qmk_sweep_skeletyl/keyboards/diverge3/keymaps/default/keymap.c
MechMerlin 5f4c2dfd84 Fix some Configurator Warnings regarding LAYOUT vs KEYMAP (#2708)
* change diverge 3 KC_KEYMAP to LAYOUT

* Change KEYMAP to LAYOUT for handwired arrow pad

* change M10A to LAYOUT for m10-a

* Change KC_KEYMAP to LAYOUT_kc and KEYMAP to LAYOUT for mf68

* change KC_KEYMAP to LAYOUT for nano

* Refactor to LAYOUT

* refactor to LAYOUT-ansi and LAYOUT_iso for s65

* LAYOUT conversions for lfkkeyboards

* missed a few renames

* mini1800 for lfkeyobards support of LAYOUT
2018-04-07 15:14:53 -04:00

161 lines
5.9 KiB
C

/* Copyright 2017 IslandMan93
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include "diverge3.h"
#include "action_layer.h"
#include "eeconfig.h"
//**************** Definitions needed for quad function to work *********************//
enum {
SE_TAP_DANCE = 0
};
//Enums used to clearly convey the state of the tap dance
enum {
SINGLE_TAP = 1,
SINGLE_HOLD = 2,
DOUBLE_TAP = 3,
DOUBLE_HOLD = 4,
DOUBLE_SINGLE_TAP = 5 //send SINGLE_TAP twice - NOT DOUBLE_TAP
// Add more enums here if you want for triple, quadruple, etc.
};
typedef struct {
bool is_press_action;
int state;
} tap;
int cur_dance (qk_tap_dance_state_t *state) {
if (state->count == 1) {
//If count = 1, and it has been interrupted - it doesn't matter if it is pressed or not: Send SINGLE_TAP
if (state->interrupted || state->pressed==0) return SINGLE_TAP;
else return SINGLE_HOLD;
}
//If count = 2, and it has been interrupted - assume that user is trying to type the letter associated
//with single tap. In example below, that means to send `xx` instead of `Escape`.
else if (state->count == 2) {
if (state->interrupted) return DOUBLE_SINGLE_TAP;
else if (state->pressed) return DOUBLE_HOLD;
else return DOUBLE_TAP;
}
else return 6; //magic number. At some point this method will expand to work for more presses
}
//**************** Definitions needed for quad function to work *********************//
// Backspace Shift TD
//instanalize an instance of 'tap' for the 'x' tap dance.
static tap se_tap_state = {
.is_press_action = true,
.state = 0
};
void se_finished (qk_tap_dance_state_t *state, void *user_data) {
se_tap_state.state = cur_dance(state);
switch (se_tap_state.state) {
case SINGLE_TAP: register_code(KC_SPC); break;
case SINGLE_HOLD: register_code(KC_ENT); break;
default: register_code(KC_SPC); unregister_code(KC_SPC); register_code(KC_SPC);
//Last case is for fast typing. Assuming your key is `f`:
//For example, when typing the word `buffer`, and you want to make sure that you send `ff` and not `Esc`.
//In order to type `ff` when typing fast, the next character will have to be hit within the `TAPPING_TERM`, which by default is 200ms.
}
}
void se_reset (qk_tap_dance_state_t *state, void *user_data) {
switch (se_tap_state.state) {
case SINGLE_TAP: unregister_code(KC_SPC); break;
case SINGLE_HOLD: unregister_code(KC_ENT); break;
default: unregister_code(KC_SPC);
}
se_tap_state.state = 0;
}
qk_tap_dance_action_t tap_dance_actions[] = {
[SE_TAP_DANCE] = ACTION_TAP_DANCE_FN_ADVANCED(NULL, se_finished, se_reset)
};
// KEYMAP
extern keymap_config_t keymap_config;
#define _QWERTY 0
#define _LOWER 1
enum custom_keycodes {
PAREN_MACRO = SAFE_RANGE,
ARROW_MACRO,
PSELF_MACRO
};
// Make layer undefined do nothing
#define KC_ KC_TRNS
// Macros
#define KC_PMAC PAREN_MACRO
#define KC_AMAC ARROW_MACRO
// Holds for layer
#define KC_DEL1 LT(_LOWER, KC_DEL)
#define KC_TAB1 LT(_LOWER, KC_TAB)
// Space on tap, enter on hold.
#define KC_SPNT TD(SE_TAP_DANCE)
#define KC_BSHT SFT_T(KC_BSPC)
// Jumps the cursor a word right or left
#define KC_WRDRT LCTL(KC_RIGHT)
#define KC_WRDLT LCTL(KC_LEFT)
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
[_QWERTY] = LAYOUT(
//,----+----+----+----+----+----+----| |----+----+----+----+----+----+----|
ESC, 1 , 2 , 3 , 4 , 5 ,MUTE, MPLY, 6 , 7 , 8 , 9 , 0 ,PSCR,
//|----+----+----+----+----+----+----| |----+----+----+----+----+----+----|
GRV, Q , W , E , R , T ,VOLD, VOLU, Y , U , I , O , P ,CAPS,
//|----+----+----+----+----+----+----| |----+----+----+----+----+----+----|
TAB, A , S , D , F , G ,PGDN, PGUP, H , J , K , L ,SCLN,BSLS,
//|----+----+----+----+----+----+----| |----+----+----+----+----+----+----|
LSFT, Z , X , C , V , B ,WRDLT, WRDRT, N , M ,COMM,DOT ,SLSH,QUOT,
//|----+----+----+----+----+----+----+----|||----+----+----+----+----+----+----+----|
LCTL,LGUI, APP,LALT,HOME,SPNT,DEL1,BSHT , ENT ,TAB1,BSHT,END ,DOWN, UP ,LEFT,RIGHT
),
[_LOWER] = LAYOUT(
//,----+----+----+----+----+----+----| |----+----+----+----+----+----+----|
, F1 , F2 , F3 , F4 , F5 ,F11 , F12, F6 , F7 , F8 , F9 , , ,
//|----+----+----+----+----+----+----| |----+----+----+----+----+----+----|
TILD,EXLM, AT ,HASH,DLR ,PERC, , ,CIRC,AMPR,ASTR, , , ,
//|----+----+----+----+----+----+----| |----+----+----+----+----+----+----|
, ,LBRC,LPRN,UNDS,LCBR, , ,RCBR, EQL,RPRN,RBRC,COLN, ,
//|----+----+----+----+----+----+----| |----+----+----+----+----+----+----|
, , ,PMAC,MINS,AMAC, , , ,PLUS, , , , ,
//|----+----+----+----+----+----+----+----|||----+----+----+----+----+----+----+----|
, , , , , , , , , , , , , , ,
)
};
bool process_record_user(uint16_t keycode, keyrecord_t *record) {
if (record->event.pressed) {
switch(keycode) {
case PAREN_MACRO:
SEND_STRING("()");
return false; break;
case ARROW_MACRO:
SEND_STRING("->");
return false; break;
}
}
return true;
};