qmk_sweep_skeletyl/keyboards/giabalanai
Ryan 023d644bb6
Move RGBLight animations to data driven (#21635)
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* Move RGBLight animations to data driven, handwired

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* Move RGBLight animations to data driven, X

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* Move RGBLight animations to data driven, Z

* Fix incorrect placement

* Fix build failures and mismatches
2023-08-23 22:11:39 +01:00
..
keymaps Merge remote-tracking branch 'origin/master' into develop 2023-06-09 18:35:05 +00:00
config.h Move RGBLight animations to data driven (#21635) 2023-08-23 22:11:39 +01:00
giabalanai.c Add giabalanai keyboard (#10125) 2022-08-31 21:05:43 +01:00
giabalanai.h Move remaining LAYOUTs to data driven (#20422) 2023-04-15 21:07:32 +10:00
info.json RGB Matrix: driver naming cleanups (#21594) 2023-08-23 01:00:03 +01:00
readme.md Add giabalanai keyboard (#10125) 2022-08-31 21:05:43 +01:00
rules.mk Move RGB_MATRIX_DRIVER to data driven (#20350) 2023-04-08 18:08:08 +10:00

giabalanai

giabalanai_logo

giabalanai overview

giabalanai keyboard is a simple-design Chromatic Button Accordion-ish MIDI keyboard (60 bass + C-system 62 keys = 38 notes) that doesn't have bellows nor register switches.

  • Keyboard Maintainer: 3araht
  • Hardware Supported: giabalanai keyboard, a split keyboard mainly work as MIDI keyboard.
  • Hardware Availability: Yushakobo or BOOTH. Click here for BOOTH overseas shipping!

Make example for this keyboard (after setting up your build environment):

make giabalanai:default

Flashing example for this keyboard:

make giabalanai:default:flash

See the build environment setup and the make instructions for more information. Brand new to QMK? Start with our Complete Newbs Guide.