qmk_sweep_skeletyl/keyboards/preonic/keymaps/dlaroe/keymap.c
dlaroe 4ca65bb6c6 retry of PR #2540 (#2554)
* reforked, untarred keymaps, added CRS and renamed my keymap folders

* Update readme.md

corrected a typo
2018-03-18 00:21:01 -04:00

260 lines
11 KiB
C

// Dale's Planck with a number row, I mean Preonic.
// I could have done something cooler with the top row I guess but I'm pretty much a Planck guy, that is the reason for the duplication of keys.
#include "preonic.h"
#include "action_layer.h"
#include "eeconfig.h"
#ifdef AUDIO_ENABLE
#include "audio.h"
#endif
// Each layer gets a name for readability, which is then used in the keymap matrix below.
// The underscores don't mean anything - you can have a layer called STUFF or any other name.
// Layer names don't all need to be of the same length, obviously, and you can also skip them
// entirely and just use numbers.
enum preonic_layers {
_QWERTY,
_ARROW,
_LOWER,
_RAISE,
_ADJUST
};
enum preonic_keycodes {
QWERTY = SAFE_RANGE,
ARROW,
LOWER,
RAISE,
BACKLIT
};
// Fillers to make layering more clear
#define _______ KC_TRNS
#define XXXXXXX KC_NO
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
/* Qwerty
* ,-----------------------------------------------------------------------------------.
* | ` | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 0 | Del |
* |------+------+------+------+------+------+------+------+------+------+------+------|
* | Esc | Q | W | E | R | T | Y | U | I | O | P | Bksp |
* |------+------+------+------+------+-------------+------+------+------+------+------|
* | Tab | A | S | D | F | G | H | J | K | L | ; | " |
* |------+------+------+------+------+------|------+------+------+------+------+------|
* | Shift| Z | X | C | V | B | N | M | , | . | / |Enter |
* |------+------+------+------+------+------+------+------+------+------+------+------|
* | Ctrl | GUI | \ | Alt |Lower | Space |Raise | [ | - | = | ] |
* `-----------------------------------------------------------------------------------'
*/
[_QWERTY] = {
{KC_GRV, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_DEL},
{KC_ESC, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_BSPC},
{KC_TAB, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT},
{KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, MT(MOD_RSFT, KC_ENT) },
{KC_LCTL, KC_LGUI, KC_BSLS, KC_LALT, LOWER, KC_SPC, KC_SPC, RAISE, LT(_LOWER, KC_LBRC), KC_MINS, KC_EQL, MT(MOD_RCTL, KC_RBRC)}
},
/* Arrow
* ,-----------------------------------------------------------------------------------.
* | ` | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 0 | Del |
* |------+------+------+------+------+------+------+------+------+------+------+------|
* | Esc | Q | W | E | R | T | Y | U | I | O | P | Bksp |
* |------+------+------+------+------+-------------+------+------+------+------+------|
* | Tab | A | S | D | F | G | H | J | K | L | ; | " |
* |------+------+------+------+------+------|------+------+------+------+------+------|
* | Shift| Z | X | C | V | B | N | M | , | . | / |Enter |
* |------+------+------+------+------+------+------+------+------+------+------+------|
* | Ctrl | GUI | \ | Alt |Lower | Space |Raise | Left | Down | Up | Right |
* `-----------------------------------------------------------------------------------'
*/
[_ARROW] = {
{KC_GRV, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_DEL},
{KC_ESC, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_BSPC},
{KC_TAB, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT},
{KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, MT(MOD_RSFT, KC_ENT) },
{KC_LCTL, KC_LGUI, KC_BSLS, KC_LALT, LOWER, KC_SPC, KC_SPC, RAISE, KC_LEFT, KC_DOWN, KC_UP, MT(MOD_RCTL, KC_RGHT)}
},
/* Lower
* ,-----------------------------------------------------------------------------------.
* | ` | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 0 | Del |
* |------+------+------+------+------+------+------+------+------+------+------+------|
* | ` | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 0 | Bksp |
* |------+------+------+------+------+-------------+------+------+------+------+------|
* | Del | F1 | F2 | F3 | F4 | F5 | F6 | 4 | 5 | 6 | . | * |
* |------+------+------+------+------+------|------+------+------+------+------+------|
* | | F7 | F8 | F9 | F10 | F11 | F12 | 1 | 2 | 3 | / | Ent |
* |------+------+------+------+------+------+------+------+------+------+------+------|
* | | | | | | 0 | | [ | - | + | ] |
* `-----------------------------------------------------------------------------------'
*/
[_LOWER] = {
{KC_GRV, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_DEL},
{KC_GRV, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_BSPC},
{KC_DEL, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_4, KC_5, KC_6, KC_DOT, KC_ASTR},
{_______, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, KC_1, KC_2, KC_3, _______, _______},
{_______, _______, _______, _______, _______, KC_0, KC_0, _______, _______, _______, KC_PLUS, _______}
},
/* Raise
* ,-----------------------------------------------------------------------------------.
* | ~ | ! | @ | # | $ | % | ^ | & | * | ( | ) | Bksp |
* |------+------+------+------+------+-------------+------+------+------+------+------|
* | ~ | ! | @ | # | $ | % | ^ | & | * | ( | ) | Del |
* |------+------+------+------+------+-------------+------+------+------+------+------|
* | Del | Wh Up|RightC| M-Up | LeftC|QWERTY| Left | Down | Up | Right| | | ` |
* |------+------+------+------+------+------|------+------+------+------+------+------|
* | | Wh Dn| M-L | M-Dn | M-R | | - | = | [ | ] | \ | |
* |------+------+------+------+------+------+------+------+------+------+------+------|
* | | App | | | | Ins | | Home | PGDN | PGUP | End |
* `-----------------------------------------------------------------------------------'
*/
[_RAISE] = {
{KC_TILD, KC_EXLM, KC_AT, KC_HASH, KC_DLR, KC_PERC, KC_CIRC, KC_AMPR, KC_ASTR, KC_LPRN, KC_RPRN, KC_BSPC},
{KC_TILD, KC_EXLM, KC_AT, KC_HASH, KC_DLR, KC_PERC, KC_CIRC, KC_AMPR, KC_ASTR, KC_LPRN, KC_RPRN, KC_DEL},
{ KC_DEL, KC_WH_U, KC_BTN2, KC_MS_U, KC_BTN1, QWERTY, KC_LEFT, KC_DOWN, KC_UP, KC_RGHT, KC_PIPE, KC_GRV},
{_______, KC_WH_D, KC_MS_L, KC_MS_D, KC_MS_R, _______, KC_MINS, KC_EQL, KC_LBRC, KC_RBRC, KC_BSLASH, _______},
{_______, KC_APP, _______, _______, _______, KC_INS, KC_INS, _______, KC_HOME, KC_PGDN, KC_PGUP, KC_END}
},
/* Adjust (Lower + Raise)
* ,-----------------------------------------------------------------------------------.
