qmk_sweep_skeletyl/keyboards/printedpad/printedpad.c
noahbei 92873cc14f
Add printedpad keyboard (#21202)
Co-authored-by: jack <0x6a73@protonmail.com>
Co-authored-by: Drashna Jaelre <drashna@live.com>
2023-10-04 21:55:49 -07:00

57 lines
No EOL
1.4 KiB
C

// Copyright 2023 Noah Beidelman (@noahbei)
// SPDX-License-Identifier: GPL-2.0-or-later
#include QMK_KEYBOARD_H
#include "printedpad.h"
void board_init(void) {
SYSCFG->CFGR1 |= SYSCFG_CFGR1_I2C1_DMA_RMP;
}
const uint8_t max_layer = 3;
uint8_t current_display_mode = 0;
bool key_pressed = false;
bool process_record_kb(uint16_t keycode, keyrecord_t *record) {
if (!process_record_user(keycode, record)) {
return false;
}
#ifdef OLED_ENABLE
key_pressed = record->event.pressed;
#endif
switch(keycode) {
case LT(0, KC_NO):
if (record->event.pressed) {
// on tap
if (record->tap.count) {
if (get_highest_layer(layer_state) >= max_layer) {
layer_clear();
} else {
layer_move(get_highest_layer(layer_state) + 1);
}
}
#ifdef OLED_ENABLE
// on hold
else {
current_display_mode = (current_display_mode + 1) % 3;
}
#endif
}
return false;
}
return true;
}
#ifdef OLED_ENABLE
uint32_t flash_timer = 0;
bool layer_changed = false;
// when the layer is changed, flash the layer number on the screen
layer_state_t layer_state_set_kb(layer_state_t state) {
flash_timer = timer_read();
layer_changed = true;
return layer_state_set_user(state);
}
#endif