qmk_sweep_skeletyl/keyboards/planck/keymaps/muppetjones/keymap.c
2022-11-22 22:07:47 +11:00

403 lines
18 KiB
C

/* Copyright 2020 Stephen Bush
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
/*
* qmk compile -kb planck/rev6 -km muppetjones
*/
#include QMK_KEYBOARD_H
#include "muse.h"
#include "muppetjones.h"
#define LAYOUT_planck_wrapper(...) LAYOUT_planck_grid(__VA_ARGS__)
/* Extend layers from muppetjones.h
_CLMK_DH = 0,
_QWERTY
_MOUSE,
_LOWER,
_RAISE,
_NAV,
_ADJUST,
*/
enum planck_layers {
_PLOVER = _ADJUST + 1,
};
enum planck_keycodes {
PLOVER = SAFE_RANGE,
BACKLIT,
EXT_PLV,
};
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
// clang-format off
/* Colemak DH II
* ,-----------------------------------------------------------------------------------.
* | Q | W | F | P | B | Del | Bksp | J | L | U | Y | ; |
* |------+------+------+------+------+------+------+------+------+------+------+------|
* | A | R | S | T | G | | " | M | N | E | I | O |
* |------+------+------+------+------+------+------+------+------+------+------+------|
* | Z | X | C | D | V SFT| Enter| Tab | K | H | , | . | / |
* |------+------+------+------+------+------+------+------+------+------+------+------|
* | Brite| Ctrl | Alt |HY_ESC|Lower | Space |Raise |HY_ESC| Down | Up |Right |
* `-----------------------------------------------------------------------------------'
*/
[_CLMK_DH] = LAYOUT_planck_wrapper(
__COLEMAK_MOD_DH_L1________________________, KC_DEL, KC_BSPC, __COLEMAK_MOD_DH_R1_W_QUOT_________________,
__COLEMAK_MOD_DH_L2_W_GACS_________________, CW_TOGG, KC_QUOT, __COLEMAK_MOD_DH_R2_W_SCAG_________________,
__COLEMAK_MOD_DH_L3_W_SFTV_________________, KC_ENT, KC_TAB, __COLEMAK_MOD_DH_R3________________________,
TD_LAYR, XXXXXXX, XXXXXXX, HY_ESC, LOW_ENT, KC_BSPC, KC_BSPC, RAI_SPC, HY_ESC, KC_BSPC, XXXXXXX, XXXXXXX
),
/* Qwerty
* ,-----------------------------------------------------------------------------------.
* | Tab | Q | W | E | R | T | Y | U | I | O | P | Bksp |
* |------+------+------+------+------+------+------+------+------+------+------+------|
* | Esc | A | S | D | F | G | H | J | K | L | ; | " |
* |------+------+------+------+------+------+------+------+------+------+------+------|
* | Shift| Z | X | C | V | B | N | M | , | . | / |Enter |
* |------+------+------+------+------+------+------+------+------+------+------+------|
* | Brite| Ctrl | Alt | GUI |Lower | Space |Raise | Left | Down | Up |Right |
* `-----------------------------------------------------------------------------------'
*/
[_QWERTY] = LAYOUT_planck_wrapper(
__QWERTY_L1________________________________, _______, _______, __QWERTY_R1________________________________,
__QWERTY_L2________________________________, _______, _______, __QWERTY_R2________________________________,
__QWERTY_L3________________________________, _______, _______, __QWERTY_R3________________________________,
__BLANK____________________________________, _______, _______, __BLANK____________________________________
),
/* MOUSE
* No encoders. Just an empty layer.
*/
[_MOUSE] = LAYOUT_planck_wrapper(
__BLANK____________________________________, _______, _______, __BLANK____________________________________,
__BLANK____________________________________, _______, _______, __BLANK____________________________________,
__BLANK____________________________________, _______, _______, __BLANK____________________________________,
__BLANK____________________________________, _______, _______, __BLANK____________________________________
),
// /* Colemak DH
// * ,-----------------------------------------------------------------------------------.
