qmk_sweep_skeletyl/keyboards/jones/v03_1
Ryan 023d644bb6
Move RGBLight animations to data driven (#21635)
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* Move RGBLight animations to data driven, handwired

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* Move RGBLight animations to data driven, X

* Move RGBLight animations to data driven, Y

* Move RGBLight animations to data driven, Z

* Fix incorrect placement

* Fix build failures and mismatches
2023-08-23 22:11:39 +01:00
..
keymaps Tap Dance: remove qk_ prefix (#19313) 2022-12-14 12:40:25 -08:00
config.h Move RGBLight animations to data driven (#21635) 2023-08-23 22:11:39 +01:00
info.json Move RGBLight animations to data driven (#21635) 2023-08-23 22:11:39 +01:00
matrix.c Remove matrix_init_quantum/matrix_scan_quantum (#19806) 2023-02-11 03:47:17 +00:00
readme.md Add jones v.0.3 and v.0.3.1 keyboard (#11130) 2021-01-24 13:54:29 -08:00
rules.mk Migrate MCU and BOOTLOADER to data-driven (#19529) 2023-02-08 18:41:46 +11:00
v03_1.c Remove use of layout macros for music_map (#20634) 2023-04-30 18:58:06 +10:00

Jones v.0.3.1

Jones, ANSI style

Jones, JP style

A 60% keyboard combined with Ortho-Linear and Row-staggered. It has gapless R2-R3 row.
GH60 case compatible PCB and keyplate.

  • Keyboard Maintainer: jpskenn
  • Hardware Supported: Jones PCB, Keyplate
  • Hardware Availability: GitHub, BOOTH

Make example for this keyboard (after setting up your build environment):

make jones/v03_1:default

Flashing example for this keyboard (using the command line):

make jones/v03_1:default:flash

To reset the keyboard into bootloader mode, press the reset switch on the underside.

See the build environment setup and the make instructions for more information. Brand new to QMK? Start with our Complete Newbs Guide.