qmk_sweep_skeletyl/keyboards/kc60
Brian Choromanski 3f4d706c98 Fixing dead links (#5503)
* Fixed typo of 'confid.h' to 'config.h'

* Fixed broken links in docs

* Fixed a lot of dead links

* Removed all dead links that I could not find a replacement for

* Placed knops links back in

* Fixed plank keymaps so that they will compile for planck light

* Https doesn't work on knops.io

* tv44:budi now compiles

* s60_x:amnesia0287 now compiles

* Fixed allocation of key_combos so that narze keymap for planck can compile correctly

* Disabled rgb on ergodone and infinity

* Enabled tap dance so it compiles

* Added return statement so it compiles

* If compiling on light disable extra functionality

* Properly redefined variable so it compiles

* Remove remaining dead links
2019-03-29 06:20:25 -07:00
..
keymaps Fixing dead links (#5503) 2019-03-29 06:20:25 -07:00
config.h Adds a default value for IS_COMMAND for COMMAND feature (#4301) 2019-01-26 15:49:45 -08:00
info.json Remove bootloader from info.jsons 2018-04-11 21:32:09 -07:00
kc60.c Moved KC60 capslock LED code to standard led_set_kb so it can be overridden by users 2017-02-07 16:55:40 -08:00
kc60.h Fix to KC60 LAYOUT_60_ansi matrix (#3026) 2018-05-22 20:14:50 -07:00
readme.md Fixing dead links (#5503) 2019-03-29 06:20:25 -07:00
rules.mk Creates a layouts/ folder for keymaps shared between keyboards (#1609) 2017-08-23 22:29:07 -04:00

KC60 (version 2.0) keyboard firmware

Quantum MK Firmware

For the full Quantum feature list, see the parent readme.md.

Building

Download or clone the whole firmware and navigate to the keyboards/kc60 folder. Once your dev env is setup, you'll be able to type make to generate your .hex - you can then use the Teensy Loader to program your .hex file.

Depending on which keymap you would like to use, you will have to compile slightly differently.

Default

To build with the default keymap, simply run make default.

Other Keymaps

Several version of keymap are available in advance but you are recommended to define your favorite layout yourself. To define your own keymap create file named <name>.c in the keymaps folder, and see keymap document (you can find in top readme.md) and existent keymap files.

To build the firmware binary hex file with a keymap just do make with a keymap like this:

$ make [default|jack|<name>]

Keymaps follow the format <name>.c and are stored in the keymaps folder.

WS2812 Support

Build with WS2812 Support by running make ws2812.

Warning

For those who want to use 2x1U instead of classic backspace you need to use K0D and K49 like this:

  • K0D represents the key at the right of =.
  • K49 represents the last key of the row (is wired at the right of the space key on the PCB)

In kc60.h I've put several definitions' examples of possible layouts proposed by online editor (http://123.57.250.164:9128/).