qmk_sweep_skeletyl/keyboards/snampad
Ryan c6f1b594a2
Remove legacy keycodes, part 2 (#18660)
* `KC_SYSREQ` -> `KC_SYRQ`

And one `KC_ALT_ERASE` -> `KC_ERAS`

* `KC_NONUS_BSLASH` -> `KC_NUBS`

* `KC_NUMLOCK` -> `KC_NUM`

* `KC_CLCK` -> `KC_CAPS`

* `KC_SCROLLLOCK` -> `KC_SCRL`

* `KC_LBRACKET` -> `KC_LBRC`

* `KC_RBRACKET` -> `KC_RBRC`

* `KC_CAPSLOCK` -> `KC_CAPS`
2022-10-10 20:06:26 +01:00
..
keymaps/default Remove legacy keycodes, part 2 (#18660) 2022-10-10 20:06:26 +01:00
config.h Remove UNUSED_PINS (#17931) 2022-08-06 23:23:35 +10:00
info.json Move keyboard USB IDs and strings to data driven: S (#17889) 2022-08-04 08:12:37 +10:00
readme.md
rules.mk Tidy up NKRO_ENABLE rules (#15382) 2021-12-09 16:05:44 +11:00
snampad.c Remove empty override functions (#14312) 2021-09-05 21:36:31 +01:00
snampad.h

snampad

snampad

A small weekend project to create a numeric keypad for the few times I need such a thing. I created the schematics in Kicad, 3D printed the case, handwired the prototype, used some spare Zealios, Box Royals and SA keycaps.

When I get some time I'd like to make a PCB for it.

It uses a promicro controller and the reset button has been made availabe through a hole in the backplate.

Keyboard Maintainer: Peter Tillemans Hardware Supported: Promicros are ubiquitous. Hardware Availability: This uses essentially spares from other projects

Make example for this keyboard (after setting up your build environment):

make snampad:default

See the build environment setup and the make instructions for more information. Brand new to QMK? Start with our Complete Newbs Guide.