// * | Tab | Q | W | F | P | B | J | L | U | Y | ; | Bksp |
// * |------+------+------+------+------+------+------+------+------+------+------+------|
// * | Esc | A | R | S | T | G | M | N | E | I | O | " |
// * |------+------+------+------+------+------+------+------+------+------+------+------|
// * | Shift| Z | X | C | D | V | K | H | , | . | / |Enter |
// * |------+------+------+------+------+------+------+------+------+------+------+------|
// * | Brite| Ctrl | Alt | GUI |Lower | Space |Raise | Left | Down | Up |Right |
// * `-----------------------------------------------------------------------------------'
// */
// [_CLMK_DH] = LAYOUT_planck_grid(
// KC_TAB, KC_Q, KC_W, KC_F, KC_P, KC_B, KC_J, KC_L, KC_U, KC_Y, KC_SCLN, KC_BSPC,
// HY_ESC, HOME_A, HOME_R, HOME_S, HOME_T, KC_G, KC_M, HOME_N, HOME_E, HOME_I, HOME_O, KC_QUOT,
// KC_LSFT, KC_Z, KC_X, KC_C, KC_D, KC_V, KC_K, KC_H, KC_COMM, KC_DOT, KC_SLSH, SC_SENT,
// KC_LCTL, NUMPD, KC_LALT, KC_LGUI, LOWER, KC_SPC, KC_SPC, RAISE, KC_ENT, XXXXXXX, XXXXXXX, XXXXXXX
// ),
/* Lower (numpad, symbols)
* ,-----------------------------------------------------------------------------------.
* | | | ( | ) | ~ | | | | 7 & | 8 * | 9 ( | \ |
* |------+------+------+------+------+------+------+------+------+------+------+------|
* | | | { | } | ` | | | - _ | 4 $ | 5 % | 6 ^ | * |
* |------+------+------+------+------+------+------+------+------+------+------+------|
* | | | [ | ] | | | | = + | 1 ! | 2 @ | 3 # | | |
* |------+------+------+------+------+------+------+------+------+------+------+------|
* | | | | | | Space | | 0 | . | | |
* `-----------------------------------------------------------------------------------'
* 21.02.22: Removed F keys.
* 21.03.28: Completely revamped to contain 10-key numpad and symbols.
*/
[_LOWER] = LAYOUT_planck_wrapper(
__SYMBOLS_L1_______________________________, _______, _______, __NUMPAD_R1________________________________,
__SYMBOLS_L2_______________________________, _______, _______, __NUMPAD_R2________________________________,
__SYMBOLS_L3_______________________________, _______, _______, __NUMPAD_R3________________________________,
_______, _______, _______, _______, _______, _______, _______, __NUMPAD_R4________________________________
),
/* Raise
* ,-----------------------------------------------------------------------------------.
* | ` | | | | | | | Pg Up| HOME | | END | |
* |------+------+------+------+------+------+------+------+------+------+------+------|
* | GUI | ALT | CTL | SFT | | | | Pg Dn| LEFT | DOWN | UP |RIGHT |
* |------+------+------+------+------+------+------+------+------+------+------+------|
* | | | | | | | | | | | | |
* |------+------+------+------+------+------+------+------+------+------+------+------|
* | | | | | | | | Next | Vol- | Vol+ | Play |
* `-----------------------------------------------------------------------------------'
* 21.02.22: Removed F keys and replaced with useful programming keys.
*/
[_RAISE] = LAYOUT_planck_wrapper(
XXXXXXX, XXXXXXX, KC_LPRN, KC_RPRN, XXXXXXX, _______, _______, __NAV_R1___________________________________,
KC_LGUI, KC_LALT, HR_LBRC, HR_RBRC, KC_MINS, _______, _______, __NAV_R2___________________________________,
XXXXXXX, XXXXXXX, KC_LCBR, KC_RCBR, KC_EQL, _______, _______, __NAV_R3___________________________________,
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______
),
/* Nav
* Available in raise.
*/
[_NAV] = LAYOUT_planck_wrapper(
__BLANK____________________________________, _______, _______, __BLANK____________________________________,
__BLANK____________________________________, _______, _______, __BLANK____________________________________,
__BLANK____________________________________, _______, _______, __BLANK____________________________________,
__BLANK____________________________________, _______, _______, __BLANK____________________________________
),
/* Plover layer (http://opensteno.org)
* ,-----------------------------------------------------------------------------------.
