qmk_sweep_skeletyl/keyboards/mechmini
Alexander Kagno d7b381128e [Keymap] Arkag Userspace Update (#5438)
* fresh commit for a new fork for PR to upstream/master

* gaming mode added, lighting changes for other modes

* rules.mk fixed...

* fixed collision issue with aesthetic and shifty modes

* fixed collision issue with aesthetic and shifty modes

* troubleshooting game mode failing

* moved game tapdance key to default layer, fixed issue
2019-03-18 10:31:09 -07:00
..
v1 Align use of atmega32a program script (#5259) 2019-03-14 15:55:08 -07:00
v2 [Keymap] Arkag Userspace Update (#5438) 2019-03-18 10:31:09 -07:00
config.h Added Mechmini 2.0 to Mechmini keyboard folder 2018-01-03 10:32:53 -05:00
mechmini.c Added Mechmini 2.0 to Mechmini keyboard folder 2018-01-03 10:32:53 -05:00
mechmini.h Added Mechmini 2.0 to Mechmini keyboard folder 2018-01-03 10:32:53 -05:00
readme.md Modified URLs to point to new locations 2019-01-13 09:11:18 -08:00
rules.mk Added Mechmini 2.0 to Mechmini keyboard folder 2018-01-03 10:32:53 -05:00

Mechmini

mechmini

A 40% compact ortholinear/staggered keyboard.

Version 1 was originally bootmapper (ps2avrGB) and can be ported to QMK following the v1 readme (../mechmini/v1/readme.md). This version is no longer in production.

Version 2 (Mechmini 2.0) was shipped powered by QMK More info on MECHKEYS.

Keyboard Maintainer: QMK Community (version 1) & TurboMech (version 2 - aka Mechmini 2.0)

Hardware Supported: Mechmini keyboard

Hardware Availability: MECHKEYS

Make example for this keyboard (after setting up your build environment), this will make the Mechmini 2.0 default keymap (split space) - please see v1 readme for v1 make instructions:

make mechmini:default

See build environment setup then the make instructions for more information.

Mechmini Notes

There are 2 versions of the Mechmini keyboard. Please read the readme for the version you have for make instructions.