qmk_sweep_skeletyl/keyboards/keebio/sinc
Danny 42c240f6cf
Add Sinc Rev. 3 (#18846)
* Initial work on adding Sinc Rev. 3

* Add RGB Matrix support

* Add encoder map support

* Set I2C pins

* Update LED locations for right half

* Move USB definitions to info.json

* Update RGB modes

* Replace pin mappings for right half with correct ones

* Move config.h back to rev1/rev2 due to addition of rev3

* Convert initial Rev. 3 config work to be data-driven

* Convert RGB Matrix config to DD format

* More config cleanup

* Use full-duplex PIO

* Add MCU/bootloader settings for Rev. 2

* Change ISO Enter location since it shares location with Backslash

* Adjust build settings to reduce flash/EEPROM usage
2022-10-26 21:44:06 +01:00
..
keymaps Add Sinc Rev. 3 (#18846) 2022-10-26 21:44:06 +01:00
rev1 Add Sinc Rev. 3 (#18846) 2022-10-26 21:44:06 +01:00
rev2 Add Sinc Rev. 3 (#18846) 2022-10-26 21:44:06 +01:00
rev3 Add Sinc Rev. 3 (#18846) 2022-10-26 21:44:06 +01:00
info.json Add Sinc Rev. 3 (#18846) 2022-10-26 21:44:06 +01:00
readme.md Add Sinc keyboard (#8986) 2020-06-10 20:12:02 +01:00
rules.mk [Keyboard] Convert most of sinc to data driven info.json (#18481) 2022-09-29 17:23:02 -07:00
sinc.c Add Sinc Rev. 3 (#18846) 2022-10-26 21:44:06 +01:00
sinc.h Add Sinc Rev. 3 (#18846) 2022-10-26 21:44:06 +01:00

Sinc

A split 75% staggered keyboard made and sold by Keebio. More info at Keebio.

Make example for this keyboard (after setting up your build environment):

make keebio/sinc/rev1:default

Example of flashing this keyboard:

make keebio/sinc/rev1:default:flash

Handedness detection is already hardwired onto the PCB, so no need to deal with EE_HANDS or flashing .eep files.

See build environment setup then the make instructions for more information.

A build guide for this keyboard can be found here: Keebio Build Guides