7d75f88ac9
Co-authored-by: Ryan <fauxpark@gmail.com> Co-authored-by: Drashna Jaelre <drashna@live.com> Co-authored-by: Shulin <mumu@x-bows.com>
69 lines
3.6 KiB
C
69 lines
3.6 KiB
C
/* Copyright 2021 Shulin Huang <mumu@x-bows.com>
|
|
*
|
|
* This program is free software: you can redistribute it and/or modify
|
|
* it under the terms of the GNU General Public License as published by
|
|
* the Free Software Foundation, either version 2 of the License, or
|
|
* (at your option) any later version.
|
|
*
|
|
* This program is distributed in the hope that it will be useful,
|
|
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
|
* GNU General Public License for more details.
|
|
*
|
|
* You should have received a copy of the GNU General Public License
|
|
* along with this program. If not, see <http://www.gnu.org/licenses/>.
|
|
*/
|
|
#pragma once
|
|
|
|
#include "config_common.h"
|
|
|
|
#define VENDOR_ID 0x5842
|
|
#define PRODUCT_ID 0x4E75
|
|
#define DEVICE_VER 0x0001
|
|
#define MANUFACTURER X-BOWS
|
|
#define PRODUCT NUMPAD
|
|
|
|
#define MATRIX_ROWS 6
|
|
#define MATRIX_COLS 4
|
|
#define MATRIX_ROW_PINS { B5, B4, C6, B6, D7, B3 }
|
|
#define MATRIX_COL_PINS { D4, D6, B2, B1 }
|
|
#define DIODE_DIRECTION COL2ROW
|
|
#define DEBOUNCE 3
|
|
|
|
#ifdef RGB_MATRIX_ENABLE
|
|
# define RGB_MATRIX_LED_PROCESS_LIMIT 18
|
|
# define RGB_MATRIX_LED_FLUSH_LIMIT 16
|
|
# define RGB_DISABLE_AFTER_TIMEOUT 0 // number of ticks to wait until disabling effects
|
|
# define RGB_DISABLE_WHEN_USB_SUSPENDED // turn off effects when suspended
|
|
# define RGB_MATRIX_KEYPRESSES
|
|
# define RGB_MATRIX_MAXIMUM_BRIGHTNESS 200
|
|
# define RGB_MATRIX_CENTER \
|
|
{ 30, 32 }
|
|
|
|
// RGB Matrix Animation modes. Explicitly enabled
|
|
// For full list of effects, see:
|
|
// https://docs.qmk.fm/#/feature_rgb_matrix?id=rgb-matrix-effects
|
|
# define RGB_MATRIX_STARTUP_MODE RGB_MATRIX_CYCLE_LEFT_RIGHT // Sets the default mode, if none has been set
|
|
# define ENABLE_RGB_MATRIX_BREATHING // Single hue brightness cycling animation
|
|
# define ENABLE_RGB_MATRIX_BAND_SPIRAL_VAL // Single hue spinning spiral fades brightness
|
|
# define ENABLE_RGB_MATRIX_CYCLE_ALL // Full keyboard solid hue cycling through full gradient
|
|
# define ENABLE_RGB_MATRIX_CYCLE_LEFT_RIGHT // Full gradient scrolling left to right
|
|
# define ENABLE_RGB_MATRIX_CYCLE_UP_DOWN // Full gradient scrolling top to bottom
|
|
# define ENABLE_RGB_MATRIX_CYCLE_OUT_IN // Full gradient scrolling out to in
|
|
# define ENABLE_RGB_MATRIX_CYCLE_PINWHEEL // Full gradient spinning pinwheel around center of keyboard
|
|
# define ENABLE_RGB_MATRIX_CYCLE_SPIRAL // Full gradient spinning spiral around center of keyboard
|
|
# define ENABLE_RGB_MATRIX_RAINBOW_PINWHEELS // Full dual gradients spinning two halfs of keyboard
|
|
# define ENABLE_RGB_MATRIX_RAINDROPS // Randomly changes a single key's hue
|
|
|
|
// enabled only of RGB_MATRIX_KEYPRESSES or RGB_MATRIX_KEYRELEASES is defined
|
|
# define ENABLE_RGB_MATRIX_SOLID_REACTIVE_SIMPLE // Pulses keys hit to hue & value then fades value out
|
|
# define ENABLE_RGB_MATRIX_SOLID_REACTIVE // Static single hue, pulses keys hit to shifted hue then fades to current hue
|
|
# define ENABLE_RGB_MATRIX_SOLID_REACTIVE_WIDE // Hue & value pulse near a single key hit then fades value out
|
|
# define ENABLE_RGB_MATRIX_SOLID_REACTIVE_CROSS // Hue & value pulse the same column and row of a single key hit then fades value out
|
|
# define ENABLE_RGB_MATRIX_SPLASH // Full gradient & value pulse away from a single key hit then fades value out
|
|
# define ENABLE_RGB_MATRIX_SOLID_MULTISPLASH // Hue & value pulse away from multiple key hits then fades value out
|
|
|
|
# define DRIVER_ADDR_1 0b1110111
|
|
# define DRIVER_COUNT 1
|
|
# define DRIVER_LED_TOTAL 22
|
|
#endif
|