qmk_sweep_skeletyl/keyboards/iris/keymaps/drashna/keymap.c
Drashna Jaelre b2877470ce Update to drashna userspace and keymaps (#3172)
* Use string with delay

* Add skipped region to ergodox

* Add send string config

* Use default_layer_state instead of function

* Fully generalize keyboards

* old iris cleanup

* Fix Drashna keymap compile issues

By checking to see if secret.c exists before actually trying to add it

* Remove unnecessary references

* Add 4x12 ortho board

* Update userspace readme for secrets

* Make RGB more modular

* Fix iris keymap, since we don't need the lower left (Function keys)

* Fix includes

* Add Blanks

* Fix Ergodox lower layer

* Add suspend commands

* Add Maltron Layout

* Add additional layouts

* Finish adding gamepad to Iris

* Tweaks to iris gamepag layer

* make gaming layers more friendly

* minor gaming layer tweak

* Add Carplax

* Add modded key timer function

* Cleanup and macro documentation

* Add QMK DFU info

* Add 'old' keymap for 12 LED spare

* Update Pro Micro documentation

* Disable twinkling so it fits in firmware space

* Switch to QMK DFU bootloader, since it's better anyhow

* Write default layer state colors to EEPROM

Since we are writing to EEPROM anyways, and this way, it sticks on reboot

* Fix QMK DFU bootloader options

* More updates for QMK DFU support

* Use matrix scanning hack for startup_user until #3113 gets merged

* Fix indicator light consistency issue

* Add/readd ifdefs to indicators

* Add/readd alt indicator

* Remove RGB Twinkling from Viterbi macro pad

* Fix default layer color detection

* Fix rebase and detection issues

* Cleanup code so it will compile if RGBLIGHT is disabled

* Revert vsode settings

* Use Pragma Once instead of boilerplate code
2018-07-16 21:04:32 -04:00

89 lines
6.2 KiB
C

#include QMK_KEYBOARD_H
#include "drashna.h"
#define KC_ALAP ALT_T(KC_APP)
#define KC_OSLG OSM(MOD_LGUI)
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
[_QWERTY] = LAYOUT_wrapper(
KC_ESC, ________________NUMBER_LEFT________________, ________________NUMBER_RIGHT_______________, KC_MINS,
KC_TAB , _________________QWERTY_L1_________________, _________________QWERTY_R1_________________, KC_BSLS,
KC_CCCV, _________________QWERTY_L2_________________, _________________QWERTY_R2_________________, KC_QUOT,
KC_MLSF, _________________QWERTY_L3_________________, KC_ALAP, KC_OSLG, _________________QWERTY_R3_________________, KC_MRSF,
LT(_LOWER,KC_GRV), KC_SPC, KC_BSPC, KC_DEL, KC_ENT, RAISE
),
[_COLEMAK] = LAYOUT_wrapper(
KC_ESC , ________________NUMBER_LEFT________________, ________________NUMBER_RIGHT_______________, KC_MINS,
KC_TAB , _________________COLEMAK_L1________________, _________________COLEMAK_R1________________, KC_BSLS,
KC_CCCV, _________________COLEMAK_L2________________, _________________COLEMAK_R2________________, KC_QUOT,
KC_MLSF, _________________COLEMAK_L3________________, KC_ALAP, KC_OSLG, _________________COLEMAK_R3________________, KC_MRSF,
LT(_LOWER,KC_GRV), KC_SPC, KC_BSPC, KC_DEL, KC_ENT, RAISE
),
[_DVORAK] = LAYOUT_wrapper(
KC_ESC, ________________NUMBER_LEFT________________, ________________NUMBER_RIGHT_______________, KC_MINS,
KC_TAB , _________________DVORAK_L1_________________, _________________DVORAK_R1_________________, KC_BSLS,
KC_CCCV, _________________DVORAK_L2_________________, _________________DVORAK_R2_________________, KC_QUOT,
KC_MLSF, _________________DVORAK_L3_________________, KC_ALAP, KC_OSLG, _________________DVORAK_R3_________________, KC_MRSF,
LT(_LOWER,KC_GRV), KC_SPC, KC_BSPC, KC_DEL, KC_ENT, RAISE
),
[_WORKMAN] = LAYOUT_wrapper(
KC_ESC, ________________NUMBER_LEFT________________, ________________NUMBER_RIGHT_______________, KC_MINS,
KC_TAB , _________________WORKMAN_L1________________, _________________WORKMAN_R1________________, KC_BSLS,
KC_CCCV, _________________WORKMAN_L2________________, _________________WORKMAN_R2________________, KC_QUOT,
KC_MLSF, _________________WORKMAN_L3________________, KC_ALAP, KC_OSLG, _________________WORKMAN_R3________________, KC_MRSF,
LT(_LOWER,KC_GRV), KC_SPC, KC_BSPC, KC_DEL, KC_ENT, RAISE
),
[_MODS] = LAYOUT_wrapper(
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
KC_LSFT, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, KC_RSFT,
_______, _______, _______, _______, _______, _______
),
[_GAMEPAD] = LAYOUT_wrapper(
KC_ESC, KC_NO, KC_1, KC_2, KC_3, KC_P, _______, _______, _______, _______, _______, _______,
KC_F1, KC_K, KC_Q, KC_W, KC_E, KC_R, _______, _______, _______, _______, _______, _______,
KC_TAB, KC_G, KC_A, KC_S, KC_D, KC_F, _______, _______, _______, _______, _______, _______,
KC_LCTL, KC_LSFT, KC_Z, KC_X, KC_C, KC_H, TG_GAME, _______, _______, _______, _______, _______, _______, _______,
LOWER, KC_V, KC_SPC, _______, _______, _______
),
[_LOWER] = LAYOUT_wrapper(
_______, _________________FUNC_LEFT_________________, _________________FUNC_RIGHT________________, _______,
KC_TILD, _________________LOWER_L1__________________, _________________LOWER_R1__________________, _______,
_______, ___________________BLANK___________________, _________________LOWER_R2__________________, KC_PIPE,
_______, ___________________BLANK___________________, _______, _______, _________________LOWER_R3__________________, _______,
_______, _______, _______, _______, _______, _______
),
[_RAISE] = LAYOUT_wrapper(
_______, _________________FUNC_LEFT_________________, _________________FUNC_RIGHT________________, _______,
KC_GRV, _________________RAISE_L1__________________, _________________RAISE_R1__________________, _______,
_______, _________________RAISE_L2__________________, _________________RAISE_R2__________________, KC_BSLS,
_______, _________________RAISE_L3__________________, _______, _______, _________________RAISE_R3__________________, _______,
_______, _______, _______, _______, _______, _______
),
[_ADJUST] = LAYOUT_wrapper(
KC_MAKE, _______, _______, _______, _______, _______, _________________ADJUST_R1_________________, KC_RST,
VRSN, _________________ADJUST_L1_________________, KC_NUKE, _______, _______, _______, _______, EPRM,
_______, _________________ADJUST_L2_________________, _________________ADJUST_R2_________________, TG_MODS,
_______, _________________ADJUST_L3_________________, TG_GAME, _______, _________________ADJUST_R3_________________, KC_MPLY,
_______, _______, _______, _______, _______, _______
)
};
void matrix_init_keymap(void) {
DDRD &= ~(1<<5);
PORTD &= ~(1<<5);
DDRB &= ~(1<<0);
PORTB &= ~(1<<0);
}