751719e6cb
* And and fix _noeeprom functions to many of the RGB Underglow functions * Many functions are unnecessarily calling the eeprom write code. The toggle/enable is command is especially guilty of this, as it writes to EEPROM 3 times. But rgb mode writes twice, every time it's called. And init resets the rgb eeprom range and then writes back to it twice! * Fixed the rgblight_sethsv_noeeprom to work as expected, by moving a lot of the code to a helper function. * Added a noeeprom function for mode, enable, disable, and toggle functions. (didn't bother for increase/decrease stuff, and didn't add new keycodes) * Add to predefined colors list * Add new functions to manual/docs * Update RGB Sleep feature to use _noeeprom Because that's exactly what it should be doing, actually! |
||
---|---|---|
.. | ||
gitbook/images | ||
.nojekyll | ||
_sidebar.md | ||
_summary.md | ||
becoming_a_qmk_collaborator.md | ||
CNAME | ||
compatible_microcontrollers.md | ||
config_options.md | ||
contributing.md | ||
custom_quantum_functions.md | ||
documentation_best_practices.md | ||
documentation_templates.md | ||
eclipse.md | ||
faq.md | ||
faq_build.md | ||
faq_debug.md | ||
faq_general.md | ||
faq_keymap.md | ||
feature_advanced_keycodes.md | ||
feature_audio.md | ||
feature_auto_shift.md | ||
feature_backlight.md | ||
feature_bluetooth.md | ||
feature_bootmagic.md | ||
feature_command.md | ||
feature_dynamic_macros.md | ||
feature_grave_esc.md | ||
feature_key_lock.md | ||
feature_layouts.md | ||
feature_leader_key.md | ||
feature_macros.md | ||
feature_mouse_keys.md | ||
feature_pointing_device.md | ||
feature_ps2_mouse.md | ||
feature_rgb_matrix.md | ||
feature_rgblight.md | ||
feature_space_cadet.md | ||
feature_space_shift_cadet.md | ||
feature_stenography.md | ||
feature_swap_hands.md | ||
feature_tap_dance.md | ||
feature_terminal.md | ||
feature_thermal_printer.md | ||
feature_unicode.md | ||
feature_userspace.md | ||
features.md | ||
flashing.md | ||
fuse.txt | ||
getting_started_build_tools.md | ||
getting_started_getting_help.md | ||
getting_started_github.md | ||
getting_started_introduction.md | ||
getting_started_make_guide.md | ||
getting_started_vagrant.md | ||
hand_wire.md | ||
hardware.md | ||
hardware_avr.md | ||
hardware_drivers.md | ||
hardware_keyboard_guidelines.md | ||
how_keyboards_work.md | ||
index.html | ||
internals_defines.md | ||
internals_input_callback_reg.md | ||
internals_midi_device.md | ||
internals_midi_device_setup_process.md | ||
internals_midi_util.md | ||
internals_send_functions.md | ||
internals_sysex_tools.md | ||
isp_flashing_guide.md | ||
keycode.txt | ||
keycodes.md | ||
keycodes_basic.md | ||
keycodes_us_ansi_shifted.md | ||
keymap.md | ||
newbs.md | ||
newbs_building_firmware.md | ||
newbs_flashing.md | ||
newbs_getting_started.md | ||
newbs_testing_debugging.md | ||
porting_your_keyboard_to_qmk_(arm_and_other_chibios_cpus).md | ||
power.txt | ||
qmk.css | ||
quantum_keycodes.md | ||
README.md | ||
redirects.json | ||
reference_glossary.md | ||
sidebar.css | ||
sw.js | ||
understanding_qmk.md | ||
unit_testing.md | ||
usb_nkro.txt |
Quantum Mechanical Keyboard Firmware
What is QMK Firmware?
QMK (Quantum Mechanical Keyboard) is an open source community that maintains QMK Firmware, QMK Toolbox, qmk.fm, and these docs. QMK Firmware is a keyboard firmware based on the tmk_keyboard with some useful features for Atmel AVR controllers, and more specifically, the OLKB product line, the ErgoDox EZ keyboard, and the Clueboard product line. It has also been ported to ARM chips using ChibiOS. You can use it to power your own hand-wired or custom keyboard PCB.
How to Get It
If you plan on contributing a keymap, keyboard, or features to QMK, the easiest thing to do is fork the repo through Github, and clone your repo locally to make your changes, push them, then open a Pull Request from your fork.
Otherwise, you can either download it directly (zip, tar), or clone it via git (git@github.com:qmk/qmk_firmware.git
), or https (https://github.com/qmk/qmk_firmware.git
).
How to Compile
Before you are able to compile, you'll need to install an environment for AVR or/and ARM development. Once that is complete, you'll use the make
command to build a keyboard and keymap with the following notation:
make planck/rev4:default
This would build the rev4
revision of the planck
with the default
keymap. Not all keyboards have revisions (also called subprojects or folders), in which case, it can be omitted:
make preonic:default
How to Customize
QMK has lots of features to explore, and a good deal of reference documentation to dig through. Most features are taken advantage of by modifying your keymap, and changing the keycodes.