qmk_sweep_skeletyl/keyboards/orthocode
James Young f37f27f02a
Migrate LOCKING_*_ENABLE to Data-Driven: O (#23778)
Affects:

  - `oddball`
  - `oddforge/vea`
  - `ok60`
  - `om60`
  - `omkbd/ergodash/mini`
  - `omkbd/ergodash/rev1`
  - `omkbd/runner3680/3x6`
  - `omkbd/runner3680/3x7`
  - `omkbd/runner3680/3x8`
  - `omkbd/runner3680/4x6`
  - `omkbd/runner3680/4x7`
  - `omkbd/runner3680/4x8`
  - `omkbd/runner3680/5x6`
  - `omkbd/runner3680/5x6_5x8`
  - `omkbd/runner3680/5x7`
  - `omkbd/runner3680/5x8`
  - `omnikeyish`
  - `orange75`
  - `org60`
  - `ortho5by12`
  - `orthocode`
2024-05-23 19:49:30 +01:00
..
keymaps Adjust keycode alignment around QK_BOOT (#23697) 2024-05-11 16:50:48 +01:00
keyboard.json Migrate LOCKING_*_ENABLE to Data-Driven: O (#23778) 2024-05-23 19:49:30 +01:00
orthocode.c Add core/fallback encoder behaviour (#20320) 2023-04-03 10:18:17 -06:00
orthocode.h Move single LAYOUTs to data driven (#20365) 2023-04-12 13:42:51 +10:00
readme.md
rules.mk Migrate build target markers to keyboard.json - OQ (#23564) 2024-04-20 09:18:12 +01:00

ORTHOCODE

An ortholinear keyboard with thumb clusters that can be assembled with only through hole components, including usb type-c and compatibility for standard keysets.

  • Keyboard Maintainer: Jrodna
  • Hardware Supported: OrthoCode, atmega32a
  • Hardware Availability: GitHub

Make example for this keyboard (after setting up your build environment):

make orthocode:default

Flashing example for this keyboard:

make orthocode:default:flash

See the build environment setup and the make instructions for more information. Brand new to QMK? Start with our Complete Newbs Guide.