* | F1 | F2 | F3 | F4 | F5 | F6 | F7 | F8 | F9 | F10 | F11 | F12 |
* |------+------+------+------+------+------+------+------+------+------+------+------|
* | C-A-I|Qwerty| | |Reset |Macro0| | | | | |C-A-D |
* |------+------+------+------+------+-------------+------+------+------+------+------|
* | Caps | Arrow| |Aud on|Audoff| |AGswap|AGnorm| PrtSc|ScrLck| Break| |
* |------+------+------+------+------+------|------+------+------+------+------+------|
* | |Voice-|Voice+|Mus on|Musoff| Prev | Next | Mute |VolUp |VolDn | | |
* |------+------+------+------+------+------+------+------+------+------+------+------|
* | Brite| | | | | Play/Pause | | BL_T |BL_DEC|BL_INC|BL_ST |
* `-----------------------------------------------------------------------------------'
*/
[_ADJUST] = {
{KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12},
{LALT(LCTL(KC_INS)), QWERTY, _______, _______, RESET, M(0), _______, MAGIC_TOGGLE_NKRO, _______, _______, _______, LALT(LCTL(KC_DEL))},
{KC_CAPS, ARROW, _______, AU_ON, AU_OFF, _______, AG_SWAP, AG_NORM, KC_PSCR, KC_SLCK, KC_PAUS, _______},
{_______, MUV_DE, MUV_IN, MU_ON, MU_OFF, KC_MPRV, KC_MNXT, KC_MUTE, KC_VOLD, KC_VOLU, _______, _______},
{BACKLIT, _______, _______, _______, _______, KC_MPLY, KC_MPLY, _______, BL_TOGG, BL_DEC , BL_INC , BL_STEP}
}
};
const macro_t *action_get_macro(keyrecord_t *record, uint8_t id, uint8_t opt) // this is the function signature -- just copy/paste it into your keymap file as it is.
{
switch(id) {
case 0: // this would trigger when you hit a key mapped as M(0)
if (record->event.pressed) {
return MACRO( D(LSFT), T(LEFT), U(LSFT), D(LCTL), T(X), U(LCTL), T(RIGHT), D(LCTL), T(V), U(LCTL), T(LEFT), END ); // this swaps the characters on either side of the cursor when the macro executes
}
break;
}
return MACRO_NONE;
};
#ifdef AUDIO_ENABLE
float tone_startup[][2] = {
{NOTE_B5, 20},
{NOTE_B6, 8},
{NOTE_DS6, 20},
{NOTE_B6, 8}
};
float tone_qwerty[][2] = SONG(QWERTY_SOUND);
float tone_goodbye[][2] = SONG(GOODBYE_SOUND);
float music_scale[][2] = SONG(MUSIC_SCALE_SOUND);
#endif
void persistent_default_layer_set(uint16_t default_layer) {
eeconfig_update_default_layer(default_layer);
default_layer_set(default_layer);
}
bool process_record_user(uint16_t keycode, keyrecord_t *record) {
switch (keycode) {
case QWERTY:
if (record->event.pressed) {
#ifdef AUDIO_ENABLE
PLAY_SONG(tone_qwerty);
#endif
persistent_default_layer_set(1UL<<_QWERTY);
}
return false;
break;
case ARROW:
if (record->event.pressed) {
persistent_default_layer_set(1UL<<_ARROW);
}
return false;
break;
case LOWER:
if (record->event.pressed) {
layer_on(_LOWER);
update_tri_layer(_LOWER, _RAISE, _ADJUST);
} else {
layer_off(_LOWER);
update_tri_layer(_LOWER, _RAISE, _ADJUST);
}
return false;
break;
case RAISE:
if (record->event.pressed) {
layer_on(_RAISE);
update_tri_layer(_LOWER, _RAISE, _ADJUST);
} else {
layer_off(_RAISE);
update_tri_layer(_LOWER, _RAISE, _ADJUST);
}
return false;
break;
case BACKLIT:
if (record->event.pressed) {
register_code(KC_RSFT);
#ifdef BACKLIGHT_ENABLE
backlight_step();
#endif
} else {
unregister_code(KC_RSFT);
}
return false;
break;
}
return true;
};
void matrix_init_user(void) {
#ifdef AUDIO_ENABLE
startup_user();
#endif
}
#ifdef AUDIO_ENABLE
void startup_user()
{
_delay_ms(20); // gets rid of tick
PLAY_SONG(tone_startup);
}
void shutdown_user()
{
PLAY_SONG(tone_goodbye);
_delay_ms(150);
stop_all_notes();
}
void music_on_user(void)
{
music_scale_user();
}
void music_scale_user(void)
{
PLAY_SONG(music_scale);
}
#endif