eabdef3b4d
* Add Panc40 by Panc Interactive * Fix LAYOUT_sebright macro
39 lines
1.8 KiB
C
39 lines
1.8 KiB
C
#pragma once
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#include "quantum.h"
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#define LAYOUT_all( \
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K00, K01, K02, K03, K04, K05, K06, K07, K08, K09, K0A, K0B, \
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K10, K11, K12, K13, K14, K15, K16, K17, K18, K19, K1A, \
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K20, K21, K22, K23, K24, K25, K26, K27, K28, K29, K2B, \
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K30, K31, K32, K33, K34, K35, K36, K37, K38, K39, K3B \
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) { \
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{ K00, K01, K02, K03, K04, K05, K06, K07, K08, K09, K0A, K0B }, \
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{ K10, K11, K12, K13, K14, K15, K16, K17, K18, K19, K1A, KC_NO }, \
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{ K20, K21, K22, K23, K24, K25, K26, K27, K28, K29, KC_NO, K2B }, \
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{ K30, K31, K32, K33, K34, K35, K36, K37, K38, K39, KC_NO, K3B } \
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}
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#define LAYOUT_minorca( \
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K00, K01, K02, K03, K04, K05, K06, K07, K08, K09, K0A, K0B, \
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K10, K11, K12, K13, K14, K15, K16, K17, K18, K19, K1A, \
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K20, K21, K22, K23, K24, K25, K26, K27, K28, K29, K2B, \
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K30, K31, K32, K34, K36, K38, K39, K3B \
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) { \
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{ K00, K01, K02, K03, K04, K05, K06, K07, K08, K09, K0A, K0B }, \
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{ K10, K11, K12, K13, K14, K15, K16, K17, K18, K19, K1A, KC_NO }, \
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{ K20, K21, K22, K23, K24, K25, K26, K27, K28, K29, KC_NO, K2B }, \
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{ K30, K31, K32, KC_NO, K34, KC_NO, K36, KC_NO, K38, K39, KC_NO, K3B } \
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}
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#define LAYOUT_sebright( \
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K00, K01, K02, K03, K04, K05, K06, K07, K08, K09, K0A, K0B, \
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K10, K11, K12, K13, K14, K15, K16, K17, K18, K19, K1A, \
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K20, K21, K22, K23, K24, K25, K26, K27, K28, K29, K2B, \
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K31, K32, K33, K35, K37, K38, K39 \
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) { \
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{ K00, K01, K02, K03, K04, K05, K06, K07, K08, K09, K0A, K0B }, \
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{ K10, K11, K12, K13, K14, K15, K16, K17, K18, K19, K1A, KC_NO }, \
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{ K20, K21, K22, K23, K24, K25, K26, K27, K28, K29, KC_NO, K2B }, \
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{ KC_NO, K31, K32, K33, KC_NO, K35, KC_NO, K37, K38, K39, KC_NO, KC_NO } \
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}
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