qmk_sweep_skeletyl/keyboards/gmmk/pro/ansi/keymaps/mike1808/encoder.c
Andre Brait fac5ec4656
Move GMMK Pro layouts to the correct subdir (#14241)
Also fix a compilation issue in the mike1808 keymap
2021-09-01 00:18:35 +01:00

111 lines
3.6 KiB
C

/* Copyright 2021 Mikael Manukyan <arm.localhost@gmail.com>
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include "encoder.h"
#include "mike1808.h"
#include "print.h"
#include "utils.h"
#include "process_record.h"
#include "rgb_matrix_ledmaps.h"
static uint8_t state = ENCODER_DEFAULT;
// clang-format off
const encoder_callback encoder_mapping[][2] = {
[ENCODER_VOLUME] = {&volume_up, &volume_down},
#ifdef RGB_MATRIX_ENABLE
[ENCODER_RGB_HUE] = {&rgb_matrix_increase_hue_noeeprom, &rgb_matrix_decrease_hue_noeeprom},
[ENCODER_RGB_SAT] = {&rgb_matrix_increase_sat_noeeprom, &rgb_matrix_decrease_sat_noeeprom},
[ENCODER_RGB_VAL] = {&rgb_matrix_increase_val_noeeprom, &rgb_matrix_decrease_val_noeeprom},
[ENCODER_RGB_EFFECT] = {&rgb_matrix_step_noeeprom, &rgb_matrix_step_reverse_noeeprom},
[ENCODER_RGB_EFFECT_SPEED] = {&rgb_matrix_increase_speed_noeeprom, &rgb_matrix_decrease_speed_noeeprom},
#endif // RGB_MATRIX_ENABLE
};
// clang-format on
void volume_up() { tap_code(KC_VOLU); }
void volume_down() { tap_code(KC_VOLD); }
bool encoder_update_user(uint8_t index, bool clockwise) {
dprintf("current encoder state is: %d\n", state);
if (clockwise) {
(*encoder_mapping[state][0])();
} else {
(*encoder_mapping[state][1])();
}
return true;
}
void handle_rgb_key(bool pressed) {
dprintf("handle_rgb_key %d\f", pressed);
if (pressed) {
rgb_matrix_layers_disable();
} else {
rgb_matrix_layers_enable();
}
}
static KeyPressState *rgb_state;
void keyboard_post_init_encoder() {
rgb_state = NewKeyPressState(handle_rgb_key);
}
bool process_record_encoder(uint16_t keycode, keyrecord_t *record) {
#ifdef RGB_MATRIX_ENABLE
switch (keycode) {
case KC_RGB_ENC_HUE ... KC_RGB_ENC_EFFECT:
if (record->event.pressed) {
# ifdef RGB_MATRIX_LEDMAPS_ENABLED
// disable layers so we can adjust RGB effects
rgb_state->press(rgb_state);
# endif // RGB_MATRIX_LEDMAPS_ENABLED
switch (keycode) {
case KC_RGB_ENC_HUE:
state = ENCODER_RGB_HUE;
break;
case KC_RGB_ENC_SAT:
state = ENCODER_RGB_SAT;
break;
case KC_RGB_ENC_VAL:
state = ENCODER_RGB_VAL;
break;
case KC_RGB_ENC_EFFECT_SPEED:
state = ENCODER_RGB_EFFECT_SPEED;
break;
case KC_RGB_ENC_EFFECT:
state = ENCODER_RGB_EFFECT;
break;
}
} else {
# ifdef RGB_MATRIX_LEDMAPS_ENABLED
rgb_state->release(rgb_state);
# endif // RGB_MATRIX_LEDMAPS_ENABLED
state = ENCODER_DEFAULT;
store_rgb_state_to_eeprom();
}
return false;
}
#endif // RGB_MATRIX_ENABLE
return true;
}