qmk_sweep_skeletyl/keyboards/amj96
James Young 29f199f456
AMJ96 Refactor (#14571)
* clean up amj96.h

- use #pragma once include guard
- remove extra comments
- update matrix position alignment (easier readability)

* info.json: apply human-friendly formatting

* rename LAYOUT to LAYOUT_all

* clean up rules.mk

Align to QMK's AVR template.

* clean up default keymap

- use four-space indent
- add RESET keycode (Fn+R)
- remove unnecessary functions

* clean up config.h

- use #pragma once include guard
- move lighting settings to the middle of the file (QMK template conformance)
- remove Magic and MIDI configuration blocks

* update readme.md file

- update keyboard info list
- add flashing instructions
- update Docs links
- remove trailing spaces

* remove "empty" config.h and readme.md from default keymap
2021-09-23 11:01:49 -07:00
..
keymaps/default AMJ96 Refactor (#14571) 2021-09-23 11:01:49 -07:00
amj96.c Remove empty override functions (#14312) 2021-09-05 21:36:31 +01:00
amj96.h AMJ96 Refactor (#14571) 2021-09-23 11:01:49 -07:00
config.h AMJ96 Refactor (#14571) 2021-09-23 11:01:49 -07:00
info.json AMJ96 Refactor (#14571) 2021-09-23 11:01:49 -07:00
matrix.c Remove legacy print backward compatiblitly (#11805) 2021-02-06 16:56:13 +00:00
readme.md AMJ96 Refactor (#14571) 2021-09-23 11:01:49 -07:00
rules.mk AMJ96 Refactor (#14571) 2021-09-23 11:01:49 -07:00

AMJ96

The AMD96 is a 96 key custom keyboard with anodized aluminum case, twin usb ports, and support for backlight LEDs and RGB underglow via SMD LEDs.

  • Keyboard Maintainer: MechMerlin
  • Hardware Supported: AMJ96
  • Hardware Availability: Flashquark (no longer available)

Make example for this keyboard (after setting up your build environment):

make amj96:default

Flashing example for this keyboard:

make amj96:default:flash

See the build environment setup and the make instructions for more information. Brand new to QMK? Start with our Complete Newbs Guide.

Notes

  • In-switch and underglow LEDs currently not supported.