qmk_sweep_skeletyl/keyboards/massdrop/ctrl/config.h

154 lines
5.7 KiB
C

/*
Copyright 2015 Jun Wako <wakojun@gmail.com>
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 2 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#pragma once
/* USB Device descriptor parameter */
#define SERIAL_NUM "Unavailable"
/* Temporary solution for matrix delay */
#define IGNORE_ATOMIC_BLOCK
/* Avoid out-of-bounds errors when SmartEEPROM is not enabled */
#define EEPROM_SIZE 1024
/* MCU Port name definitions */
#define PA 0
#define PB 1
/* This Shift Register expands available hardware output lines to control additional peripherals */
/* It uses four lines from the MCU to provide 16 output lines */
/* Shift Register Clock configuration (MCU to ShiftRegister.RCLK) */
#define SR_EXP_RCLK_PIN B14
/* Shift Register Output Enable configuration (MCU to ShiftRegister.OE_N) */
#define SR_EXP_OE_PIN B15
/* SERCOM port to use for Shift Register SPI */
/* DATAOUT and SCLK must be configured to use hardware pins of this port */
#define SPI_SERCOM SERCOM2
/* Shift Register SPI Data Out configuration (MCU.SERCOMx.PAD[0] to ShiftRegister.SER) */
#define SPI_DATAOUT_PIN A12
#define SPI_DATAOUT_MUX 2
/* Shift Register SPI Serial Clock configuration (MCU.SERCOMx.PAD[1] to ShiftRegister.SRCLK) */
#define SPI_SCLK_PIN A13
#define SPI_SCLK_MUX 2
/* Debug LED (Small LED Located near MCU) */
#define DEBUG_LED_ENABLE 1
#define DEBUG_LED_PORT PA
#define DEBUG_LED_PIN 27
/* Additional debugging ports */
/* PCB M21 */
#define DEBUG_PORT1_ENABLE 1
#define DEBUG_PORT1_PORT PB
#define DEBUG_PORT1_PIN 3
/* PCB M23 */
#define DEBUG_PORT2_ENABLE 1
#define DEBUG_PORT2_PORT PB
#define DEBUG_PORT2_PIN 17
/* PCB M25 */
#define DEBUG_PORT3_ENABLE 1
#define DEBUG_PORT3_PORT PA
#define DEBUG_PORT3_PIN 20
/* Debug Boot Tracing - During boot sequence, ground this pin to halt and display debug code using Debug LED */
/* This is useful in determining which hardware device may have malfunctioned or is improperly configured */
/* Feature is automatically disabled after successful boot */
/* PCB M27 */
#define DEBUG_BOOT_TRACING_ENABLE 1
#define DEBUG_BOOT_TRACING_PORT PB
#define DEBUG_BOOT_TRACING_PIN 23
/* USB2422 config */
#define USB2422_ADDRESS 0x58
#define USB2422_VENDOR_ID 0x04D8
#define USB2422_PRODUCT_ID 0xEEC5
#define USB2422_DEVICE_VER 0x0101
#define USB2422_MANUFACTURER "Massdrop Inc."
#define USB2422_PRODUCT "Massdrop Hub"
#define USB2422_ACTIVE_PIN A18
/*
* Feature disable options
* These options are also useful to firmware size reduction.
*/
/* disable debug print */
//#define NO_DEBUG
/* disable print */
//#define NO_PRINT
/* disable action features */
//#define NO_ACTION_LAYER
//#define NO_ACTION_TAPPING
//#define NO_ACTION_ONESHOT
#define RGB_MATRIX_KEYPRESSES
#define RGB_MATRIX_LED_PROCESS_LIMIT 15
#define RGB_MATRIX_LED_FLUSH_LIMIT 10
// RGB Matrix Animation modes. Explicitly enabled
// For full list of effects, see:
// https://docs.qmk.fm/#/feature_rgb_matrix?id=rgb-matrix-effects
# define ENABLE_RGB_MATRIX_ALPHAS_MODS
# define ENABLE_RGB_MATRIX_GRADIENT_UP_DOWN
# define ENABLE_RGB_MATRIX_GRADIENT_LEFT_RIGHT
# define ENABLE_RGB_MATRIX_BREATHING
# define ENABLE_RGB_MATRIX_BAND_SAT
# define ENABLE_RGB_MATRIX_BAND_VAL
# define ENABLE_RGB_MATRIX_BAND_PINWHEEL_SAT
# define ENABLE_RGB_MATRIX_BAND_PINWHEEL_VAL
# define ENABLE_RGB_MATRIX_BAND_SPIRAL_SAT
# define ENABLE_RGB_MATRIX_BAND_SPIRAL_VAL
# define ENABLE_RGB_MATRIX_CYCLE_ALL
# define ENABLE_RGB_MATRIX_CYCLE_LEFT_RIGHT
# define ENABLE_RGB_MATRIX_CYCLE_UP_DOWN
# define ENABLE_RGB_MATRIX_RAINBOW_MOVING_CHEVRON
# define ENABLE_RGB_MATRIX_CYCLE_OUT_IN
# define ENABLE_RGB_MATRIX_CYCLE_OUT_IN_DUAL
# define ENABLE_RGB_MATRIX_CYCLE_PINWHEEL
# define ENABLE_RGB_MATRIX_CYCLE_SPIRAL
# define ENABLE_RGB_MATRIX_DUAL_BEACON
# define ENABLE_RGB_MATRIX_RAINBOW_BEACON
# define ENABLE_RGB_MATRIX_RAINBOW_PINWHEELS
# define ENABLE_RGB_MATRIX_RAINDROPS
# define ENABLE_RGB_MATRIX_JELLYBEAN_RAINDROPS
# define ENABLE_RGB_MATRIX_HUE_BREATHING
# define ENABLE_RGB_MATRIX_HUE_PENDULUM
# define ENABLE_RGB_MATRIX_HUE_WAVE
# define ENABLE_RGB_MATRIX_PIXEL_RAIN
# define ENABLE_RGB_MATRIX_PIXEL_FLOW
# define ENABLE_RGB_MATRIX_PIXEL_FRACTAL
// enabled only if RGB_MATRIX_FRAMEBUFFER_EFFECTS is defined
# define ENABLE_RGB_MATRIX_TYPING_HEATMAP
# define ENABLE_RGB_MATRIX_DIGITAL_RAIN
// enabled only of RGB_MATRIX_KEYPRESSES or RGB_MATRIX_KEYRELEASES is defined
# define ENABLE_RGB_MATRIX_SOLID_REACTIVE_SIMPLE
# define ENABLE_RGB_MATRIX_SOLID_REACTIVE
# define ENABLE_RGB_MATRIX_SOLID_REACTIVE_WIDE
# define ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTIWIDE
# define ENABLE_RGB_MATRIX_SOLID_REACTIVE_CROSS
# define ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTICROSS
# define ENABLE_RGB_MATRIX_SOLID_REACTIVE_NEXUS
# define ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTINEXUS
# define ENABLE_RGB_MATRIX_SPLASH
# define ENABLE_RGB_MATRIX_MULTISPLASH
# define ENABLE_RGB_MATRIX_SOLID_SPLASH
# define ENABLE_RGB_MATRIX_SOLID_MULTISPLASH
#include "config_led.h"