qmk_sweep_skeletyl/quantum/command.h
Liyang HU 383fae55c5
Refactor quantum/command.{c,h} for code size & {read,maintain}ability (#11842)
* quantum/command.c: coalesce `print()`s in `command_common_help()` & `print_version()`

Also undo some damage by clang-format in b624f32f94

* quantum/command.c: replace `print(…); print_{,val_}{dec,hex}*(…);` sequences with single `xprintf(…)`

`print_{dec,hex}*(…)` are just `#define`s for `xprintf(…)` anyway.

Each additional `xprintf(…)` costs ~8 bytes: the call instructions,
plus an additional NUL terminator.

This _really_ adds up: this commit saves 814 bytes on my ATmega32.

* quantum/command.c: optimise `mousekey_console()` for size & legibility

Made various tweaks to the interface, but still functionally identical.

Assume `KC_1`…`KC_0` to be contiguous, and removed `numkey2num(…)` entirely.
It was exported in `command.h` by 1a0bac8bcc for no obvious reason, before
which it was `static`. I doubt anyone uses it.

`mousekey_console()` is now enabled regardless of `MK_3_SPEED`.
Needs fleshing out for things other than the X11 variant though.

This commit saves 638 bytes on my ATmega32.
2021-08-07 17:12:57 +10:00

162 lines
3.3 KiB
C

/*
Copyright 2011 Jun Wako <wakojun@gmail.com>
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 2 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#pragma once
/* FIXME: Add doxygen comments for the behavioral defines in here. */
/* TODO: Refactoring */
typedef enum { ONESHOT, CONSOLE, MOUSEKEY } command_state_t;
extern command_state_t command_state;
/* This allows to extend commands. Return false when command is not processed. */
bool command_extra(uint8_t code);
bool command_console_extra(uint8_t code);
#ifdef COMMAND_ENABLE
bool command_proc(uint8_t code);
#else
# define command_proc(code) false
#endif
#ifndef IS_COMMAND
# define IS_COMMAND() (get_mods() == MOD_MASK_SHIFT)
#endif
#ifndef MAGIC_KEY_SWITCH_LAYER_WITH_FKEYS
# define MAGIC_KEY_SWITCH_LAYER_WITH_FKEYS true
#endif
#ifndef MAGIC_KEY_SWITCH_LAYER_WITH_NKEYS
# define MAGIC_KEY_SWITCH_LAYER_WITH_NKEYS true
#endif
#ifndef MAGIC_KEY_SWITCH_LAYER_WITH_CUSTOM
# define MAGIC_KEY_SWITCH_LAYER_WITH_CUSTOM false
#endif
#ifndef MAGIC_KEY_HELP
# define MAGIC_KEY_HELP H
#endif
#ifndef MAGIC_KEY_HELP_ALT
# define MAGIC_KEY_HELP_ALT SLASH
#endif
#ifndef MAGIC_KEY_DEBUG
# define MAGIC_KEY_DEBUG D
#endif
#ifndef MAGIC_KEY_DEBUG_MATRIX
# define MAGIC_KEY_DEBUG_MATRIX X
#endif
#ifndef MAGIC_KEY_DEBUG_KBD
# define MAGIC_KEY_DEBUG_KBD K
#endif
#ifndef MAGIC_KEY_DEBUG_MOUSE
# define MAGIC_KEY_DEBUG_MOUSE M
#endif
#ifndef MAGIC_KEY_VERSION
# define MAGIC_KEY_VERSION V
#endif
#ifndef MAGIC_KEY_STATUS
# define MAGIC_KEY_STATUS S
#endif
#ifndef MAGIC_KEY_CONSOLE
# define MAGIC_KEY_CONSOLE C
#endif
#ifndef MAGIC_KEY_LAYER0
# define MAGIC_KEY_LAYER0 0
#endif
#ifndef MAGIC_KEY_LAYER0_ALT
# define MAGIC_KEY_LAYER0_ALT GRAVE
#endif
#ifndef MAGIC_KEY_LAYER1
# define MAGIC_KEY_LAYER1 1
#endif
#ifndef MAGIC_KEY_LAYER2
# define MAGIC_KEY_LAYER2 2
#endif
#ifndef MAGIC_KEY_LAYER3
# define MAGIC_KEY_LAYER3 3
#endif
#ifndef MAGIC_KEY_LAYER4
# define MAGIC_KEY_LAYER4 4
#endif
#ifndef MAGIC_KEY_LAYER5
# define MAGIC_KEY_LAYER5 5
#endif
#ifndef MAGIC_KEY_LAYER6
# define MAGIC_KEY_LAYER6 6
#endif
#ifndef MAGIC_KEY_LAYER7
# define MAGIC_KEY_LAYER7 7
#endif
#ifndef MAGIC_KEY_LAYER8
# define MAGIC_KEY_LAYER8 8
#endif
#ifndef MAGIC_KEY_LAYER9
# define MAGIC_KEY_LAYER9 9
#endif
#ifndef MAGIC_KEY_BOOTLOADER
# define MAGIC_KEY_BOOTLOADER B
#endif
#ifndef MAGIC_KEY_BOOTLOADER_ALT
# define MAGIC_KEY_BOOTLOADER_ALT ESC
#endif
#ifndef MAGIC_KEY_LOCK
# define MAGIC_KEY_LOCK CAPS
#endif
#ifndef MAGIC_KEY_EEPROM
# define MAGIC_KEY_EEPROM E
#endif
#ifndef MAGIC_KEY_EEPROM_CLEAR
# define MAGIC_KEY_EEPROM_CLEAR BSPACE
#endif
#ifndef MAGIC_KEY_NKRO
# define MAGIC_KEY_NKRO N
#endif
#ifndef MAGIC_KEY_SLEEP_LED
# define MAGIC_KEY_SLEEP_LED Z
#endif
#define XMAGIC_KC(key) KC_##key
#define MAGIC_KC(key) XMAGIC_KC(key)