qmk_sweep_skeletyl/keyboards/handwired/onekey/keymaps/oled/keymap.c
Sergey Vlasov 3a8e13a74a
[Keymap] Add onekey keymap for OLED testing (#10380)
* Add onekey keymap for OLED testing

* Add license header
2020-10-04 12:41:03 -07:00

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/* Copyright 2020 Sergey Vlasov <sigprof@gmail.com>
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include QMK_KEYBOARD_H
enum tap_dances {
TD_OLED,
};
enum oled_test_modes {
// Modes between TEST_FIRST and TEST_LAST (inclusive) can be switched with a keypress.
TEST_FIRST,
TEST_LOGO = TEST_FIRST,
TEST_CHARACTERS,
TEST_SLOW_UPDATE,
TEST_ALL_ON,
TEST_FRAME,
TEST_ALL_OFF,
TEST_FILL_HORZ_0,
TEST_FILL_HORZ_1,
TEST_FILL_VERT_0,
TEST_FILL_VERT_1,
TEST_FILL_CHECKERBOARD_1,
TEST_FILL_CHECKERBOARD_2,
TEST_FILL_CHECKERBOARD_4,
TEST_LAST = TEST_FILL_CHECKERBOARD_4,
// Special modes which are not reachable normally.
TEST_DRAW_ALWAYS_ON,
TEST_DRAW_ALWAYS_OFF,
};
static enum oled_test_modes test_mode = TEST_FIRST;
static oled_rotation_t rotation = OLED_ROTATION_0;
static bool scrolling;
static uint8_t scrolling_speed;
static bool need_update = true;
static bool draw_always;
static bool update_speed_test;
static uint32_t update_speed_start_timer;
static uint16_t update_speed_count;
static bool restart_test;
static void stop_scrolling(void) {
if (scrolling) {
oled_scroll_off();
scrolling = false;
}
}
static void dance_oled_finished(qk_tap_dance_state_t *state, void *user_data) {
switch (state->count) {
case 1:
if (state->pressed) {
// single hold - step through rotations
switch (rotation) {
case OLED_ROTATION_0:
rotation = OLED_ROTATION_90;
break;
case OLED_ROTATION_90:
rotation = OLED_ROTATION_180;
break;
case OLED_ROTATION_180:
rotation = OLED_ROTATION_270;
break;
default:
rotation = OLED_ROTATION_0;
break;
}
stop_scrolling();
oled_init(rotation);
} else {
// single tap - step through test modes
if (test_mode < TEST_LAST) {
++test_mode;
} else {
test_mode = TEST_FIRST;
}
stop_scrolling();
oled_clear();
}
restart_test = true;
need_update = true;
break;
case 2:
if (state->pressed) {
// tap + hold - change scrolling speed
scrolling_speed = (scrolling_speed + 1) % 8;
stop_scrolling();
oled_scroll_set_speed(scrolling_speed);
// Cannot reactivate scrolling here, because oled_scroll_off()
// marks the whole display as dirty, and oled_scroll_left()
// silently does nothing if either the display is dirty or
// scrolling is already active.
} else {
// double tap - toggle scrolling
if (!scrolling) {
scrolling = true;
oled_scroll_left();
} else {
scrolling = false;
oled_scroll_off();
}
}
need_update = true;
break;
case 3:
if (state->pressed) {
// double tap + hold - toggle `draw_always`
draw_always = !draw_always;
if (draw_always) {
test_mode = TEST_DRAW_ALWAYS_ON;
} else {
test_mode = TEST_DRAW_ALWAYS_OFF;
}
stop_scrolling();
oled_clear();
restart_test = true;
need_update = true;
} else {
// triple tap - toggle update speed test
update_speed_test = !update_speed_test;
if (update_speed_test) {
stop_scrolling();
update_speed_start_timer = timer_read32();
update_speed_count = 0;
}
}
break;
default:
break;
}
}
qk_tap_dance_action_t tap_dance_actions[] = {[TD_OLED] = ACTION_TAP_DANCE_FN(dance_oled_finished)};
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {LAYOUT_ortho_1x1(TD(TD_OLED))};
// `bool oled_is_dirty(void)` does not exist at the moment
extern OLED_BLOCK_TYPE oled_dirty;
static inline uint8_t pixel_width(void) {
if (!(rotation & OLED_ROTATION_90)) {
return OLED_DISPLAY_WIDTH;
}
return OLED_DISPLAY_HEIGHT;
}
static inline uint8_t pixel_height(void) {
if (!(rotation & OLED_ROTATION_90)) {
return OLED_DISPLAY_HEIGHT;
}
return OLED_DISPLAY_WIDTH;
}
// Draw the QMK logo at the top left corner, clipping if it does not fit.
