qmk_sweep_skeletyl/keyboards/mixi/config.h

48 lines
1.2 KiB
C

#pragma once
#include "config_common.h"
/* key matrix size */
#define MATRIX_ROWS 3
#define MATRIX_COLS 3
/* Keyboard Matrix Assignments */
#define DIRECT_PINS { \
{ D1, D4, F4 }, \
{ D0, B4, F5 }, \
{ C6, F7, B6 } \
}
#define ENCODERS_PAD_A { D7, B1 }
#define ENCODERS_PAD_B { E6, B3 }
/* Set 0 if debouncing isn't needed */
#define DEBOUNCE 5
/* Mechanical locking support. Use KC_LCAP, KC_LNUM or KC_LSCR instead in keymap */
#define LOCKING_SUPPORT_ENABLE
/* Locking resynchronize hack */
#define LOCKING_RESYNC_ENABLE
#define RGB_DI_PIN B5
#ifdef RGB_DI_PIN
#define RGBLED_NUM 5
#define RGBLIGHT_HUE_STEP 8
#define RGBLIGHT_SAT_STEP 8
#define RGBLIGHT_VAL_STEP 8
#define RGBLIGHT_LIMIT_VAL 255 /* The maximum brightness level */
#define RGBLIGHT_SLEEP /* If defined, the RGB lighting will be switched off when the host goes to sleep */
#define RGBLIGHT_EFFECT_BREATHING
#define RGBLIGHT_EFFECT_RAINBOW_MOOD
#define RGBLIGHT_EFFECT_RAINBOW_SWIRL
#define RGBLIGHT_EFFECT_SNAKE
#define RGBLIGHT_EFFECT_KNIGHT
#define RGBLIGHT_EFFECT_CHRISTMAS
#define RGBLIGHT_EFFECT_STATIC_GRADIENT
#define RGBLIGHT_EFFECT_RGB_TEST
#define RGBLIGHT_EFFECT_ALTERNATING
#define RGBLIGHT_EFFECT_TWINKLE
#define RGBLIGHT_LAYERS
#define RGBLIGHT_LAYER_BLINK
#endif