* | # | # | # | # | # | # | # | # | # | # | # | # |
* |------+------+------+------+------+------+------+------+------+------+------+------|
* | | S | T | P | H | * | * | F | P | L | T | D |
* |------+------+------+------+------+------+------+------+------+------+------+------|
* | | S | K | W | R | * | * | R | B | G | S | Z |
* |------+------+------+------+------+------+------+------+------+------+------+------|
* | Exit | | | A | O | | E | U | | | |
* `-----------------------------------------------------------------------------------'
*/
[_PLOVER] = LAYOUT_planck_grid(
KC_1, KC_1, KC_1, KC_1, KC_1, KC_1, KC_1, KC_1, KC_1, KC_1, KC_1, KC_1 ,
XXXXXXX, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_LBRC,
XXXXXXX, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT,
EXT_PLV, XXXXXXX, XXXXXXX, KC_C, KC_V, XXXXXXX, XXXXXXX, KC_N, KC_M, XXXXXXX, XXXXXXX, XXXXXXX
),
/* Adjust (Lower + Raise)
* v------------------------RGB CONTROL--------------------v
* ,-----------------------------------------------------------------------------------.
* | | Reset|Debug | RGB |RGBMOD| HUE+ | HUE- | SAT+ | SAT- |BRGTH+|BRGTH-| |
* |------+------+------+------+------+------+------+------+------+------+------+------|
* | |Brite |MUSmod|Aud on|Audoff|AGnorm|AGswap|Qwerty|Colemk|CLMKII|Plover| |
* |------+------+------+------+------+------+------+------+------+------+------+------|
* | |Voice-|Voice+|Mus on|Musoff|MIDIon|MIDIof|ClmkDH| | | | |
* |------+------+------+------+------+------+------+------+------+------+------+------|
* | | | | | | | | | | | |
* `-----------------------------------------------------------------------------------'
*/
[_ADJUST] = LAYOUT_planck_wrapper(
__ADJUST_L1________________________________, AU_NEXT, PLOVER, __MEDIA_R1_________________________________,
__ADJUST_L2________________________________, AU_PREV, CLMK_DH, __MEDIA_R2_________________________________,
__ADJUST_L3________________________________, MU_NEXT, QWERTY, __MEDIA_R3_________________________________,
XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX
)
/*
* ,-----------------------------------------------------------------------------------.
* | | | | | | | | | | | | |
* |------+------+------+------+------+------+------+------+------+------+------+------|
* | | | | | | | | | | | | |
* |------+------+------+------+------+------+------+------+------+------+------+------|
* | | | | | | | | | | | | |
* |------+------+------+------+------+------+------+------+------+------+------+------|
* | | | | | | | | | | | |
* `-----------------------------------------------------------------------------------'
[_ADJUST] = LAYOUT_planck_grid(
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______
)
*/
// clang-format on
};
#ifdef AUDIO_ENABLE
float plover_song[][2] = SONG(PLOVER_SOUND);
float plover_gb_song[][2] = SONG(PLOVER_GOODBYE_SOUND);
#endif
#define LIGHT_GOLDEN 30, 255, 100
#define LIGHT_MAGENTA 213, 255, 100
#define LIGHT_AZURE 148, 255, 100
// Define light layers
// -- e.g., light up LEDS 3-6 with RED when the numpd layer is active
const rgblight_segment_t PROGMEM rgb_clmk_dh[] = RGBLIGHT_LAYER_SEGMENTS({0, 9, HSV_RED});
