qmk_sweep_skeletyl/keyboards/handwired/dactyl_manuform/6x6/6x6.h

62 lines
2.6 KiB
C

#pragma once
#include "quantum.h"
#define XXX KC_NO
#define LAYOUT_6x6( \
L00, L01, L02, L03, L04, L05, R00, R01, R02, R03, R04, R05, \
L10, L11, L12, L13, L14, L15, R10, R11, R12, R13, R14, R15, \
L20, L21, L22, L23, L24, L25, R20, R21, R22, R23, R24, R25, \
L30, L31, L32, L33, L34, L35, R30, R31, R32, R33, R34, R35, \
L40, L41, L42, L43, L44, L45, R40, R41, R42, R43, R44, R45, \
L52, L53, R52, R53, \
L54, L55, R50, R51, \
L64, L65, R60, R61, \
L62, L63, R62, R63 \
) { \
{ L00, L01, L02, L03, L04, L05 }, \
{ L10, L11, L12, L13, L14, L15 }, \
{ L20, L21, L22, L23, L24, L25 }, \
{ L30, L31, L32, L33, L34, L35 }, \
{ L40, L41, L42, L43, L44, L45 }, \
{ XXX, XXX, L52, L53, L54, L55 }, \
{ XXX, XXX, L62, L63, L64, L65 }, \
\
{ R00, R01, R02, R03, R04, R05 }, \
{ R10, R11, R12, R13, R14, R15 }, \
{ R20, R21, R22, R23, R24, R25 }, \
{ R30, R31, R32, R33, R34, R35 }, \
{ R40, R41, R42, R43, R44, R45 }, \
{ R50, R51, R52, R53, XXX, XXX }, \
{ R60, R61, R62, R63, XXX, XXX } \
}
#define LAYOUT_6x6_5_thumb( \
L00, L01, L02, L03, L04, L05, R00, R01, R02, R03, R04, R05, \
L10, L11, L12, L13, L14, L15, R10, R11, R12, R13, R14, R15, \
L20, L21, L22, L23, L24, L25, R20, R21, R22, R23, R24, R25, \
L30, L31, L32, L33, L34, L35, R30, R31, R32, R33, R34, R35, \
L40, L41, L42, L43, L44, L45, R40, R41, R42, R43, R44, R45, \
L52, L53, R52, R53, \
L54, R51, \
L64, L65, R60, R61, \
L62, L63, R62, R63 \
) { \
{ L00, L01, L02, L03, L04, L05 }, \
{ L10, L11, L12, L13, L14, L15 }, \
{ L20, L21, L22, L23, L24, L25 }, \
{ L30, L31, L32, L33, L34, L35 }, \
{ L40, L41, L42, L43, L44, L45 }, \
{ XXX, XXX, L52, L53, L54, XXX }, \
{ XXX, XXX, L62, L63, L64, L65 }, \
\
{ R00, R01, R02, R03, R04, R05 }, \
{ R10, R11, R12, R13, R14, R15 }, \
{ R20, R21, R22, R23, R24, R25 }, \
{ R30, R31, R32, R33, R34, R35 }, \
{ R40, R41, R42, R43, R44, R45 }, \
{ XXX, R51, R52, R53, XXX, XXX }, \
{ R60, R61, R62, R63, XXX, XXX } \
}