static void test_logo(void) {
uint8_t lines = oled_max_lines();
if (lines > 3) {
lines = 3;
}
uint8_t chars = oled_max_chars();
if (chars > 21) {
chars = 21;
}
for (uint8_t row = 0; row < lines; ++row) {
oled_set_cursor(0, row);
for (uint8_t col = 0; col < chars; ++col) {
oled_write_char(0x80 + 0x20 * row + col, false);
}
}
}
static const PROGMEM char fill_ff[OLED_MATRIX_SIZE] = {[0 ... OLED_MATRIX_SIZE - 1] = 0xff};
// Fill the whole screen with a pattern made from two bytes alternating after the specified number of repeats.
static void test_fill(uint8_t byte0, uint8_t byte1, uint8_t repeats) {
uint8_t width = pixel_width();
uint8_t lines = oled_max_lines();
uint16_t index = 0;
for (uint8_t row = 0; row < lines; ++row) {
for (uint8_t col = 0; col < width; ++col) {
uint8_t byte = ((col / repeats) % 2) ? byte1 : byte0;
oled_write_raw_byte(byte, index++);
}
}
}
// Draw a frame at the edges of the OLED screen.
static void test_frame(void) {
uint8_t width = pixel_width();
uint8_t height = pixel_height();
for (uint8_t x = 0; x < width; ++x) {
oled_write_pixel(x, 0, true);
oled_write_pixel(x, height - 1, true);
}
for (uint8_t y = 1; y < height - 1; ++y) {
oled_write_pixel(0, y, true);
oled_write_pixel(width - 1, y, true);
}
}
// Use all 94 visible ASCII characters for testing.
#define TEST_CHAR_COUNT ('~' - '!' + 1)
static char get_test_char(uint8_t char_index) { return char_index + '!'; }
// Fill the whole screen with distinct characters (if the display is large enough to show more than 94 characters
// at once, the sequence is repeated the second time with inverted characters).
static void test_characters(void) {
uint8_t cols = oled_max_chars();
uint8_t rows = oled_max_lines();
bool invert = false;
uint8_t char_index = 0;
for (uint8_t row = 0; row < rows; ++row) {
for (uint8_t col = 0; col < cols; ++col) {
oled_write_char(get_test_char(char_index), invert);
if (++char_index >= TEST_CHAR_COUNT) {
char_index = 0;
invert = !invert;
}
}
}
}
// Test screen updating after drawing a single character or pixel.
void test_slow_update(void) {
static uint8_t phase, x, y, char_index, first_char;
static uint16_t timer;
static uint16_t delay = 500;
if (restart_test) {
// Initialize all state variables before starting the test.
restart_test = false;
phase = 0;
x = 0;
y = 0;
char_index = 0;
first_char = 0;
delay = 500;
} else {
// Wait for the specified time between steps.
if (timer_elapsed(timer) < delay) {
return;
}
}
timer = timer_read();
switch (phase) {
case 0:
// Phase 0: fill the whole screen with mostly distinct characters, one character at a time. Here the
// inversion trick is not used, so that the frame which is drawn in subsequent phases would not be
// overlapped by the inverted character background.
oled_set_cursor(x, y);
oled_write_char(get_test_char(char_index), false);
if (++char_index >= TEST_CHAR_COUNT) {
char_index = 0;
}
if (++x >= oled_max_chars()) {
x = 0;
if (++y >= oled_max_lines()) {
// The whole screen was filled - start the next phase.
++phase;
x = y = 0;
}
}
delay = 250;
break;
case 1:
// Phase 1: draw a line along the left edge of the screen, one pixel at a time.
oled_write_pixel(x, y, true);
if (y < pixel_height() - 1) {
++y;
} else {
// The bottom left corner is reached - start the next phase.