const rgblight_segment_t PROGMEM rgb_lower[] = RGBLIGHT_LAYER_SEGMENTS({0, 9, LIGHT_GOLDEN});
const rgblight_segment_t PROGMEM rgb_raise[] = RGBLIGHT_LAYER_SEGMENTS({0, 9, LIGHT_MAGENTA});
const rgblight_segment_t PROGMEM rgb_numpd[] = RGBLIGHT_LAYER_SEGMENTS({0, 9, LIGHT_AZURE});
const rgblight_segment_t* const PROGMEM rgb_layers[] = RGBLIGHT_LAYERS_LIST(rgb_clmk_dh, rgb_lower, rgb_raise, rgb_numpd);
void keyboard_post_init_user(void) {
rgblight_layers = rgb_layers; // Enable the LED layers
}
layer_state_t layer_state_set_user(layer_state_t state) {
rgblight_set_layer_state(1, layer_state_cmp(state, _LOWER));
rgblight_set_layer_state(2, layer_state_cmp(state, _RAISE));
return state;
}
bool process_record_keymap(uint16_t keycode, keyrecord_t* record) {
switch (keycode) {
case BACKLIT:
if (record->event.pressed) {
register_code(KC_RSFT);
#ifdef BACKLIGHT_ENABLE
backlight_step();
#endif
#ifdef KEYBOARD_planck_rev5
writePinLow(E6);
#endif
} else {
unregister_code(KC_RSFT);
#ifdef KEYBOARD_planck_rev5
writePinHigh(E6);
#endif
}
return false;
break;
case PLOVER:
if (record->event.pressed) {
#ifdef AUDIO_ENABLE
stop_all_notes();
PLAY_SONG(plover_song);
#endif
layer_off(_RAISE);
layer_off(_LOWER);
layer_off(_ADJUST);
layer_on(_PLOVER);
if (!eeconfig_is_enabled()) {
eeconfig_init();
}
keymap_config.raw = eeconfig_read_keymap();
keymap_config.nkro = 1;
eeconfig_update_keymap(keymap_config.raw);
}
return false;
break;
case EXT_PLV:
if (record->event.pressed) {
#ifdef AUDIO_ENABLE
PLAY_SONG(plover_gb_song);
#endif
layer_off(_PLOVER);
}
return false;
break;
}
return true;
}
bool muse_mode = false;
uint8_t last_muse_note = 0;
uint16_t muse_counter = 0;
uint8_t muse_offset = 70;
uint16_t muse_tempo = 50;
bool encoder_update(bool clockwise) {
if (muse_mode) {
if (IS_LAYER_ON(_RAISE)) {
if (clockwise) {
muse_offset++;
} else {
muse_offset--;
}
} else {
if (clockwise) {
muse_tempo += 1;
} else {
muse_tempo -= 1;
}
}
} else {
if (clockwise) {
#ifdef MOUSEKEY_ENABLE
tap_code(KC_MS_WH_DOWN);
#else
tap_code(KC_PGDN);
#endif
} else {
#ifdef MOUSEKEY_ENABLE
tap_code(KC_MS_WH_UP);
#else
tap_code(KC_PGUP);
#endif
}
}
return true;
}
void dip_switch_update_user(uint8_t index, bool active) {
switch (index) {
case 0: {
#ifdef AUDIO_ENABLE
static bool play_sound = false;
#endif
if (active) {
#ifdef AUDIO_ENABLE
if (play_sound) {
PLAY_SONG(plover_song);
}
#endif
layer_on(_ADJUST);
} else {
#ifdef AUDIO_ENABLE
if (play_sound) {
PLAY_SONG(plover_gb_song);
}
#endif
layer_off(_ADJUST);
}
#ifdef AUDIO_ENABLE
play_sound = true;
#endif
break;
}
case 1:
if (active) {
muse_mode = true;
} else {
muse_mode = false;
}
}
}
void matrix_scan_user(void) {
#ifdef AUDIO_ENABLE
if (muse_mode) {
if (muse_counter == 0) {
uint8_t muse_note = muse_offset + SCALE[muse_clock_pulse()];
if (muse_note != last_muse_note) {
stop_note(compute_freq_for_midi_note(last_muse_note));
play_note(compute_freq_for_midi_note(muse_note), 0xF);
last_muse_note = muse_note;
}
}
muse_counter = (muse_counter + 1) % muse_tempo;
} else {
if (muse_counter) {
stop_all_notes();
muse_counter = 0;
}
}
#endif
}
bool music_mask_user(uint16_t keycode) {
switch (keycode) {
case RAISE:
case LOWER:
return false;
default:
return true;
}
}