qmk_sweep_skeletyl/quantum/process_keycode/process_caps_word.c
Pascal Getreuer b5608cbb6d
Continue Caps Word when AltGr (right Alt) is held. (#17156)
This is a minor bug fix for Caps Word. Currently, Caps Word turns off
whenever a non-shift mod becomes active. This is done to avoid
interfering with hotkeys.

This commit makes an exception to continue Caps Word when AltGr (right
Alt) is held. Outside the US, the AltGr key is used to type additional
symbols (https://en.wikipedia.org/wiki/AltGr_key). Depending on the
language, these may include symbols used within words like accented
letters where it would be desirable to continue Caps Word.
2022-05-20 01:39:00 +01:00

163 lines
5.7 KiB
C

// Copyright 2021-2022 Google LLC
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// https://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
#include "process_caps_word.h"
bool process_caps_word(uint16_t keycode, keyrecord_t* record) {
if (keycode == CAPSWRD) { // Pressing CAPSWRD toggles Caps Word.
if (record->event.pressed) {
caps_word_toggle();
}
return false;
}
#ifndef NO_ACTION_ONESHOT
const uint8_t mods = get_mods() | get_oneshot_mods();
#else
const uint8_t mods = get_mods();
#endif // NO_ACTION_ONESHOT
if (!is_caps_word_on()) {
// The following optionally turns on Caps Word by holding left and
// right shifts or by double tapping left shift. This way Caps Word
// may be used without needing a dedicated key and also without
// needing combos or tap dance.
#ifdef BOTH_SHIFTS_TURNS_ON_CAPS_WORD
// Many keyboards enable the Command feature by default, which also
// uses left+right shift. It can be configured to use a different
// key combination by defining IS_COMMAND(). We make a non-fatal
// warning if Command is enabled but IS_COMMAND() is *not* defined.
# if defined(COMMAND_ENABLE) && !defined(IS_COMMAND)
# pragma message "BOTH_SHIFTS_TURNS_ON_CAPS_WORD and Command should not be enabled at the same time, since both use the Left Shift + Right Shift key combination. Please disable Command, or ensure that `IS_COMMAND` is not set to (get_mods() == MOD_MASK_SHIFT)."
# else
if (mods == MOD_MASK_SHIFT
# ifdef COMMAND_ENABLE
// Don't activate Caps Word at the same time as Command.
&& !(IS_COMMAND())
# endif // COMMAND_ENABLE
) {
caps_word_on();
}
# endif // defined(COMMAND_ENABLE) && !defined(IS_COMMAND)
#endif // BOTH_SHIFTS_TURNS_ON_CAPS_WORD
#ifdef DOUBLE_TAP_SHIFT_TURNS_ON_CAPS_WORD
// Double tapping left shift turns on Caps Word.
//
// NOTE: This works with KC_LSFT and one-shot left shift. It
// wouldn't make sense with mod-tap or Space Cadet shift since
// double tapping would of course trigger the tapping action.
if (record->event.pressed) {
static bool tapped = false;
static uint16_t timer = 0;
if (keycode == KC_LSFT || keycode == OSM(MOD_LSFT)) {
if (tapped && !timer_expired(record->event.time, timer)) {
// Left shift was double tapped, activate Caps Word.
caps_word_on();
}
tapped = true;
timer = record->event.time + GET_TAPPING_TERM(keycode, record);
} else {
tapped = false; // Reset when any other key is pressed.
}
}
#endif // DOUBLE_TAP_SHIFT_TURNS_ON_CAPS_WORD
return true;
}
#if CAPS_WORD_IDLE_TIMEOUT > 0
caps_word_reset_idle_timer();
#endif // CAPS_WORD_IDLE_TIMEOUT > 0
// From here on, we only take action on press events.
if (!record->event.pressed) {
return true;
}
if (!(mods & ~(MOD_MASK_SHIFT | MOD_BIT(KC_RALT)))) {
switch (keycode) {
// Ignore MO, TO, TG, TT, and OSL layer switch keys.
case QK_MOMENTARY ... QK_MOMENTARY_MAX:
case QK_TO ... QK_TO_MAX:
case QK_TOGGLE_LAYER ... QK_TOGGLE_LAYER_MAX:
case QK_LAYER_TAP_TOGGLE ... QK_LAYER_TAP_TOGGLE_MAX:
case QK_ONE_SHOT_LAYER ... QK_ONE_SHOT_LAYER_MAX:
// Ignore AltGr.
case KC_RALT:
case OSM(MOD_RALT):
return true;
#ifndef NO_ACTION_TAPPING
case QK_MOD_TAP ... QK_MOD_TAP_MAX:
if (record->tap.count == 0) {
// Deactivate if a mod becomes active through holding
// a mod-tap key.
caps_word_off();
return true;
}
keycode &= 0xff;
break;
# ifndef NO_ACTION_LAYER
case QK_LAYER_TAP ... QK_LAYER_TAP_MAX:
# endif // NO_ACTION_LAYER
if (record->tap.count == 0) {
return true;
}
keycode &= 0xff;
break;
#endif // NO_ACTION_TAPPING
#ifdef SWAP_HANDS_ENABLE
case QK_SWAP_HANDS ... QK_SWAP_HANDS_MAX:
if (keycode > 0x56F0 || record->tap.count == 0) {
return true;
}
keycode &= 0xff;
break;
#endif // SWAP_HANDS_ENABLE
}
clear_weak_mods();
if (caps_word_press_user(keycode)) {
send_keyboard_report();
return true;
}
}
caps_word_off();
return true;
}
__attribute__((weak)) bool caps_word_press_user(uint16_t keycode) {
switch (keycode) {
// Keycodes that continue Caps Word, with shift applied.
case KC_A ... KC_Z:
case KC_MINS:
add_weak_mods(MOD_BIT(KC_LSFT)); // Apply shift to next key.
return true;
// Keycodes that continue Caps Word, without shifting.
case KC_1 ... KC_0:
case KC_BSPC:
case KC_DEL:
case KC_UNDS:
return true;
default:
return false; // Deactivate Caps Word.
}
}