qmk_sweep_skeletyl/keyboards/qwertyydox
Ryan 023d644bb6
Move RGBLight animations to data driven (#21635)
* Move RGBLight animations to data driven, 0-9

* Move RGBLight animations to data driven, A

* Move RGBLight animations to data driven, B

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* Move RGBLight animations to data driven, G

* Move RGBLight animations to data driven, H

* Move RGBLight animations to data driven, handwired

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* Move RGBLight animations to data driven, W

* Move RGBLight animations to data driven, X

* Move RGBLight animations to data driven, Y

* Move RGBLight animations to data driven, Z

* Fix incorrect placement

* Fix build failures and mismatches
2023-08-23 22:11:39 +01:00
..
keymaps/default Normalise Space Cadet keycodes (#18864) 2022-10-27 11:19:16 +01:00
rev1 Move single LAYOUTs to data driven (#20365) 2023-04-12 13:42:51 +10:00
config.h Move RGBLight animations to data driven (#21635) 2023-08-23 22:11:39 +01:00
info.json Move RGBLight animations to data driven (#21635) 2023-08-23 22:11:39 +01:00
readme.md
rules.mk

QWERTYYdox

QWERTYYdox

A split ergo 4x7 keyboard with 3 thumb keys and 2 Y keys.

Status The QWERTYYdox is a personal project, however it is completely functional.

Keyboard Maintainer: /u/aydenvis

Hardware Supported: Pro Micro (ATmega32U4)

Hardware Availability: The whole thing is handwired with plates cut by /u/JOlimon

Make example for this keyboard (after setting up your build environment):

make qwertyydox/rev1:default

Example of flashing this keyboard:

make qwertyydox/rev1:default:avrdude

See build environment setup then the make instructions for more information.