_STEP
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# undef RGB_MATRIX_SPD_STEP
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# define RGB_MATRIX_HUE_STEP 8
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# define RGB_MATRIX_SAT_STEP 17
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# define RGB_MATRIX_VAL_STEP 17
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# define RGB_MATRIX_SPD_STEP 17
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/* Enable specific per-key animation modes. */
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# define ENABLE_RGB_MATRIX_ALPHAS_MODS
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# define ENABLE_RGB_MATRIX_BAND_PINWHEEL_SAT
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# define ENABLE_RGB_MATRIX_BAND_PINWHEEL_VAL
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# define ENABLE_RGB_MATRIX_BAND_SAT
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# define ENABLE_RGB_MATRIX_BAND_SPIRAL_SAT
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# define ENABLE_RGB_MATRIX_BAND_SPIRAL_VAL
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# define ENABLE_RGB_MATRIX_BAND_VAL
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# define ENABLE_RGB_MATRIX_BREATHING
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# define ENABLE_RGB_MATRIX_CYCLE_ALL
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# define ENABLE_RGB_MATRIX_CYCLE_LEFT_RIGHT
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# define ENABLE_RGB_MATRIX_CYCLE_OUT_IN
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# define ENABLE_RGB_MATRIX_CYCLE_OUT_IN_DUAL
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# define ENABLE_RGB_MATRIX_CYCLE_PINWHEEL
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# define ENABLE_RGB_MATRIX_CYCLE_SPIRAL
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# define ENABLE_RGB_MATRIX_CYCLE_UP_DOWN
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# define ENABLE_RGB_MATRIX_DUAL_BEACON
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# define ENABLE_RGB_MATRIX_GRADIENT_LEFT_RIGHT
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# define ENABLE_RGB_MATRIX_GRADIENT_UP_DOWN
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# define ENABLE_RGB_MATRIX_HUE_BREATHING
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# define ENABLE_RGB_MATRIX_HUE_PENDULUM
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# define ENABLE_RGB_MATRIX_HUE_WAVE
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# define ENABLE_RGB_MATRIX_JELLYBEAN_RAINDROPS
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# define ENABLE_RGB_MATRIX_PIXEL_FRACTAL
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# define ENABLE_RGB_MATRIX_PIXEL_RAIN
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# define ENABLE_RGB_MATRIX_RAINBOW_BEACON
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# define ENABLE_RGB_MATRIX_RAINBOW_MOVING_CHEVRON
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# define ENABLE_RGB_MATRIX_RAINBOW_PINWHEELS
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# define ENABLE_RGB_MATRIX_RAINDROPS
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/* Enable additional per-key animation modes that require a copy of the
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* framebuffer (with accompanying storage cost).
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*/
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# define RGB_MATRIX_FRAMEBUFFER_EFFECTS
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# define ENABLE_RGB_MATRIX_DIGITAL_RAIN
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# define ENABLE_RGB_MATRIX_TYPING_HEATMAP
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#endif
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#if defined(RGBLIGHT_ENABLE)
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/* Turn off RGB underglow when the host goes to sleep. */
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# define RGBLIGHT_SLEEP
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/* Keep RGB underglow level increments consistent across keyboards. */
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# undef RGBLIGHT_HUE_STEP
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# undef RGBLIGHT_SAT_STEP
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# undef RGBLIGHT_VAL_STEP
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# define RGBLIGHT_HUE_STEP 8
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# define RGBLIGHT_SAT_STEP 17
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# define RGBLIGHT_VAL_STEP 17
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/* Enable specific underglow animation modes. (Skip TWINKLE because it seems to
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* be broken on ARM: https://github.com/qmk/qmk_firmware/issues/15345.)
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*/
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# define RGBLIGHT_EFFECT_ALTERNATING
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# define RGBLIGHT_EFFECT_BREATHING
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# define RGBLIGHT_EFFECT_CHRISTMAS
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# define RGBLIGHT_EFFECT_KNIGHT
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# define RGBLIGHT_EFFECT_RAINBOW_MOOD
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# define RGBLIGHT_EFFECT_RAINBOW_SWIRL
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# define RGBLIGHT_EFFECT_RGB_TEST
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# define RGBLIGHT_EFFECT_SNAKE
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# define RGBLIGHT_EFFECT_STATIC_GRADIENT
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#endif
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#if defined(BACKLIGHT_ENABLE)
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/* Enable backlight breathing across the board. */
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# define BACKLIGHT_BREATHING
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/* Keep backlight level increments consistent across keyboards. */
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# undef BACKLIGHT_LEVELS
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# define BACKLIGHT_LEVELS 7
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#endif
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/* Turn off unused config options to reduce firmware size. */
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#define LAYER_STATE_8BIT
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#define NO_ACTION_ONESHOT
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#undef LOCKING_RESYNC_ENABLE
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#undef LOCKING_SUPPORT_ENABLE
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