qmk_sweep_skeletyl/keyboards/treadstone48/common/oled_helper.h
Xelus22 4e1c5887c5
[Core] Refactor OLED to allow easy addition of other types (#13454)
* add docs

* core changes

* update keyboards to new OLED

* updated users to new OLED

* update layouts to new OLED

* fixup docs

* drashna's suggestion

* fix up docs

* new keyboards with oled

* core split changes

* remaining keyboard files

* Fix The Helix keyboards oled options

* reflect develop

Co-authored-by: Drashna Jaelre <drashna@live.com>
Co-authored-by: mtei <2170248+mtei@users.noreply.github.com>
2021-08-24 16:28:26 +10:00

35 lines
913 B
C

#ifdef OLED_ENABLE
void render_logo(void);
void update_key_status(uint16_t keycode, keyrecord_t *record);
void render_key_status(void);
void update_lock_status(void);
void render_lock_status(void);
#define RENDER_LOGO() render_logo()
#define UPDATE_KEY_STATUS(a, b) update_key_status(a, b)
#define RENDER_KEY_STATUS() render_key_status()
#define UPDATE_LOCK_STATUS() update_lock_status()
#define RENDER_LOCK_STATUS() render_lock_status()
#ifdef RGBLIGHT_ENABLE
void update_led_status(void);
void render_led_status(void);
#define UPDATE_LED_STATUS() update_led_status()
#define RENDER_LED_STATUS() render_led_status()
#else
#define UPDATE_LED_STATUS()
#define RENDER_LED_STATUS()
#endif
#else
#define RENDER_LOGO()
#define UPDATE_KEY_STATUS(a, b)
#define RENDER_KEY_STATUS()
#define UPDATE_LOCK_STATUS()
#define RENDER_LOCK_STATUS()
#define UPDATE_LED_STATUS()
#define RENDER_LED_STATUS()
#endif