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Co-authored-by: Joel Challis <git@zvecr.com> Co-authored-by: Drashna Jaelre <drashna@live.com> |
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keymaps/default | ||
info.json | ||
readme.md | ||
rules.mk |
tkk
This is 'tkk', a ten key split keyboard wired as a single "row," ten "column" diode-less numpad. I've been dreaming of my own ten key layout since before discovering ASETIOP, and gboard's Ginny ... but I'm too new to QMK and too rusty with C to figure out how to modify the Ginny's layout / chording engine. So here we are. The tkk layout is built around a vaguely DVORAK-ish letter layout (with some adjustments meant to aid memorization), with "modules" for numbers, movement, modifiers, and even mouse keys.
- Keyboard Maintainer: Joe Fass
- Hardware Supported: hand-wired, ten switch diode-less keyboard, using a Teensy 2.0
- Hardware Availability: (forget where I bought the parts, but easy to find)
Make example for this keyboard (after setting up your build environment):
make handwired/tkk:default
Or:
qmk compile -kb handwired/tkk -km default
In my build environment (Ubuntu), I needed to unset quite a few environment variables like CONDA_BACKUP_LDFLAGS that contained hardware options qmk didn't like, before this succeeded.
Flashing example for this keyboard:
make handwired/tkk:default:flash
See the build environment setup and the make instructions for more information. Brand new to QMK? Start with our Complete Newbs Guide.
Bootloader
Enter the bootloader in 3 ways:
- Bootmagic reset: Hold down the key at (0,0) in the matrix (usually the top left key or Escape) and plug in the keyboard
- Physical reset button: Briefly press the button on the back of the PCB - some may have pads you must short instead
- Keycode in layout: Press the key mapped to
RESET
if it is available