qmk_sweep_skeletyl/keyboards/buzzard
Christoph Rehmann 2e19d0d7d1
[Keyboard] Add Buzzard support (#15493)
* add buzzerd

(untested, WIP)

* configured linear actuator and fixed keymap

* configuration tweaks and added custom keymap

* add custom tapping term for home row mod

* added readme

* remove ionide folder

* added scroll function to trackpoint

* keymap reworked

* using one shot shift and removed dynamic macros

* reworked default keymap

* adapted to latest qmk changes

* remove caps word from default keymap

* use provided coding guidelines

* use get_highest_layer in favour  of biton32

* fixed formatting

* remove unnecessary define statement
2022-01-10 02:33:48 -08:00
..
keymaps
rev1
buzzard.c
buzzard.h
config.h
info.json
readme.md
rules.mk

Buzzard

Buzzard Keyboard

Buzzard is a 40 keys ergonomic split keyboard. The layout is inspired by the Architeuthis dux with pinky, ring, index, and inner columns splayed at 15, 5, 0, -5, -5 degrees. However, it as two additional pinky keys and a modified thumb cluster.

Some Features:

  • Integrated TrackPoint reset circuit and two possible positions to mount a TrackPoint to the bottom of the PCB. Either between the two inner columns or between the index and middle finger columns
  • Mounting option for a linear actuator (HapticBuzz from pimoroni)
  • I2C interface for an OLED display
  • Wireless Ready (however, without TrackPoint / linear actuator support):
    • Battery switch / connector
    • Option to use a battery friendly Sharp memory display instead of an OLED display
  • Choc-spaced

Building the Firmware

Make example for this keyboard (after setting up your build environment):

qmk compile -kb buzzard -km  default

See the build environment setup and the make instructions for more information. Brand new to QMK? Start with our Complete Newbs Guide.

A build guide for the Buzzard keyboard can be found at https://github.com/crehmann/Buzzard