++phase;
++x;
}
delay = 50;
break;
case 2:
// Phase 2: draw a line along the bottom edge of the screen, one pixel at a time.
oled_write_pixel(x, y, true);
if (x < pixel_width() - 1) {
++x;
} else {
// The bottom right corner was reached - start the next phase.
++phase;
--y;
}
delay = 50;
break;
case 3:
// Phase 3: draw a line along the right edge of the screen, one pixel at a time.
oled_write_pixel(x, y, true);
if (y > 0) {
--y;
} else {
// The top right corner was reached - start the next phase.
++phase;
--x;
}
delay = 50;
break;
case 4:
// Phase 4: draw a line along the top edge of the screen, one pixel at a time.
oled_write_pixel(x, y, true);
if (x > 0) {
--x;
} else {
// The top left corner was reached - start the next phase.
++phase;
}
delay = 50;
break;
default:
// Restart from phase 0, but change the first character of the sequence to make screen updates visible.
if (++first_char >= TEST_CHAR_COUNT) {
first_char = 0;
}
phase = 0;
x = 0;
y = 0;
char_index = first_char;
delay = 500;
break;
}
}
oled_rotation_t oled_init_user(oled_rotation_t rotation) {
oled_scroll_set_area(0, 0);
oled_scroll_set_speed(scrolling_speed);
return rotation;
}
void oled_task_user(void) {
if (update_speed_test) {
// Speed test mode - wait for screen update completion.
if (!oled_dirty) {
// Update statistics and send the measurement result to the console.
update_speed_count++;
if (update_speed_count % 256 == 0) {
uprintf("OLED: %u updates, %lu ms\n", update_speed_count, timer_elapsed32(update_speed_start_timer));
}
// Toggle between the "all on" and "all off" states and trigger the screen update again.
if (test_mode == TEST_ALL_ON) {
test_mode = TEST_ALL_OFF;
} else {
test_mode = TEST_ALL_ON;
}
need_update = true;
}
}
// The sample implementation of oled_task_user() in the documentation redraws the image after every call, relying on
// the fact that drawing functions check whether the output actually changes anything in the image, and set dirty
// bits only when something has actually changed. However, redrawing the image only when some of the underlying
// data has changed is more efficient. Make it possible to test both modes here.
if (!draw_always || update_speed_test) {
// Draw the image only when the `need_update` flag is set, except for the "slow update" test.
// This mode is also forced when the screen update speed test is performed.
if (!need_update) {
if (test_mode != TEST_SLOW_UPDATE) {
return;
}
}
need_update = false;
}
switch (test_mode) {
case TEST_LOGO:
test_logo();
break;
case TEST_CHARACTERS:
test_characters();
break;
case TEST_SLOW_UPDATE:
test_slow_update();
break;
case TEST_ALL_ON:
oled_write_raw_P(fill_ff, sizeof(fill_ff));
break;
case TEST_FRAME:
test_frame();
break;
case TEST_ALL_OFF:
// `oled_clear()` is faster, but cannot be used with `draw_always`, because it does not check the previous
// content of the buffer and always marks the whole buffer as dirty.
if (update_speed_test) {
oled_clear();
} else {
test_fill(0x00, 0x00, 1);
}
break;
case TEST_FILL_HORZ_0:
test_fill(0x55, 0x55, 1);
break;
case TEST_FILL_HORZ_1:
test_fill(0xaa, 0xaa, 1);
break;
case TEST_FILL_VERT_0:
test_fill(0xff, 0x00, 1);
break;
case TEST_FILL_VERT_1:
test_fill(0x00, 0xff, 1);
break;
case TEST_FILL_CHECKERBOARD_1:
test_fill(0x55, 0xaa, 1);
break;
case TEST_FILL_CHECKERBOARD_2:
test_fill(0x33, 0xcc, 2);
break;
case TEST_FILL_CHECKERBOARD_4:
test_fill(0x0f, 0xf0, 4);
break;
case TEST_DRAW_ALWAYS_ON:
oled_write_P(PSTR("Draw Always"), false);
break;
case TEST_DRAW_ALWAYS_OFF:
oled_write_P(PSTR("Draw Once"), false);
break;
}
}
void keyboard_post_init_user(void) {
// Console messages are used for update speed test results
debug_enable = true;
}