qmk_sweep_skeletyl/keyboards/quarkeys/z40/z40.c
TommyZ beb9fcb8bc
[Keyboard] Add Quarkeys Z40 keyboard (#19741)
Co-authored-by: Joel Challis <git@zvecr.com>
Co-authored-by: jack <0x6a73@protonmail.com>
Co-authored-by: Drashna Jaelre <drashna@live.com>
Co-authored-by: Ryan <fauxpark@gmail.com>
2023-02-16 09:30:24 -07:00

44 lines
2.2 KiB
C

/*
/ Copyright 2022 quarkeys
/ This program is free software: you can redistribute it and/or modify
/ it under the terms of the GNU General Public License as published by
/ the Free Software Foundation, either version 2 of the License, or
/ (at your option) any later version.
/ This program is distributed in the hope that it will be useful,
/ but WITHOUT ANY WARRANTY; without even the implied warranty of
/ MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
/ GNU General Public License for more details.
/ You should have received a copy of the GNU General Public License
/ along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include "z40.h"
#ifdef RGB_MATRIX_ENABLE
led_config_t g_led_config = { {
// Key Matrix to LED Index
/*
{ k00, k01, k02, k03, k04, k05, k06, k07, k08, k09, k0A, k0B }, \
{ k10, k11, k12, k13, k14, k15, k16, k17, k18, k19, k1A, k1B }, \
{ k20, k21, k22, k23, k24, k25, k26, k27, k28, k29, k2A, k2B }, \
{ k30, k31, k32, k33, k34, k35, XXX, k36, k37, k38, k39, k3A }\
*/
{ 46, 45, 44, 43, 42, 41, 40, 39, 38, 37, 36, 35 },
{ 34, 33, 32, 31, 30, 29, 28, 27, 26, 25, 24, 23 },
{ 22, 21, 20, 29, 18, 17, 16, 15, 14, 13, 12, 11 },
{ 10, 9, 8, 7, 6, 5, 4, 3, 2, 1, 0 }
},
{ // Index to Physical Position
{225, 64}, {200, 64}, {180, 64}, {160, 64}, {140, 64}, {110, 64}, { 80, 64}, { 60, 64}, { 40, 64}, { 20, 64}, { 0, 64},
{225, 42}, {200, 42}, {180, 42}, {160, 42}, {140, 42}, {120, 42}, {100, 42}, { 80, 42}, { 60, 42}, { 40, 42}, { 20, 42}, { 0, 42},
{225, 21}, {200, 21}, {180, 21}, {160, 21}, {140, 21}, {120, 21}, {100, 21}, { 80, 21}, { 60, 21}, { 40, 21}, { 20, 21}, { 0, 21},
{225, 0}, {200, 0}, {180, 0}, {160, 0}, {140, 0}, {120, 0}, {100, 0}, { 80, 0}, { 60, 0}, { 40, 0}, { 20, 0}, { 0, 0}
},
{
1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1,
1, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 1,
1, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 1,
1, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 1
}
};
#endif