qmk_sweep_skeletyl/keyboards/vitamins_included/keymaps/numpad/keymap.c
Mikkel Jeppesen 19a85015c2 [Keyboard] Added Vitamins Included Rev2 (#6593)
* Fixed pin for RGB

* Added support for second revision of vitamins included

* Added rev2 config and switched to #pragma once

* Switch to quantum.h pincontrol

* Fixed left-half check

* Moved revision agnostic code to main header file

* Moved common build options to main makefile

* Referred to rev2 documentation

* JTAG is dissabled in keyboard.c now

* moved EEHANDS to rev1 config

* moved rev2 to use split_common

* Updated default keymaps

* Changed handedness ifdef to allow user-overrides

* Add some space saving defines

* Changed to more sane I2C clock

* Removed rev2 check in matrix.c as rev2 uses split_common

* Removed rev2 check in rev1 only code

* Update debounce constant name

Co-Authored-By: noroadsleft <18669334+noroadsleft@users.noreply.github.com>

* Switch KEYMAP macro to LAYOUT

Co-Authored-By: noroadsleft <18669334+noroadsleft@users.noreply.github.com>

* Switch kc_keymap macro to layout_kc

Co-Authored-By: noroadsleft <18669334+noroadsleft@users.noreply.github.com>

* Switch kc_keymap macro to layout_kc

Co-Authored-By: noroadsleft <18669334+noroadsleft@users.noreply.github.com>

* Add legacy layout macro alias

Co-Authored-By: noroadsleft <18669334+noroadsleft@users.noreply.github.com>

* Update keyboards/vitamins_included/rev2/config.h

Co-Authored-By: noroadsleft <18669334+noroadsleft@users.noreply.github.com>

* Split readme into revision specific versions

* Updated src to allow LTO

* Renamed readmes to lower-case

* Switched my keyboards to FEED VID

* Fixed markdown lint errors

* fixed readme links

Co-Authored-By: noroadsleft <18669334+noroadsleft@users.noreply.github.com>

* Maintain keymap backwards compatibility

Co-Authored-By: Joel Challis <git@zvecr.com>
2019-08-30 17:52:02 -07:00

75 lines
3.7 KiB
C

#include QMK_KEYBOARD_H
extern keymap_config_t keymap_config;
// Each layer gets a name for readability, which is then used in the keymap matrix below.
// The underscores don't mean anything - you can have a layer called STUFF or any other name.
// Layer names don't all need to be of the same length, obviously, and you can also skip them
// entirely and just use numbers.
#define _NUMPAD 0
#define _ADJUST 1
enum custom_keycodes {
NUMPAD = SAFE_RANGE,
ADJUST
};
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
/* Numpad
* ,-----------------------------------------------------------------------------------.
* | 0 | 1 | 4 | 7 | nlck | <-- | 0 | 1 | 4 | 7 | nlck | <-- |
* |------+------+------+------+------+-------------+------+------+------+------+------|
* | adj | 2 | 5 | 8 | / | \/ | , | 2 | 5 | 8 | / | \/ |
* |------+------+------+------+------+------|------+------+------+------+------+------|
* | . | 3 | 6 | 9 | * | /\ | . | 3 | 6 | 9 | * | /\ |
* |------+------+------+------+------+------+------+------+------+------+------+------|
* | Enter| tab | - | + |bckspc| --> | Enter| tab | - | + |bckspc| --> |
* `-----------------------------------------------------------------------------------'
*/
[_NUMPAD] = LAYOUT_ortho_4x12( \
KC_KP_0, KC_KP_1, KC_KP_4, KC_KP_7, KC_NUMLOCK, KC_LEFT, KC_KP_0, KC_KP_1, KC_KP_4, KC_KP_7, KC_NUMLOCK, KC_LEFT,\
ADJUST, KC_KP_2, KC_KP_5, KC_KP_8, KC_KP_SLASH, KC_DOWN, ADJUST, KC_KP_2, KC_KP_5, KC_KP_8, KC_KP_SLASH, KC_DOWN,\
KC_KP_DOT, KC_KP_3, KC_KP_6, KC_KP_9, KC_KP_ASTERISK, KC_UP, KC_KP_DOT, KC_KP_3, KC_KP_6, KC_KP_9, KC_KP_ASTERISK, KC_UP, \
KC_KP_ENTER, KC_TAB, KC_KP_MINUS, KC_KP_PLUS, KC_BSPACE, KC_RIGHT, KC_KP_ENTER, KC_TAB, KC_KP_MINUS, KC_KP_PLUS, KC_BSPACE, KC_RIGHT\
),
/* Adjust (Lower + Raise)
* ,-----------------------------------------------------------------------------------.
* | | | | | | | | | | | | Del |
* |------+------+------+------+------+-------------+------+------+------+------+------|
* | | | |Aud on|Audoff|AGnorm|AGswap| | | | | |
* |------+------+------+------+------+------|------+------+------+------+------+------|
* | | | | | | | | | | | | |
* |------+------+------+------+------+------+------+------+------+------+------+------|
* | | | | | | RESET RESET | | | | |RGBMOD|
* `-----------------------------------------------------------------------------------'
*/
[_ADJUST] = LAYOUT_ortho_4x12( \
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, KC_DEL, \
_______, _______, _______, AU_ON, AU_OFF, AG_NORM, AG_SWAP, _______, _______, _______, _______, _______, \
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, \
_______, _______, _______, _______, _______, RESET, RESET, _______, _______, _______, _______, RGB_MOD \
)
};
void persistent_default_layer_set(uint16_t default_layer) {
eeconfig_update_default_layer(default_layer);
default_layer_set(default_layer);
}
bool process_record_user(uint16_t keycode, keyrecord_t *record) {
switch (keycode) {
case ADJUST:
if (record->event.pressed) {
layer_on(_ADJUST);
} else {
layer_off(_ADJUST);
}
return false;
break;
}
return true;
}