c5f41d42d8
* Updated RGB Matrix suspend define part 3
* Revert "Update config.h for kbdfans/kbd67/mkiirgb/v3 (#13978)"
This reverts commit
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config.h | ||
keymap.c | ||
paddlegame.h | ||
readme.md | ||
rgb_matrix_map.h | ||
rules.mk |
Paddle Game GMMK Pro layout by Tomas Guinan
- Add Print Screen, Scroll Lock, Pause/Break, Insert to Fn layer
- Toggle backlight using Fn+`
- If you don't like using a backlight but wnat to play the paddle game or use other RGB features, turn RGB on and set brightness to 0
- Usable Fn layer keys are backlit
- Implement Win key lock using Fn+Win like in Glorious Core firmware
- Caps Lock and Scroll Lock keys light up white when active
- Caps Lock has red flashing side lights like in Glorious Core firmware
- Layer 2 includes Paddle Game, playable by pressing Fn+P
- Use rotary encoder to control paddle
- Contains 12 levels, indicated by blue LED on F row
- Player has 4 lives, indicated by nav cluster
- Deflect white balls while avoiding red ones
- Press Fn to quit game