qmk_sweep_skeletyl/keyboards/orthodox/keymaps/default/keymap.c
James Young efdd4f4d50
Clean-up of #define _ADJUST 16 instances (#18182)
* enum layer_names: 40percentclub/nori default keymap

* enum layer_names: ergotravel default keymap

* enum layer_names: handwired/atreus50 default keymap

* enum layer_names: handwired/ortho5x13 default keymap

* enum layer_names: keebio/levinson default keymap

* enum layer_names: keebio/nyquist default keymap

* enum layer_names: keebio/rorschach default keymap

* enum layer_names: keebio/viterbi default keymap

* enum layer_names: keebio/wavelet default keymap

* enum layer_names: lets_split default keymap

* enum layer_names: maple_computing/launchpad reference keymaps

Update `default` and `default_rgb` keymaps.

* enum layer_names: maple_computing/minidox default keymap

* enum layer_names: miniaxe reference keymaps

Update `default` and `underglow` keymaps.

* enum layer_names: omkbd/ergodash/mini default keymap

* enum layer_names: omkbd/ergodash/rev1 default keymap

* enum layer_names: orthodox default keymap

* enum layer_names: unikeyboard/divergetm2 default keymap

* enum layer_names: woodkeys/scarletbandana default keymap

* add _Static_assert to keymap_introspection.c
2022-08-27 23:13:44 -07:00

114 lines
5.3 KiB
C

/*
This is the keymap for the keyboard
Copyright 2012 Jun Wako <wakojun@gmail.com>
Copyright 2015 Jack Humbert
Copyright 2017 Art Ortenburger
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 2 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include QMK_KEYBOARD_H
// Each layer gets a name for readability, which is then used in the keymap matrix below.
// The underscores don't mean anything - you can have a layer called STUFF or any other name.
// Layer names don't all need to be of the same length, obviously, and you can also skip them
// entirely and just use numbers.
enum layer_names {
_QWERTY,
_COLEMAK,
_DVORAK,
_LOWER,
_RAISE,
_ADJUST
};
enum custom_keycodes {
QWERTY = SAFE_RANGE,
COLEMAK,
DVORAK
};
#define LS__SPC MT(MOD_LSFT, KC_SPC)
#define LOWER MO(_LOWER)
#define RAISE MO(_RAISE)
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
[_QWERTY] = LAYOUT(
KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_BSPC,
KC_ESC, KC_A, KC_S, KC_D, KC_F, KC_G, KC_LEFT, KC_DOWN, KC_UP, KC_RIGHT, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT,
KC_LCTL, KC_Z, KC_X, KC_C, KC_V, KC_B, LOWER, KC_BSPC, KC_ENT, KC_RALT, LS__SPC, RAISE, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_LGUI
),
[_COLEMAK] = LAYOUT(
KC_TAB, KC_Q, KC_W, KC_F, KC_P, KC_G, KC_J, KC_L, KC_U, KC_Y, KC_SCLN, KC_BSPC,
KC_ESC, KC_A, KC_R, KC_S, KC_T, KC_D, KC_UP, KC_DOWN, KC_LEFT, KC_RIGHT, KC_H, KC_N, KC_E, KC_I, KC_O, KC_QUOT,
KC_LCTL, KC_Z, KC_X, KC_C, KC_V, KC_B, LOWER, KC_SPACE, KC_BSPC, KC_DEL, KC_ENT, RAISE, KC_K, KC_M, KC_COMM, KC_DOT, KC_SLASH, KC_LGUI
),
[_DVORAK] = LAYOUT(
KC_TAB, KC_QUOT, KC_COMM, KC_DOT, KC_P, KC_Y, KC_F, KC_G, KC_C, KC_R, KC_L, KC_BSPC,
KC_ESC, KC_A, KC_O, KC_E, KC_U, KC_I, KC_UP, KC_DOWN, KC_LEFT, KC_RIGHT, KC_D, KC_H, KC_T, KC_N, KC_S, KC_MINS,
KC_LCTL, KC_SCLN, KC_Q, KC_J, KC_K, KC_X, LOWER, KC_SPACE, KC_BSPC, KC_DEL, KC_ENT, RAISE, KC_B, KC_M, KC_W, KC_V, KC_Z, KC_LGUI
),
[_LOWER] = LAYOUT(
KC_TILD, KC_EXLM, KC_AT, KC_HASH, KC_DLR, KC_PERC, KC_CIRC, KC_AMPR, KC_ASTR, KC_LPRN, KC_RPRN, KC_BSPC,
KC_DEL, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_LCTL, _______, _______, KC_RCTL, KC_F6, KC_UNDS, KC_PLUS, KC_LCBR, KC_RCBR, KC_PIPE,
_______, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, _______, _______, _______, _______, _______, _______, KC_F12, KC_HOME, KC_COMM, KC_DOT, KC_END, _______
),
[_RAISE] = LAYOUT(
KC_GRV, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_BSPC,
KC_DEL, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, _______, _______, _______, _______, KC_F6, KC_MINS, KC_EQL, KC_LBRC, KC_RBRC, KC_BSLS,
_______, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, _______, _______, _______, _______, _______, _______, KC_F12, KC_PGUP, KC_COMM, KC_DOT, KC_PGDN, _______
),
[_ADJUST] = LAYOUT(
_______, QK_BOOT, _______, _______, _______, _______, _______, _______, _______, _______, _______, KC_DEL,
_______, _______, MU_MOD, AU_ON, AU_OFF, AG_NORM, _______, _______, _______, _______, AG_SWAP, QWERTY , COLEMAK, DVORAK, _______, _______,
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, KC_MUTE, KC_VOLD, KC_VOLU, KC_MNXT, KC_MPLY
)
};
layer_state_t layer_state_set_user(layer_state_t state) {
return update_tri_layer_state(state, _LOWER, _RAISE, _ADJUST);
}
bool process_record_user(uint16_t keycode, keyrecord_t *record) {
switch (keycode) {
case QWERTY:
if (record->event.pressed) {
set_single_persistent_default_layer(_QWERTY);
}
return false;
break;
case COLEMAK:
if (record->event.pressed) {
set_single_persistent_default_layer(_COLEMAK);
}
return false;
break;
case DVORAK:
if (record->event.pressed) {
set_single_persistent_default_layer(_DVORAK);
}
return false;
break;
}
return true;
}