qmk_sweep_skeletyl/keyboards/sthlmkb/litl/litl.h

108 lines
4 KiB
C

/* Copyright 2022 mohoyt
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#pragma once
#include "quantum.h"
#define _x_ KC_NO
/* This a shortcut to help you visually see your layout.
*
* The first section contains all of the arguments representing the physical
* layout of the board and position of the keys.
*
* The second converts the arguments into a two-dimensional array which
* represents the switch matrix.
*/
#define LAYOUT_all( \
k00, k10, k01, k11, k02, k12, k03, k13, k04, k14, k05, k15, \
k20, k30, k21, k31, k22, k32, k23, k33, k24, k34, k25, k35, \
k40, k50, k41, k51, k42, k52, k43, k53, k44, k54, k45, k55, \
k60, k70, k61, k62, k72, k63, k73, k64, k74, k65, k75 \
) { \
{ k00, k01, k02, k03, k04, k05 }, \
{ k10, k11, k12, k13, k14, k15 }, \
{ k20, k21, k22, k23, k24, k25 }, \
{ k30, k31, k32, k33, k34, k35 }, \
{ k40, k41, k42, k43, k44, k45 }, \
{ k50, k51, k52, k53, k54, k55 }, \
{ k60, k61, k62, k63, k64, k65 }, \
{ k70, _x_, k72, k73, k74, k75 } \
}
#define LAYOUT_ansi_40( \
k00, k10, k01, k11, k02, k12, k03, k13, k04, k14, k05, k15, \
k20, k30, k21, k31, k22, k32, k23, k33, k24, k34, k35, \
k40, k41, k51, k42, k52, k43, k53, k44, k54, k45, k55, \
k60, k70, k61, k72, k63, k64, k74, k65, k75 \
) { \
{ k00, k01, k02, k03, k04, k05 }, \
{ k10, k11, k12, k13, k14, k15 }, \
{ k20, k21, k22, k23, k24, _x_ }, \
{ k30, k31, k32, k33, k34, k35 }, \
{ k40, k41, k42, k43, k44, k45 }, \
{ _x_, k51, k52, k53, k54, k55 }, \
{ k60, k61, _x_, k63, k64, k65 }, \
{ k70, _x_, k72, _x_, k74, k75 } \
}
#define LAYOUT_ansi_split_lshift( \
k00, k10, k01, k11, k02, k12, k03, k13, k04, k14, k05, k15, \
k20, k30, k21, k31, k22, k32, k23, k33, k24, k34, k35, \
k40, k50, k41, k51, k42, k52, k43, k53, k44, k54, k45, k55, \
k60, k70, k61, k72, k63, k64, k74, k65, k75 \
) { \
{ k00, k01, k02, k03, k04, k05 }, \
{ k10, k11, k12, k13, k14, k15 }, \
{ k20, k21, k22, k23, k24, _x_ }, \
{ k30, k31, k32, k33, k34, k35 }, \
{ k40, k41, k42, k43, k44, k45 }, \
{ k50, k51, k52, k53, k54, k55 }, \
{ k60, k61, _x_, k63, k64, k65 }, \
{ k70, _x_, k72, _x_, k74, k75 } \
}
#define LAYOUT_ansi_split_space( \
k00, k10, k01, k11, k02, k12, k03, k13, k04, k14, k05, k15, \
k20, k30, k21, k31, k22, k32, k23, k33, k24, k34, k35, \
k40, k41, k51, k42, k52, k43, k53, k44, k54, k45, k55, \
k60, k70, k61, k62, k72, k63, k73, k64, k74, k65, k75 \
) { \
{ k00, k01, k02, k03, k04, k05 }, \
{ k10, k11, k12, k13, k14, k15 }, \
{ k20, k21, k22, k23, k24, _x_ }, \
{ k30, k31, k32, k33, k34, k35 }, \
{ k40, k41, k42, k43, k44, k45 }, \
{ _x_, k51, k52, k53, k54, k55 }, \
{ k60, k61, k62, k63, k64, k65 }, \
{ k70, _x_, k72, k73, k74, k75 } \
}
#define LAYOUT_ansi_split_enter( \
k00, k10, k01, k11, k02, k12, k03, k13, k04, k14, k05, k15, \
k20, k30, k21, k31, k22, k32, k23, k33, k24, k34, k25, k35, \
k40, k41, k51, k42, k52, k43, k53, k44, k54, k45, k55, \
k60, k70, k61, k72, k63, k64, k74, k65, k75 \
) { \
{ k00, k01, k02, k03, k04, k05 }, \
{ k10, k11, k12, k13, k14, k15 }, \
{ k20, k21, k22, k23, k24, k25 }, \
{ k30, k31, k32, k33, k34, k35 }, \
{ k40, k41, k42, k43, k44, k45 }, \
{ _x_, k51, k52, k53, k54, k55 }, \
{ k60, k61, _x_, k63, k64, k65 }, \
{ k70, _x_, k72, _x_, k74, k75 } \
}