ebb512db82
* Clean up `DEBOUNCE` in config.h, 0-9 * Clean up `DEBOUNCE` in config.h, A * Clean up `DEBOUNCE` in config.h, B * Clean up `DEBOUNCE` in config.h, C * Clean up `DEBOUNCE` in config.h, D * Clean up `DEBOUNCE` in config.h, E * Clean up `DEBOUNCE` in config.h, F * Clean up `DEBOUNCE` in config.h, G * Clean up `DEBOUNCE` in config.h, H * Clean up `DEBOUNCE` in config.h, handwired * Clean up `DEBOUNCE` in config.h, I * Clean up `DEBOUNCE` in config.h, J * Clean up `DEBOUNCE` in config.h, K * Clean up `DEBOUNCE` in config.h, L * Clean up `DEBOUNCE` in config.h, M * Clean up `DEBOUNCE` in config.h, N * Clean up `DEBOUNCE` in config.h, O * Clean up `DEBOUNCE` in config.h, P * Clean up `DEBOUNCE` in config.h, Q * Clean up `DEBOUNCE` in config.h, R * Clean up `DEBOUNCE` in config.h, S * Clean up `DEBOUNCE` in config.h, T * Clean up `DEBOUNCE` in config.h, U * Clean up `DEBOUNCE` in config.h, V * Clean up `DEBOUNCE` in config.h, W * Clean up `DEBOUNCE` in config.h, X * Clean up `DEBOUNCE` in config.h, Y * Clean up `DEBOUNCE` in config.h, Z * Remove default debounce from info.json * Migrate non-default debounce to info.json
98 lines
2.4 KiB
C
98 lines
2.4 KiB
C
/**
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* config.h
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*
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*/
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#pragma once
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#define EARLY_INIT_PERFORM_BOOTLOADER_JUMP TRUE
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/* key matrix size */
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#define MATRIX_ROWS 6
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#define MATRIX_COLS 16
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#define DEF_PIN(port, pin) (((port) << 8) | pin)
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#define GET_PORT(pp) (((pp) >> 8) & 0xFF)
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#define GET_PIN(pp) ((pp) & 0xFF)
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#define ROW1_MASK 0x80
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#define ROW2_MASK 0x40
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#define ROW3_MASK 0x01
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#define ROW4_MASK 0x04
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#define ROW5_MASK 0x10
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#define ROW6_MASK 0x20
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#define ROW_PORT TCA6424_PORT2
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#define COL1_MASK 0x02
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#define COL2_MASK 0x80
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#define COL3_MASK 0x40
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#define COL4_MASK 0x20
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#define COL5_MASK 0x10
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#define COL6_MASK 0x08
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#define COL7_MASK 0x04
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#define COL8_MASK 0x02
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#define COL9_MASK 0x01
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#define COL10_MASK 0x80
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#define COL11_MASK 0x40
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#define COL12_MASK 0x20
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#define COL13_MASK 0x10
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#define COL14_MASK 0x08
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#define COL15_MASK 0x04
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#define COL16_MASK 0x02
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// Note: MATRIX_ROW_PINS only works with standard pin names.
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#define MATRIX_M20_ROW_PINS { \
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DEF_PIN(TCA6424_PORT2, 7), \
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DEF_PIN(TCA6424_PORT2, 6), \
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DEF_PIN(TCA6424_PORT2, 0), \
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DEF_PIN(TCA6424_PORT2, 2), \
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DEF_PIN(TCA6424_PORT2, 4), \
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DEF_PIN(TCA6424_PORT2, 5) }
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// Note: MATRIX_COL_PINS only works with standard pin names.
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#define MATRIX_M20_COL_PINS { \
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DEF_PIN(TCA6424_PORT2, 1), \
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DEF_PIN(TCA6424_PORT1, 7), \
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DEF_PIN(TCA6424_PORT1, 6), \
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DEF_PIN(TCA6424_PORT1, 5), \
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DEF_PIN(TCA6424_PORT1, 4), \
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DEF_PIN(TCA6424_PORT1, 3), \
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DEF_PIN(TCA6424_PORT1, 2), \
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DEF_PIN(TCA6424_PORT1, 1), \
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DEF_PIN(TCA6424_PORT1, 0), \
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DEF_PIN(TCA6424_PORT0, 7), \
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DEF_PIN(TCA6424_PORT0, 6), \
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DEF_PIN(TCA6424_PORT0, 5), \
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DEF_PIN(TCA6424_PORT0, 4), \
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DEF_PIN(TCA6424_PORT0, 3), \
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DEF_PIN(TCA6424_PORT0, 2), \
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DEF_PIN(TCA6424_PORT0, 1) }
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#define DIODE_DIRECTION COL2ROW
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// i2c setting
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#define I2C1_SCL_PIN B8
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#define I2C1_SDA_PIN B9
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#define I2C1_CLOCK_SPEED 400000
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#define I2C1_DUTY_CYCLE FAST_DUTY_CYCLE_2
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// rgb light setting
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#define RGB_DI_PIN B4 // reserved pin for future usage
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#define RGBLED_NUM 20
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#define RGBLIGHT_EFFECT_BREATHING
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#define RGBLIGHT_EFFECT_RAINBOW_MOOD
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#define RGBLIGHT_EFFECT_RAINBOW_SWIRL
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#define RGBLIGHT_EFFECT_SNAKE
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#define RGBLIGHT_EFFECT_KNIGHT
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#define RGBLIGHT_EFFECT_CHRISTMAS
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#define RGBLIGHT_EFFECT_STATIC_GRADIENT
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#define RGBLIGHT_EFFECT_RGB_TEST
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#define RGBLIGHT_EFFECT_ALTERNATING
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#define RGBLIGHT_EFFECT_TWINKLE
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#define DRIVER_ADDR_1 0b1110100
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#define DRIVER_COUNT 1
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#define RGB_MATRIX_LED_COUNT RGBLED_NUM
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