qmk_sweep_skeletyl/keyboards/rama/m6_a/keymaps/krusli/keymap.c

71 lines
1.7 KiB
C

#include QMK_KEYBOARD_H
#include "action_layer.h"
#include "eeconfig.h"
extern keymap_config_t keymap_config;
// Each layer gets a name for readability, which is then used in the keymap matrix below.
// The underscores don't mean anything - you can have a layer called STUFF or any other name.
// Layer names don't all need to be of the same length, obviously, and you can also skip them
// entirely and just use numbers.
enum layers
{
_LAYER0,
_LAYER1,
_LAYER2
};
enum custom_keycodes
{
GIT_ADD = SAFE_RANGE,
GIT_COMMIT,
GIT_PUSH,
MUTE,
DEAFEN
};
bool process_record_user(uint16_t keycode, keyrecord_t *record)
{
if (record->event.pressed)
{
switch (keycode)
{
case GIT_ADD:
SEND_STRING("git add ." SS_TAP(X_ENTER));
break;
case GIT_COMMIT:
SEND_STRING("git commit -m " SS_DOWN(X_LSHIFT) SS_TAP(X_QUOTE) SS_UP(X_LSHIFT));
break;
case GIT_PUSH:
SEND_STRING("git push" SS_TAP(X_ENTER));
break;
case MUTE:
SEND_STRING(SS_LGUI(SS_LSFT("M")));
break;
case DEAFEN:
SEND_STRING(SS_LGUI(SS_LSFT("D")));
break;
return false;
}
}
return true;
};
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
[_LAYER0] = LAYOUT(
MUTE, DEAFEN, TO(_LAYER1),
GIT_ADD, GIT_COMMIT, GIT_PUSH),
[_LAYER1] = LAYOUT(
KC_VOLD, KC_VOLU, TO(_LAYER2),
KC_MRWD, KC_MPLY, KC_MNXT),
[_LAYER2] = LAYOUT(
KC_ESC, KC_UP, TO(_LAYER0),
KC_Z, KC_X, KC_SPACE)};
void matrix_init_user(void)
{
#ifdef BACKLIGHT_ENABLE
backlight_level(0);
#endif
}