41c50bb653
* Change keyboard level include guards to `pragma once` And clean up a lot of layout macros * Oops * Remove dangling endif
42 lines
976 B
C
42 lines
976 B
C
#pragma once
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#include "quantum.h"
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#include "matrix.h"
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#include "keymap.h"
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#ifdef BACKLIGHT_ENABLE
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#include "backlight.h"
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#endif
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#include <avr/io.h>
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#include <stddef.h>
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#define XXX KC_NO
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// This is the 21-key keypad to 4x6 element matrix mapping
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#define LAYOUT( \
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k00, k01, k02, k03, \
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k10, k11, k12, k13, \
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k20, k21, k22, k23, \
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k30, k31, k32, k33, \
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k40, k41, k42, k43, \
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k50, k51, k52, k53 \
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) { \
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{ k00, k01, k02, k03 }, \
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{ k10, k11, k12, k13 }, \
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{ k20, k21, k22, k23 }, \
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{ k30, k31, k32, k33 }, \
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{ k40, k41, k42, k43 }, \
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{ k50, k51, k52, k53 } \
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}
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// This is the 21-key keypad to 2x11 element matrix mapping
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#define LAYOUT_pad21( \
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k00, k01, k02, k03, \
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k10, k11, k12, k13, \
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k04, k05, k06, \
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k14, k15, k16, k07, \
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k08, k09, k0A, \
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k19, k1A, k17 \
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) { \
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{ k00, k01, k02, k03, k04, k05, k06, k07, k08, k09, k0A }, \
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{ k10, k11, k12, k13, k14, k15, k16, k17, XXX, k19, k1A } \
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}
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